explodingrabbit 2014-08-26 09:17
I get an error message when I run it: "A Java Exception has occurred." I'm running Windows 8.1.
Foon → Ludum Dare Explorer → LD30 → Ethereal Plane
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2202 |
I get an error message when I run it: "A Java Exception has occurred." I'm running Windows 8.1.
Silly me, I used Files instead of InputStreams. I'm away from the source code at the moment, but I'll fix that bug and reupload as soon as I can. Check back in a few hours.
Yay, I fixed it. If you downloaded the jar file at any point before this comment it wouldn't work. Go ahead and redownload for a working version
Sorry to say this, but I also got the "Java Exception" error and I just downloaded it.
If that helps, I have Windows 7 Pro and Java 7.0.670
The project was compiled with JRE 1.8 compliance, so that may have something to do with it. If you could run the jar from the command line using "java -jar etherealPlane.jar" and get me the error log I may be able to figure something out.
here's the error:
java -jar etherealPlane.jar
Exception in thread "main" java.lang.UnsupportedClassVersionError: core/Game : U
nsupported major.minor version 52.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.launcher.LauncherHelper.checkAndLoadMain(Unknown Source)
Yup, that means you need to update Java to run it. If you have any reason not to update Java I wouldn't bother doing it just to try my "game".
I somehow managed to win(ish) - the dude on the bottom ended up lost in an infinite white world?
I suppose you could call that winning, as that is what happens when your allies kill all the enemies on the bottom screen. The infinite white world is the camera following your allies falling off the map.
interesting concept, controls are a little strange. o to fire? . to switch? decent graphics and animations for a 72h game