FoonLudum Dare ExplorerLD31 → Hex Defender

Hex Defender

By disdanes

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CategoryRankScoreCount
Innovation2123.56
Audio2193.39
Mood3273.29
Theme3293.72
Overall3933.33
Fun6282.89
Coolness215222

Comments

forge 2014-12-09 04:07

I really enjoyed this as a nice original idea for a puzzle/defence/survival game. Visuals are simplistic but pretty and it took me a while to figure out what every effect did, but its good once you know what you are doing!

pkenney 2014-12-09 04:09

Interesting game! I lost quickly the first couple of times, but then I got the hang of it.

I won, but I felt like a cheated a little. I just found a spot where no enemies ever came, and I put my core there. Then I just sat back and watched the stuff go by for a while, and finally the victory screen came up.

The audio was nice, the right level of relaxing.

Oh, and toward the end I discovered I could click on a blue swirl I hadn't noticed before and then on my core and it shot little things that healed me... was that supposed to be central to my play? Once I lost most of my hexes it didn't seem like I could have won if I didn't find that safe spot nobody ever hit.

I took a screen shot of the safe spot in case that was not intended: http://i.imgur.com/Yxvpjmg.png

Once there I did nothing the rest of the game, but won.

antworks 2014-12-09 04:09

Super pretty! Awesome artwork. Didn't quite get how to play, and was a little overwhelmed.

pkenney 2014-12-09 04:10

Interesting game! I lost quickly the first couple of times, but then I got the hang of it.

I won, but I felt like a cheated a little. I just found a spot where no enemies ever came, and I put my core there. Then I just sat back and watched the stuff go by for a while, and finally the victory screen came up.

The audio was nice, the right level of relaxing.

Oh, and toward the end I discovered I could click on a blue swirl I hadn't noticed before and then on my core and it shot little things that healed me... was that supposed to be central to my play? Once I lost most of my hexes it didn't seem like I could have won if I didn't find that safe spot nobody ever hit.

I took a screen shot of the safe spot in case that was not intended: http://i.imgur.com/Yxvpjmg.png

Once there I did nothing the rest of the game, but won.

hoqjed 2014-12-09 04:15

the visuals are nice and clean. i was confused what the defeat status was. a couple times i got defeat very quickly with the red hex still up and almost all white hexes still up. introducing new missiles at a slower pace would have helped me learn better, as right now it's very fast and confusing.

victor-rene 2014-12-09 04:16

The game is really too difficult to get into. Also considering the rules and graphics are really abstract... The idea is neat though, I like the ambience and theme, but I hate the controls.

rono 2014-12-09 04:17

Interesting concept and aesthetic. But I'd like to have more options at the beggining to watch this game as fun.

caspila 2014-12-09 04:21

Graphics are very very nice. I think that the game starts way too hard. It would be nicer to have a slower start. The controls are not very intuitive though. Good job overall

geckoo1337 2014-12-09 23:11

Strange concept with strange mecanics. Neat ++

2014-12-11 04:39

Seems like it would be better if you could click and drag the turret piece to aim it

sublustris 2014-12-15 08:18

Nice game

sirdorius 2014-12-20 18:10

The controls aren't very straightforward