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Almax27

Feedback comments for LD31

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TimestampSince previousGameAlmax27's comment
Dec 11 13:11:00 Buck Blastem Particle idea is awesome, would be cool if they exploded and reconstructed pixel for pixel :P
Dec 11 13:16:00 5m 00s ManyQuest Nice single touch mechanic, would work really well on touch devices :D
Dec 11 13:19:00 3m 00s Contact Cowboy Nice idea, would definitely benefit from AI opponent option though
Dec 11 13:27:00 8m 00s Demons Trial Very tight controls and impressive level of polish, awesome work!
Dec 11 13:44:00 17m 00s Maze of Doom I DIED A HERO! Strangely addictive, took me a moment to realise I have movement points, after that it became a game of taking the shortest route between doors while collecting boots :P <br/> <br/>Awesome work!
Dec 12 15:00:00 25h 16m Snake Runner Cool idea but running in chrome I got constant dialogue popups when I died to the point of having to force quit
Dec 13 17:35:00 26h 35m Bunnies! Awesome snowman is awesome.
Dec 13 17:46:00 11m 00s Gray Goo Nice work, I really like the magnification mechanic
Dec 13 17:54:00 8m 00s The Beta Bank - A Paragon Pawns Production Surprisingly complex, would really benefit from in-game tutorial/prompts, otherwise original idea and good execution.
Dec 13 18:03:00 9m 00s 7 Days of War Excellent atmosphere, and while I'm not a fan of the pacing it does suit the style and presentation. Nice work!
Dec 13 18:07:00 4m 00s Flaming Resistance Art style and audio were top notch but the controls were horrific, lack of air control completely killed it for me
Dec 13 18:11:00 4m 00s RIZUMUDEKATTO Wasn't too keen on the controls at first but they grew on me :D good work!
Dec 13 18:25:00 14m 00s ROCKROCKET Fantastic art, audio and tight controls but having a few hints in games as your exploring would be good, maybe just having a 'marker' where all the hidden collectables are so you know you're trying to find the entrance to certain areas rather than just running around rubbing yourself against all the walls hoping to get lucky :P Aside from that, this is definitely one of my favourite entries so far!
Dec 13 20:56:00 2h 31m Hyper Soccer Wow, this is awesome! Haven't had the chance to play it with someone else yet but there's a lot of depth in the gameplay, especially for a 72 project! My main criticism is the lack of good player location indication when the match starts, as sometimes the controlled character spawns at the top of the screen and you can't see the label (perhaps always spawn the player in the same position?) otherwise nice work.
Dec 14 03:36:00 6h 40m Horde Mode(s) Nice use of screen space, controls were a little floaty but otherwise fun entry, awesome stuff :D
Dec 14 12:18:00 8h 42m Robe Wars LOVED THE MUSIC :D
Dec 14 12:20:00 2m 00s Kinescop My Eyes! :D
Dec 16 21:49:00 57h 29m Insecticide Awesome submission, I was a little confused at first, an in game tutorial or button prompts would be good but otherwise, loved it :P
Dec 16 21:53:00 4m 00s Dog Pile Fantastic interpretation of the theme, solid entry although I did find the music got repetitive quick
Dec 16 21:58:00 5m 00s True Story Definitely had a few WTF moments playing this :D Very unique, and a lot of fun, nice work! (And that song at the end &lt;3)
Dec 16 22:03:00 5m 00s Pixel Peon Wasn't a fan of the music, but the gameplay was solid and rather addictive :P
Dec 16 22:07:00 4m 00s Random Name Attack RSI inducing gameplay :D Nice first submission, looking forward to your next!
Dec 16 22:16:00 9m 00s SnowCard Interesting mechanics although confusing at first, and that fail sound :(
Dec 16 22:22:00 6m 00s Orbit Jumper Movement ruined the experience for me, and lack of audio didn't help build any kind of atmosphere. Mechanics where interesting and I'm impressed with the amount of content, but fail to see how the it fits the theme.
Dec 16 22:26:00 4m 00s Zombietron 2084 The tight controls make up for awkward collision areas and while simple the mechanics are quite enjoyable and challenging, nice work!
Dec 16 22:30:00 4m 00s Galactyc Budget Flights Hehe, loved the sound effects, died a few times thanks to those damn asteroids but got the hang of it pretty quickly. Awesome entry!
Dec 16 22:38:00 8m 00s DisChord Fun and challenging. Particularly liked that audio was divided between the two sides, it really added to the atmosphere. Great work!
Dec 16 22:49:00 11m 00s Hunt the Pixel lol, unique concept, loved it :D
Dec 16 23:01:00 12m 00s Ice Fishing Derby I really liked the overall style of this game, and it's quite relaxing to play, great work!
Dec 16 23:12:00 11m 00s Houston, We've Got a Problem Awesome game, impressive amount of content and fantastic art. Great job guys!
Dec 17 00:13:00 1h 01m Age of Snowmen Fitting an entire RTS map onto one screen and it still be playable is no easy feat, nice work, I'd love to see this more fleshed out :D
Dec 22 16:34:00 136h 21m Smash TZ Yay another zombie game! :P <br/> <br/>Awesome work, controls felts tight and while simple, the combat felt rewarding.
Dec 22 16:38:00 4m 00s DoomZone Haha I loved the death effects, great work
Dec 22 16:46:00 8m 00s Snow to Basic This was awesome! :D Nice ending too
Dec 22 17:21:00 35m 00s Bullet Beat This is amazing. So simple yet seriously addictive, probably my favourite game this Dare :D fantastic work!
Dec 22 17:31:00 10m 00s Sledge Masters Quite fun although I found the collision areas a little frustrating and the shadows from chunks behind me disappearing onscreen rather distracting. Not sure if the placement of obstacles was completely random but there were occasions where I felt like there was no way to get past a given layout, having preset chunks that link together may have been a better approach. Controls were good although tight turns threw the split of axial movement into sharp relief, may have been easier if the sleigh only moved in it's facing direction. <br/> <br/>Loved the visuals and never got tired of seeing the snowman with shades, seriously 'cool'... *cough*
Dec 22 17:47:00 16m 00s flop Unique visuals really make this game, the controls and collisions were somewhat frustrating however, trying to fall down a 1 square gap but constantly catching one edge or the other almost made me rage quit :P I think more air control and gravity (read player weight) would really help. That aside I did enjoy the experienced and loved the way collecting each objective mutated the environment. Nice work :D
Dec 22 20:33:00 2h 46m Limberjacks Brilliant art style, and while a multiplayer game, was still fun to play alone. Nice work!
Dec 22 20:43:00 10m 00s Roomnesia Lighting was awesome but the controls were very awkward, I enjoyed the exploration but it did all feel a bit pointless in the end. Great work given the time limit though!
Dec 22 21:19:00 36m 00s Cat-ana Cute! Very cool way of moving between levels, awesome models and animations, good mood and simple yet fun gameplay. My only gripe would be hitting enemies was a little unsatisfying, they just... slide away :P audio on hit and a particle effect would go a long way. Otherwise great work! Looking forward to your next entry!