Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → Almax27
Feedback comments for LD30
Almax27's games and stats for all events →
| Timestamp | Since previous | Game | Almax27's comment |
|---|---|---|---|
| Aug 26 14:01:00 | Boy and Dog and Mysterious portal | I don't even. Random, but surprisingly fun :D controls are quite cumbersome though, especially when playing by yourself lol | |
| Aug 26 14:14:00 | 13m 00s | Hello, Alien! | Simple but well executed. Good amount of puzzles too! Little dudes on the planets are cute :P |
| Aug 26 14:27:00 | 13m 00s | World Portals | Tight controls and minimal to the core but couldn't see the connection to the theme |
| Aug 26 14:38:00 | 11m 00s | Annihilation | Fun little game! Controls during battle can be a little fiddly though, sometimes part of the map won't highlight, indicators above each unit for how many moves they have left in a given turn would be really useful and it's hard to tell where planet tiles actually are due to the angle of the camera. Music is awesome, attack animations are awesome, background is really awesome :P |
| Aug 26 14:52:00 | 14m 00s | Sunborn: The tale of connected worlds | Fantastic work on the story and atmosphere, I found the controls a little too 'floaty' and the attack hit box to be very buggy (I managed to hit and kill something almost half a screen away >.<) but over all excellent entry. |
| Aug 26 16:01:00 | 1h 09m | R-elink: A link between worlds | Wow very unique, I love the concept and your take on the theme, the only gripe I have is feeling dizzy having to refocus my eyes when teleporting those blocks. I get that it's from the phone camera perspective but it'd be easier on the eyes if it was like looking through a window. Probably just me though :P |
| Aug 26 16:09:00 | 8m 00s | Soul Shepherds: Passing Ghasts | Nice tight gameplay, excellent music, no bugs (that I could see :P) and cool to see a 2P game. Good work! |
| Aug 26 16:16:00 | 7m 00s | Fused | Intro could do with a skip button but... <br/> <br/>AWWWWWWWWWWWWWWWWWW THEIR LITTLE FACES ARE SO DAMN CUTE <br/> <br/>Also damn you for crossing the controls ;) I probably wouldn't find it too hard if it was A/D/W and 4/6/8 for left/right/jump on each character. <br/> <br/>Excellent submission, best game I've played so far! |
| Aug 26 16:21:00 | 5m 00s | Otrora | No enemies? :( nice graphics though! |
| Aug 26 16:38:00 | 17m 00s | House of Demise (Horror/Puzzle) | First off, holy filesize batman, 200MB?! :P <br/> <br/>Great mood, fantastic pixel art and interesting gameplay, solid entry :D |
| Aug 26 16:48:00 | 10m 00s | Micro Worlds | Nice take on the theme and well executed! Platforming feels a little slow, but I think that's due to the animations. Great work! |
| Aug 26 16:52:00 | 4m 00s | TERA - World's Intelligence | Survived until the 'reprogramming' :( damn you humanity! |
| Aug 26 16:54:00 | 2m 00s | Triple Threat | Cool concept, really needs an AI to play against though, or networked mode as Hippolyta mentioned |
| Aug 26 17:32:00 | 38m 00s | Galaxy Inc. | Little confusing to begin with, I thought I had to make a connection to drag a planet :P Love the style and take on the theme, excellent work! |
| Aug 26 17:44:00 | 12m 00s | NOODLE FEELING | Ramen brother |
| Aug 28 12:18:00 | 42h 34m | The Swordman | Awesome entry! Love the visuals, though the music gets a little repetitive :P |
| Aug 29 21:23:00 | 33h 05m | Outer Threat | 2349, great fun! I found the click areas for the planets to be a bit off sometimes and it was very frustrating that all connections broke when a planet died. But seriously good work, props on the sound effects, made be feel I was 20 years younger :P |
| Aug 29 21:28:00 | 5m 00s | Star Fuel | Epic scene, as I looked up for the first time I was stuck by the immense size of the world and those chains are(were hehe) awesome :D |
| Aug 29 21:38:00 | 10m 00s | The Legend of Light | Graphics were fantastic, music got a little repetitive but sound effects were solid, only gripe with controls was not being able to press attack and jump at the same time. <3 the attack animation! |
| Aug 29 21:44:00 | 6m 00s | Cells | Pretty easy, just always pick an extruding point but interesting idea and solid implementation |
| Aug 29 21:48:00 | 4m 00s | Void Space | Verycool to watch when zoomed out, though not sure if you can class the submission as a 'game' :P |
| Aug 29 21:56:00 | 8m 00s | Diorama | Very polished, particularlly love the transitions between stages |
| Aug 29 22:20:00 | 24m 00s | World Champions | Spent the most time on this game than any other so far, addictive... |
| Aug 29 22:25:00 | 5m 00s | The Grand Quest for The Potato Salad | Took a minute or so before I realised how to turn left and right (mouse camera support would have been good for non rift users), was pretty freaked out by the enemies the first time I saw them, but the game was fun to play, nice work :D |
| Aug 29 22:32:00 | 7m 00s | Odyssey | Really solid mechanics and surprisingly fun for how simple they are, I felt being able to cancel a jump and return to the surface would have helped pick the pace up a bit but other than that no complaints, great work! |
| Aug 29 22:49:00 | 17m 00s | Killbot's Last Adventure | Fantastic visuals, although I struggled a bit reading the text it fit the aesthetic well, solid game, awesome work :D |
| Aug 30 10:40:00 | 11h 51m | The Beginning | Lovely mood and the controls were tight, camera jitter was a little annoying (probably a frame behind, use LateUpdate() for your camera), overall excellent entry! |
| Aug 30 13:47:00 | 3h 07m | System F | Reminds me of osmosis, fun to play and well executed, nice work! :D |