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Feedback comments for LD30
pikkpoiss's games and stats for all events →
| Timestamp | Since previous | Game | pikkpoiss's comment |
|---|---|---|---|
| Aug 27 15:04:00 | Starpiercer | Great entry! Like everyone's said the graphics and music are excellent, and I also really liked the design of the ship and the feel of controlling it. | |
| Aug 27 21:27:00 | 6h 23m | Betwixter | Great mechanic and use of the theme. I liked the steady introduction of new environmental elements throughout the levels, and there was some really clever level design. If you added some music I think that it would be perfect. Well done! |
| Aug 29 01:24:00 | 27h 57m | Incantation | Nice game! The mechanic is cool, and I like the art style. |
| Aug 29 01:53:00 | 29m 00s | Super Alien Bro | Funny platformer with good difficulty and fun powerups. |
| Aug 29 15:14:00 | 13h 21m | Connected Worlds | Nice job, considering the limited amount of time that you had to make the game. I liked the level of challenge, and the variety of different tasks to complete. Hopefully, you'll be able to use the full time next Ludum Dare. |
| Aug 29 15:18:00 | 4m 00s | ShiftKeeper | Great pixel art, and art design. Good combination of the classic tower defense style gameplay with the Connected Worlds theme. Difficultly is pretty challenging. |
| Aug 29 15:22:00 | 4m 00s | Connected Retro Worlds | Cool concept, and really great music, which lends a lot to the atmosphere. Great job! |
| Aug 29 15:41:00 | 19m 00s | Fight those Pirates | Great graphics and effects! Also, cool that you were able to include a boss battle. |
| Aug 29 15:49:00 | 8m 00s | Intergalactic: Multidimensional Planetary World Defenders | Fun classic gameplay with some great graphics. Pretty difficult, and while the effects are really nice and add a level of intensity to everything maybe the enemies could have been made to stand out a little more from the rest of the effects going on. Good job! |
| Aug 29 15:56:00 | 7m 00s | StarShrimp Trooper | Really awesome game! I liked everything from the presentation to the graphics to the gameplay itself. Simple gameplay, but the atmosphere is great and it was a great use of the theme. |
| Aug 29 16:11:00 | 15m 00s | The Beginning | Nice atmosphere and very interesting take on the theme. I also liked the gradual build-up of the player's abilities. |
| Aug 29 16:20:00 | 9m 00s | Close Your Eyes | Really cool use of the theme, and the later levels are nicely challenging. The music provides the perfect atmosphere. Great job! |
| Aug 29 16:26:00 | 6m 00s | Antipole Seasons | I really liked having to rely on the visual cues from both sides to figure out what each side needed. Nice art style and atmosphere too. |
| Aug 29 17:26:00 | 1h 00m | NOODLE FEELING | This game deserves the highest noodle honor that can be bestowed upon a game. |
| Aug 29 17:41:00 | 15m 00s | Peregrinatio | Interesting concept. Could develop into a cool puzzle game. |
| Aug 29 17:45:00 | 4m 00s | Die in another world | Really fun and great level design. All around awesome game, thanks for sharing! |
| Aug 29 17:49:00 | 4m 00s | Crepuscular | Nice concept and art. Would have been great to have seen more levels take the concept further, but understandable with the Ludum Dare time constraints. |
| Aug 30 08:07:00 | 14h 18m | Bullets, Enemies, Portals | Nice concept, but it's hard to focus on both screens and synchronize actions well. |
| Aug 30 16:31:00 | 8h 24m | Mono | Nice minimal art style and music. I think that if the amount of sliding in the movement were slightly reduced it would make the game less frustrating. |
| Aug 30 16:37:00 | 6m 00s | Two worlds connected | I liked the use of the poem at the beginning for context, and the music was really cool and atmospheric. The gameplay was cool once the level got more challenging and you had to switch your focus back and forth faster. Nice job! |
| Aug 30 16:55:00 | 18m 00s | LUDOPHAGIC TIMEWAVE SOUND HYPERWHISTLE | Catchy music, and an unusual concept. Was fun, but like others said not sure how it relates to the theme. |
| Aug 30 17:01:00 | 6m 00s | Wraith Hunter | Overall really cool entry that's nicely put together for the short amount of time given to make it. The backgrounds and music build a lot of atmosphere. Nice job! |
| Aug 30 17:05:00 | 4m 00s | Let's be friends! (But some will die) | One of the funniest entries I've played. Everything from the graphics to the language that the creatures speak was great, and made the game really fun. Well done! |
| Aug 30 17:17:00 | 12m 00s | Stomper | Cool puzzle game, and I liked the different ways of changing the tiles, which made it a lot more interesting in terms of trying to figure out the least number of moves. Not sure how the gun/weapon imagery fit in though. It may be nicer for the overall look of the game to go with more abstract images depicting what can be done. Just a thought, but well done! |
