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Feedback comments for LD30
darkshadow's games and stats for all events →
| Timestamp | Since previous | Game | darkshadow's comment |
|---|---|---|---|
| Aug 25 21:54:00 | Pulley Planet | Great concept with the pulleys, took me a while to work out how it all worked but when I got it sorted it all was quite simple. Lovely art and sounds all comes together with a polished game. | |
| Aug 25 22:02:00 | 8m 00s | Get it out of here! | 3:56 nice mechanics give reasons to switch between both words, and not just complete one then the other. Controls feel pretty well and destroying the enemies part by part is a good improvement over a health bar. |
| Aug 26 10:16:00 | 12h 14m | Superconnected World | A fun little game - I also enjoyed the voxel aesthetic. However there didn't seem to be a way to exit the game (from fullscreen mode), so I had to end the game from the task manager while the mouse was locked to the game. |
| Aug 26 13:18:00 | 3h 02m | Azuroj | The story and gameplay fit the theme very nicely, and the level design is great. My only gripe would be that the player movement felt a tad too sluggish, but otherwise it's an excellent game! |
| Aug 26 17:40:00 | 4h 22m | KHIVY | The game would have played better if switching between the up/down orientation was done with a button. It was changing erratically, which made platforming annoying at times. <br/> <br/>I think a health bar and game over/you win screens would also have been nice. The art is pretty neat, and it was fun to play anyway! |
| Aug 26 18:42:00 | 1h 02m | Connection War | In the Windows version, the control options seem to be borked. The game uses the default controls despite changing the controls in the menu. |
| Aug 27 15:59:00 | 21h 17m | The Old One | Nice idea, but the stamina system seems to be a bit too harsh and unclear - I think I would have liked to see a numeric indicator of stamina in addition to the snail/shell colour. |
| Aug 27 16:07:00 | 8m 00s | The Asteroids I Call Home | A really enjoyable game! Although being able to take at least a couple of hits before dying would have been appreciated :) |
| Aug 27 18:41:00 | 2h 34m | Where's Mummy? | I like the idea of putting the puzzle clues in the landscape - some more difficult ones wouldn't have gone amiss, but what you've done is good. |
| Aug 27 18:49:00 | 8m 00s | Flip Out! | Over too soon, but at least you've made it easy to edit levels :) <br/>Kinda like the Shift series of online games. |
| Aug 27 18:56:00 | 7m 00s | Flower Power | A really cool take on the theme. Shame about the lack of sound, but I still enjoyed it. |
| Aug 28 15:40:00 | 20h 44m | Down With Unification! | That was great fun! It was a bit weird at the end when I seemed to be controlling 10ish ships all bunched together. Is that number of ships dependent on how many planets you satisfied? |