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TaylorAnderson

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TimestampSince previousGameTaylorAnderson's comment
Aug 25 02:17:00 TETHER this is really cool. i like the balancing act of trying to get each player high enough to overcome the obstacles by getting a momentum going. i also really like the death sequence :P
Aug 25 02:21:00 4m 00s Yonumbo really like the simplicity of the concept that leads to devilish puzzles right away. very nice.
Aug 25 02:32:00 11m 00s A Sneeze A Day Keeps The Crates Away I get bested by puzzle games fairly quickly, but I liked the humor an innovation of the idea!
Aug 25 02:34:00 2m 00s Circular Logic I really liked the mechanics in concept, and there were some really cool ideas presented, but I often found the gravity just too hard to parse well enough to make good decisions on where to jump
Aug 25 02:39:00 5m 00s Fire & Ice I really like this! The graphics (specifically the tiles) put me off at first glance, but I took a chance on it and was not disappointed. I really liked having to micromanage turret placement to deal with the oncoming threats, though I'm not sure how the game handles which turret is placed where when I click on an unoccupied tile. Other than that though, awesome game!
Aug 25 02:47:00 8m 00s Galactic Pest Control Oh my gosh this game is so glitchy and insane and FUN. I really like how when you get ensnared in a web the spiders immediately bear down on you. I also like the messages when the planets get saved :P
Aug 25 02:55:00 8m 00s Space Vikings Took me a while to figure out what I was doing...even then, I found myself with almost always just the one decision to launch a raid, until I eventually backed myself into a corner and died. I feel like with some balancing and more decisions, this game could be really good.
Aug 25 03:00:00 5m 00s Lunaform I wish there was some way to influence the way the stars move. Right now the early game (which I never got past) feels like just a lot of waiting around for stars to hit. I really like the art and the other parts of it, which makes it a shame that the planet building aspect is sorta dull :/
Aug 25 03:05:00 5m 00s 30 World The graphics and audio put me off at the very beginning with their simplicity, but in truth the gameplay is very interesting. I've never even thought of combining sliding tile puzzles with getting to a destination AND moving the same way in two different spaces. Nice work.
Aug 25 03:11:00 6m 00s Escape This Place I started playing this game not realizing you could use regular movement with the arrow keys, I was playing with just changing gravity--and I almost liked it better that way, until I got to turrets :P Anyways, nice game!
Aug 25 03:17:00 6m 00s the static speaks my name I really liked it :)
Aug 25 03:21:00 4m 00s The Crossover Episode For a first game this is really good! The movement was a bit stiff on the character but movement didnt happen that often so I was alright with it. Liked the music, liked the writing, overall pretty good game
Aug 25 03:41:00 20m 00s Her I like the concept, especially how you tied narrative and gameplay, but after two levels of mostly one dimensional platforming I gave up. I think you have something good here, but it started too slow to grab my attention
Aug 25 03:46:00 5m 00s Third Law The first game I played I was confused as to how you could lose, and I lasted a long time. Every game after that...not so much. I like the concept!
Aug 25 03:51:00 5m 00s Super Interplanetary Space-Internet Saving Company Deluxe Task Force Adventure I do like that there's a story in this one :P. At first I thought the puzzle mechanics were gonna be pretty standard, but you mixed it up sufficiently later on. Overall, pretty good!
Aug 25 03:59:00 8m 00s Zoo Hypothesis I'm not sure I was able to figure out some of the interactions between the systems, but I did enjoy it!
Aug 25 04:02:00 3m 00s Waterfly Octus I really liked how you made different sealife represent different obstacles like spikes. I'm always a sucker for good pixelart, in general :P. I found movement a bit slow, but everything else was awesome
Aug 25 04:52:00 50m 00s devoid oh man this is by far my favorite ludum dare game. i dont know how you managed to make that so polished in terms of both gameplay and aesthetic so quickly but i commend you for it.
Aug 25 16:15:00 11h 23m Connected We Run Like the jumping mechanics, but the game should be way faster. I found myself quitting out of boredom unfortunately :(
Aug 25 16:21:00 6m 00s PRISM I really liked this! The graphics didnt grab me at first, but they're charming in their own weird way :P. I really liked the different rules in each worlds. I feel like you could go farther than this, by presenting the same challenge but having to use different rules to progress. My only complaint is that yellow world is too easy, but other than that its a pretty solid game :P
Aug 25 16:26:00 5m 00s Connected Sphere This was super weird :P I liked the poem, I've never seen another game do something like that. The rest of it was...not very original, but the concept itself kept me going.
Aug 25 16:33:00 7m 00s Linker I liked the graphics, I liked the general concept, but the scoring system kinda perplexed me. Also I had to mute it because that high pitched sound when you expand a wormhole was hurting my hears. Other than that I thought it was really clever!
Aug 25 16:54:00 21m 00s Solar Buddies I like the game's art and music, but I found it really hard to judge where the rocks were coming from and press the corresponding button, even after several runs
Aug 25 17:24:00 30m 00s Suburban Garden to wolfmother: itch.io solicits donations automatically unless you switch a setting in your game's edit page.
Aug 25 21:59:00 4h 35m Iter Bellum Deus I really, really liked this. I was not a big fan of the art style, but after playing the first level a few times to get a hang of the game, I was hooked. This is an excellent game.