| Aug 30 17:41:00 | 24m 00s | Cells | Nice concept. Like others said, with stronger AI it would be really cool, but understandable given the time constraints of Ludum Dare. Thanks for sharing! |
| Aug 30 17:42:00 | 1m 00s | Cosmic Conqueror | I think you did a great job of blending the exploration / building style of gameplay seamlessly with the combat. Maybe the combat and building could have been deeper but I like how you already had different styles of alien species each with their own behavior. Sound effects, music and graphics all brought me into the Flash Gordon-esque world. Nice work! |
| Aug 30 17:52:00 | 10m 00s | Caught Between | Very cool entry! The art style, music, and sound effects were awesome, and exploiting the gravity shift to fall down on top of enemies and explode them into a shower of pixel giblits will never get old. |
| Aug 30 17:57:00 | 5m 00s | Disconnecting People | Beautiful game, and really nice flow to it. Great job! |
| Aug 30 18:06:00 | 9m 00s | War of the Connected Worlds | I really liked the teleport effect but found the timespan from seeing it to being damaged by anything coming through it to be too short to get out of the way. Nice progression through the waves, but tuning the combat a little more would help it be less frustrating. |
| Aug 30 18:30:00 | 24m 00s | Super Interplanetary Space-Internet Saving Company Deluxe Task Force Adventure | Cool puzzle game. I like the ramp up in difficulty across the levels. |
| Aug 30 18:34:00 | 4m 00s | Planet Bouncer | Great music, and really chill atmosphere. The core gameplay mechanic is nice, and it would be cool to see the idea expanded on given more time. |
| Aug 30 18:53:00 | 19m 00s | Space Pirate | Cool game and great music. Seemed to work fine for me on OS/X. |
| Aug 31 01:43:00 | 6h 50m | Color trip | Very atmospheric. The graphics and music are really well done. I think it would be better if you had more time to tighten up the controls. |
| Sep 1 16:13:00 | 38h 30m | Omnis | Very atmospheric! Like others have said it could use some tuning with the amount of hits needed to kill each enemy, but really nice for 72 hours. |
| Sep 1 16:29:00 | 16m 00s | Escape | Nice core mechanic, and the music was great. I didn't have any issues running the Mac version. |
| Sep 1 16:36:00 | 7m 00s | NECLiD | Great puzzle game with nice graphics and music. Really great use of the theme. Good job! |
| Sep 2 04:06:00 | 11h 30m | Bidimensional Landscaping | My favorite take on the connected worlds theme so far! The different queues of items for each world, the ability to have the two players get out of sync with their locations, and the need to maintain a path for the players to be able to walk around on made this a really challenging, and interesting puzzle game. Thanks for sharing! |
| Sep 2 04:15:00 | 9m 00s | Symbiosis | Very cool gameplay concept that took provides a nice challenge. |
| Sep 2 04:26:00 | 11m 00s | Yggdrasil | I loved the atmosphere created by the opening monologue, artwork, and music. It's a shame that you were not able to take your idea all the way to where you wanted it in the time limit of Ludum Dare, but I'm looking forward to what you do next time. |
| Sep 3 18:32:00 | 38h 06m | Hide! | Really nice game! I liked the old-school type of difficulty where you had to progressively get better and better at learning a level, and the graphics and music were well done. |
| Sep 5 03:54:00 | 33h 22m | Multifaceted | Really nice take on the theme and execution. I liked the differences between the different worlds, which made you have to keep on adjusting. |
| Sep 5 04:02:00 | 8m 00s | Stellarlink Corp | Nice game with an interesting take on the theme! Maybe make the areas to hit slightly larger since it seemed that the links had to hit very specifically in order to succeed, and it was pretty difficult. |
| Sep 15 02:45:00 | 238h 43m | Tiles at the Juncture | Really impressive and well put together puzzle game! Usually puzzle games are tough to design and implement over the course of a weekend, but this was a great take on the theme, and the gameplay and music made me want to keep on playing. Great job! |
| Sep 15 22:46:00 | 20h 01m | Notes from a Mad Mage | Utterly chaotic, but in the best possible way. Really cool idea and implementation. Great job! |
| Sep 15 22:51:00 | 5m 00s | Worlds Collide | Simple, but well done with the graphics and music. Nice game to chill out to. |
| Sep 15 23:22:00 | 31m 00s | Mage's Tower | Cool text adventure game. I liked the interactive and changing nature of the text. Would love to play through a full length adventure. Great job! |
| Sep 15 23:37:00 | 15m 00s | Your world! | Really beautiful and fun game! Would love to see it enhanced further with more unit types. Great job! |