Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → doomista
Feedback comments for LD30
doomista's games and stats for all events →
| Timestamp | Since previous | Game | doomista's comment |
|---|---|---|---|
| Aug 25 23:21:00 | Layer | Is this game 64bit? 32bit WinXp cannot run it, 64bit Win8 can. | |
| Aug 26 13:29:00 | 14h 08m | Parallel Universe | Nice graphics, but better collision detection is needed and couple of powerups to spice up the game. |
| Aug 26 13:39:00 | 10m 00s | WorldLink | Nice entry, I am not into sims much, but I took my time to understand your game. Some error messages would be nice replace to a tutorial. For example you try to accept a passenger, but the message will tell you that you have to buy seats first. Also some sounds and no waiting time will be splendid |
| Aug 26 14:07:00 | 28m 00s | Connected Worlds | The next level portals unlocks the next level, but I have to restart whole game to get there. But I managed to finish it, great job, nice ideas about the cows ;) |
| Aug 26 14:17:00 | 10m 00s | Misplaced | Hilarious intro song. It is possible to download it separately? |
| Aug 26 17:57:00 | 3h 40m | Ice | Know a similar game on Windows Phone Store, but this one is more complex and much harder. Nice work :) |
| Aug 26 18:15:00 | 18m 00s | Tactical Dimensions | Great concept. The alien characters of the player are kinda overpowered. While being outnumbered in pirate dimension, alien sniper saved the day :) |
| Aug 27 13:00:00 | 18h 45m | Dimension Dungeon | collision bugs are annoying and everything piercing arrows are ruining the gameplay a bit. |
| Aug 27 15:37:00 | 2h 37m | Six Seas Of Seperation | This game seemed interresting, however, each time I clicked on a character on the map, it crasheed. And no bottle appears at all.. |
| Aug 27 15:59:00 | 22m 00s | JUMP! | The game started and shut down immediately. |
| Aug 27 16:31:00 | 32m 00s | Virus Quest | Make it slower, add enemies and powerups and it will be a standart fun SHMUP. Nice graphics |
| Aug 28 12:31:00 | 20h 00m | Outer Shooterr | I am grateful for any FPS these days, so thanks. But the audio was a bit annoying, doesn't really fit the alien fighting game. Graphics and desing was cool, I like it, big aliens somehow reminded me of Geth, but the gun should have standart ironsights instead of scope, it is too big and not much can be seen through it, also delay between shots should be a bit shorter. Ammo ok in the first level, but too much in the second one. Second one was also a way lot easier. |
| Aug 28 12:45:00 | 14m 00s | Politisque | link is dead |
| Aug 28 12:53:00 | 8m 00s | Ethereal Plane | here's the error: <br/>java -jar etherealPlane.jar <br/>Exception in thread "main" java.lang.UnsupportedClassVersionError: core/Game : U <br/>nsupported major.minor version 52.0 <br/> at java.lang.ClassLoader.defineClass1(Native Method) <br/> at java.lang.ClassLoader.defineClass(Unknown Source) <br/> at java.security.SecureClassLoader.defineClass(Unknown Source) <br/> at java.net.URLClassLoader.defineClass(Unknown Source) <br/> at java.net.URLClassLoader.access$100(Unknown Source) <br/> at java.net.URLClassLoader$1.run(Unknown Source) <br/> at java.net.URLClassLoader$1.run(Unknown Source) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at java.net.URLClassLoader.findClass(Unknown Source) <br/> at java.lang.ClassLoader.loadClass(Unknown Source) <br/> at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) <br/> at java.lang.ClassLoader.loadClass(Unknown Source) <br/> at sun.launcher.LauncherHelper.checkAndLoadMain(Unknown Source) |
| Aug 28 15:50:00 | 2h 57m | GET Connected | That's the way Watch Dogs should be done! |
| Aug 29 11:31:00 | 19h 41m | Trappy Tomb | Nice game, great idea (I suppose you know Dark Souls ;) ), but I had serious noclip bug on some walls in the game (notable the wall next to the first two golden heads, it always let me through |
| Aug 29 11:46:00 | 15m 00s | Super Alien Bro | Great game, sometimes too hard for me (but tell me, why does igloo reset the level. Isn't it supposed to be checkpoint? |
| Aug 29 12:42:00 | 56m 00s | Meowrror | In their tongue it's Meowahkiin. Cute-cat-born! Meow! <br/>To be honest, I couldn't resist to shout 'Fus-ro-dah!', when the cat moved the blocks with the power of its 'meow' :D |
| Aug 29 14:57:00 | 2h 15m | interball | I'd like to control the game with keyboard and maybe add more sounds to the orbs, so player can make also music inside the game. Cool idea, I like it! |
| Aug 30 11:53:00 | 20h 56m | RED Thread | Too much sliding, web version has very badly placed spawn points, it keeps killing the characters, awesome graphics and concept |
| Aug 30 15:54:00 | 4h 01m | 2D3DMAZE | Got stuck in those red/pink keyed doors. Glitched it through ;) |
| Aug 31 15:17:00 | 23h 23m | Bound | I like platformers with this kind of control scheme, but waiting for rooms to shuffle and waiting for the last room in the level was very frustrating. |
| Aug 31 22:04:00 | 6h 47m | Data-Man | Great update of classic game. Controls are not responding properly, sometimes it is impossible to turn on some junctions or just cannot commence movement in some direction when stopped |
| Aug 31 22:16:00 | 12m 00s | Control | Won't start either in IE10 or updated Firefox |
| Aug 31 22:36:00 | 20m 00s | Parazzle | At first I didn't understand where to put things and what they do, then I noticed help in the bottom-left corner ;) Great entry, I like this puzzle the most from all entries I played so far on this LD. Great job! |
| Aug 31 22:47:00 | 11m 00s | Warp | Only the main menu screen works for me (IE10, Firefox) |
| Sep 3 13:45:00 | 62h 58m | 100 Days | I was lucky so the game was very easy to beat - I ended up with all systems at level 3 or maxed and with 50 minerals and 200 of fuel, but really nice concept remininding of FTL |
| Sep 3 14:05:00 | 20m 00s | Enter the Multiverse | Nice game, but got a bit boring after 321s in a single game. I suppose the levitation is a bug, not an intended behavior. |
| Sep 4 17:20:00 | 27h 15m | Outer Threat | 3370.. with more and more ships on screen the connection system got somehow buggy. I was unable to make a path from one planet to another, it constantly tracked another planets as triggered. |
| Sep 4 20:56:00 | 3h 36m | House of Demise (Horror/Puzzle) | Nice entry. Good old memories to Resident Evil :) |
| Sep 6 15:39:00 | 42h 43m | InterGalactic Mailman | Way too slow upload ;) |
| Sep 8 14:29:00 | 46h 50m | Bald-Faced SPACE TRUCKERS | Cool concept, but boring after a while. I definitely love the graphics :) Maybe some background music won't hurt |
| Sep 8 16:44:00 | 2h 15m | confLINKted | Avoid score is bugged. Even if I die on purpose at the very beggining, it is equal to 2. |
| Sep 8 17:52:00 | 1h 08m | Connected Worlds - The Adventure | Nice idea, great work with the engine, I like that |