Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → t4u
Feedback comments for LD30
t4u's games and stats for all events →
| Timestamp | Since previous | Game | t4u's comment |
|---|---|---|---|
| Aug 27 22:48:00 | ** | Love the feel of connecting the points. It really encourages me to play. | |
| Aug 27 22:54:00 | 6m 00s | Musical Trade Route | I didn't like the gameplay but I like the concept of the game and that the idea was well executed. |
| Aug 31 21:30:00 | 94h 36m | Connecting LD30 to the Real World | My brain exploded because of how awesome idea this is. |
| Sep 2 18:29:00 | 44h 59m | Invaduhrs | It's nice. Great animals images - really cute! |
| Sep 3 21:28:00 | 26h 59m | Planet Jumper | Nice graphics but nothing prevents you from endless jump if you miss the planet. |
| Sep 4 18:47:00 | 21h 19m | Cluster Struck | Once there was a game when you played as little guy who stuck different things to him. I never got chance to play that game so thank you for that opportunity. <br/> <br/>As for the game itself nice simplistic graphics. Self adjusting difficulty(the longer you play the more planets are connected - its easier to get into blackhole and lose) - very desirable thing. Use of momentum - very nice. Overall very good 8/10. |
| Sep 5 00:47:00 | 6h 00m | Corponnected Ltd. | I didn't find it as addictive as I firstly thought I would. Really nice graphics. The game tries to explain to player what is happening on the screen(some games forget it leaving player clueless). <br/> <br/>+1 to innovation for being able to simulate, in most business games you are forced to learn on your mistakes. <br/> <br/>I don't like the way the idea is treated. As topic was connected worlds - worlds in plural. Globalization is much more about single world being able to connect as whole. <br/> <br/>Much love for the Octopus :3 |
| Sep 5 13:15:00 | 12h 28m | Alien Gift Exchange | Fun idea. Great graphics+ humour. It was unclear to me even if I made a good choice of gift or not. I lost combat before even I read instruction. |
| Sep 5 13:30:00 | 15m 00s | John and the Arbitrary Gem Hunt | I love the bean idea as a twist on the classic tale but I feel lost on the planet. It would be nice to have arrow which points you to your objective as walking without purpose is not fun. <br/> <br/>I really liked graphic. It was one of that few moments while looking at submission I got "Oh! so pretty" feeling. |
| Sep 6 08:07:00 | 18h 37m | Chipset-0 | Wall-walking and cable mechanics both works perfectly. I love the robot - he looks so cute when he walks. |
| Sep 6 08:58:00 | 51m 00s | Flicker | Enjoyable action-puzzle(?) |
| Sep 7 21:37:00 | 36h 39m | Triple Threat | 3-player checkers = great idea. But no AI(not even a random one!). I don't understand right picture in help part 4. Theme is forced into the game(instead of being part of it). |
| Sep 8 18:27:00 | 20h 50m | Super Meru-meru lightroad Deluxe | It's really difficult to play on keyboard :( |
| Sep 9 22:33:00 | 28h 06m | Galactic Wars | I liked the idea of having tower defence withn otwer that moves on orbits. Audio was generally positive(4/5). Graphics were ok(3/5). I didnt really have fun from playing tbh. |
| Sep 9 22:40:00 | 7m 00s | Press space to start | I wanted to run it but my PC said no :( Why dont you make it available in web version? |
| Sep 10 01:43:00 | 3h 03m | Starpiercer | One of the priettiest. |
| Sep 10 01:48:00 | 5m 00s | GalactiTrader | Too difficult to understand. |
| Sep 11 11:32:00 | 33h 44m | Parallel Worlds | I made it to 3G+1W. The fun was the first jump into blue world(omg jumping!). Another funny thing is player design - I have used green squares of the same color as alpha version templates in my game. |
| Sep 11 18:01:00 | 6h 29m | WE MUST EXPLORE | Interesting game idea. |
| Sep 11 18:06:00 | 5m 00s | Clashing Galaxies | I liked how boundaries are pushed, as if it was some kind of dense liquid. The game is too complicated, too many rules so I dont even feel like figuring out how to play. |
| Sep 11 18:28:00 | 22m 00s | Universal Love | Some times you get a kiss, sometimes you take missile to the face. It's great that such complex idea was exposed in such easy-to-understand game. It's nice that game provides 4 different scenarios - gives a clear target to the player. <br/> <br/>Next time communists attack I will send those evil bastards 5 tons of love! |
| Sep 15 17:52:00 | 95h 24m | Connected Worlds | It works and that's the best thing I can say about this entry. Better luck next time. |