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ethankennerly

Feedback comments for LD30

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TimestampSince previousGameethankennerly's comment
Aug 25 05:16:00 The Hunt When I searched for the gazelle in the open plains, I felt like I was relating to the cheetah condition. When I heard the gazelle dart away, I laughed! If you continue to develop this, have you considered illustrating how the vision of the gazelle expands or contracts?
Aug 25 05:21:00 5m 00s Columbus Close the Door of Your Seas When I saw the embellished map of the world and the people interacting, I felt fascinated. If you continue to develop this, I'd be curious to see how you clarify the technology level of a nation.
Aug 26 04:50:00 23h 29m Linked Colours Connecting the similar colors interested me. If you continue to develop this, have you considered dragging to link?
Aug 26 04:53:00 3m 00s Turbines of Truth Watching the ball speed up through the arrow excited me. If you continue to develop this, have you considered simplifying the first level.
Aug 26 05:02:00 9m 00s Twin star Swinging both stars to dodge comets captivated me! If you continue to develop this, have you considered animating the comets as looking dangerous?
Aug 26 05:22:00 20m 00s Relative to Scale Dodging predators and chasing prey felt awesome! 5 stars! If you continue to develop this have you considered not needing to press Space to eat food as an amoeba; I didn't read those instructions and got confused. As a fish I didn't need to press Space to eat. Also the food are red so I wasn't sure if the food was food or if it was an amoeba.
Aug 27 03:58:00 22h 36m Isles in the Sky Combining wood to make walls and then walls to make platforms occupied me and evoked other possible recipes. If you continue to develop this, have you considered making the first island to teleport have an immediately obviously different environment. At first I wasn't sure if I had teleported.
Aug 27 04:08:00 10m 00s Heavenly Finger Squad Excellent, 5-stars! Becoming competent with pressing the up and down arrow keys to raise the fingers and pull them away to break the ladder interested me. <br/> <br/>With your elegant input and rules, I see a lot of potential here! <br/> <br/>If you continue to develop this, have you considered regulating the distribution of bombs more? The number of bombs in the first 5 seconds seemed to vary a lot over 5 different plays. For example, instead of rolling a die with one side being a bomb, shuffle deck of cards with one card being a bomb. Then take out one of the non-bomb cards to increase difficulty. Just an example. <br/> <br/>Also have you considered tuning up the responsiveness of the down arrow key? I pressed and the fingers backed away from the ladder, but they didn't go down that quickly.
Aug 27 04:18:00 10m 00s Kosmovalse Spinning, launching, and jumping between gravitational pentagons while shooting demon heads in the stark depths of space where star light is all black or white evoked my imagination! If you continue to develop this, have you considered a bit more inertia while not a pentagon?
Aug 27 04:22:00 4m 00s Misplaced Running and jumping on a small planet felt joyful! If you continue to develop this, have you considered putting more pickups to guide the player through the second planet to avoid the lava and make the lava texture look more deadly?
Aug 27 04:34:00 12m 00s Gatestone Crafting a workbench to make a knife to gather fibers to make a bow to shoot a deer in the blocky world charmed me. If you continue to develop this, have you considered clarifying space in the inventory, such as showing a progress bar? I felt confused why I couldn't pick anything up until I figured inventory was full. Also have you considered turning down the rate of spawning deer in the beginning? It's neat to participate in the ecology yet the fearless deer swarmed me after a few minutes.
Aug 30 21:32:00 88h 58m Salvation 5 starts! When the white noise crept upon each planet I felt engaged. At the last two levels, I felt a sense of sacrifice. If you continue to develop this, I'd be curious what other choices I could consider to quickly plan an escape. And have you considered clarifying the victory and defeat left and right arrow buttons? They confused me.
Aug 30 21:44:00 12m 00s Lotus The intersecting rings mesmerized me. If you continue to develop this, have you considered a tutorial on the controls and an animation of the button state and colored shape motion?
Aug 30 21:49:00 5m 00s Connected Caves The beautifully lit stalagmites in the caves and the haunting ambient music enchanted me. If you continue to develop this, have you considered breadcrumbing to targets to shoot?
Aug 30 22:05:00 16m 00s Cable Guy While piloting a ship between planets with a long cable and avoiding other colored cables while listening to a dramatic soundtrack, I felt attentive. If you continue to develop this, have you considered allowing mouse to target a direction to thrust toward?