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Feedback comments for LD30
Hamsternator's games and stats for all events →
| Timestamp | Since previous | Game | Hamsternator's comment |
|---|---|---|---|
| Aug 25 09:14:00 | Helps the bunny! | This is a really interesting concept. It's a shame there aren't more levels in this version but what could one expect with such a tight development window. <br/> <br/>Well done =) | |
| Aug 25 09:33:00 | 19m 00s | Worms! and ants | I'm really impressed that you managed to create a decent RTS in 48h, with a campaign nonetheless! =D |
| Aug 25 09:46:00 | 13m 00s | Sleepy Time | This is way harder than I thought it would be =D <br/>With a bit of spooky ambience and some way to run from the spooky things this would hit the jackpot for me =) |
| Aug 25 10:11:00 | 25m 00s | Capsule | I'm really impressed. Did not expect to get sucked into this storyline the way that I did. Great writing and excellent humour. Would definitely not mind playing an expanded version of this ^^ |
| Aug 25 10:59:00 | 48m 00s | ggLD | Without any set of rules this game looses most of it's potential. Start by adding a loose condition and then see if you can find some way to make the gameplay a bit more exciting =) |
| Aug 25 11:33:00 | 34m 00s | LD30 God Game | I like these slow expanding world/population kind of games. Although it wouldn't hurt with a few more things for the player to do. Maybe some direct interaction with the people would make things a bit more interesting =) |
| Aug 25 11:41:00 | 8m 00s | Dear Sister | This is beautiful. A short story told through the best means possible. I definitely felt something =) |
| Aug 25 13:41:00 | 2h 00m | Homeworld Defender | Awesome game. Some sort of radar would have been nice but this is so far the most entertaining game I've tried during LD30. |
| Aug 25 13:55:00 | 14m 00s | Kick Lucifers Ass | A well made entry, but a little bit too basic in the gameplay department =) |
| Aug 25 14:22:00 | 27m 00s | The Artifacts of Color | Very literal interpretation of the theme ^^ <br/>Those controls need some extra TLC to work properly and for some reason I didn't drop the artifacts when I fell off the edge, but I did play to the end so there's something to be had here =) |
| Aug 25 15:59:00 | 1h 37m | Two Lives | I really like this concept. A shame that it doesn't contain anything more at this stage. Keep it up ^^ |
| Aug 25 16:07:00 | 8m 00s | Heaven with Hell | These controls were pretty cool. To actually use sinus curves as a way to control two characters simultaneously... brilliant! |
| Aug 25 16:18:00 | 11m 00s | Battle Of Solis | Very interesting game, even in the unpolished state a development time of 48h brings ^^ <br/>This game certainly has potential to become something more if given some extra time in development =) |
| Aug 25 17:14:00 | 56m 00s | City Hero | This was a lot more fun than I initially thought it would be. I guess the risk of shooting survivors if I didn't carefully aim added a lot to the gameplay. Would have liked to see some way to move survivors who wanted to hug the cannon for some reason. Shooting them in the face worked, but it seemed counter productive '^^ |
| Aug 25 19:10:00 | 1h 56m | Through The Wormhole | A classic concept =) <br/>It was a nice touch to add the planets the player reached while playing. |
| Aug 25 19:22:00 | 12m 00s | Shooty Space | Pretty intense space shooter. I liked it, but I wouldn't mind knowing why I kept shooting at everything '^^ <br/>Really solid controls =) |
| Aug 25 20:09:00 | 47m 00s | Ecosystem | Pretty interesting puzzle/management game. A bit weird though that losing one of the species is not a fail condition. As it is now it's pretty easy to survive if you connect everything except the lions island. |
| Aug 26 04:39:00 | 8h 30m | FLIP! | This was a neat puzzle =) <br/>At this stage it's a little bit easy but that's something you would be able to rectify given more time. Really liked it ^^ |
| Aug 26 04:46:00 | 7m 00s | Precipice | Simple pick up 'n play mechanics. Awesome =D <br/>The shield seems to protect you no matter where you cast it but I really liked that you movements determined the strength of the spell. Would really like to see an actual release of this on mobile devices =) |
| Aug 26 17:00:00 | 12h 14m | Alterned Realities | Clever use of the theme, but the targets were a bit too small to be fired upon accurately with the speed you were forceed to have as the player. Still, a really fun game even in this unpolished stage =) |
| Aug 26 18:28:00 | 1h 28m | ultra VR | This was a really clever puzzle plattformer. I'm amazed you managed to create puzzles like these within 48h. That's amazing =D |