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Feedback comments for LD30
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| Timestamp | Since previous | Game | brookman32k's comment |
|---|---|---|---|
| Aug 26 07:23:00 | Yin-Yang | It's a nice little game. The concept is not terribly innovative but it works and kept me busy a few minutes. Is 388 a high score? ^^ <br/> <br/>A few points to improve on: <br/>- The camera movement between the layers is kind of confusing. <br/>- The ratio of tall and short blocks is not well balanced between the two layers. It seems there are no very tall ones on the back. (this is maybe intentional) <br/>- Some background music would be nice. <br/>- The rotation animation of the yin-yang symbol could be smoother. <br/> <br/>Keep it up! | |
| Aug 26 07:50:00 | 27m 00s | PLuTO | YOU CAN USE THE MOUSE WHEEL TO ZOOM! <br/> <br/>You should really write that somewhere. It took me 5 minutes to find out. Flying aimlessly at the closest zoom level and never finding anything is kind of boring. :) <br/> <br/>About the game: I like the style and mood. Nicely drawn character and quite some humor ^^ (achievements). The music is rather minimalistic, but it fits. <br/>Game play wise there is room for improvement. Maybe you should add more star matter (closer together). And please fix the randomly jerking camera. I think rotation is not really needed (you could align the text horizontally). <br/> <br/>Keep up the good work! |
| Aug 26 08:34:00 | 44m 00s | Space Trade Inc. | Awesome! Best entry I have played so far. <br/>It's an advanced concept for a jam. I like the blocky style and I was motivated to play quite some time. <br/> <br/>The balancing could be improved, but for the time frame it's impressive. <br/>I had some bugs where ships get stuck inside the planet. In one instance the trade route was corrupted so that the planet started trading with itself and the money shot up. See here: http://i.imgur.com/bWsSB5y.png |
| Aug 26 12:46:00 | 4h 12m | Polar Dash | Very nice artwork, simple but well executed. <br/>Background music and a distance counter / record could help to motivate for a longer time. |
| Aug 26 14:09:00 | 1h 23m | AlienScape | Entertaining! I like the idea with the two views. The last two levels were rather challenging. <br/>The audio and the sprites *cough* megaman *cough* could be improved. ;-) |
| Aug 26 18:37:00 | 4h 28m | The Salt Pleeease | This is art, well done! |
| Aug 26 18:47:00 | 10m 00s | sflda | Hmmm, it's not really playable. But it at least you tried to make something. Good luck for next time! |
| Aug 26 18:53:00 | 6m 00s | Antipode | It's not really finished, but at least it's something. :-) |
| Aug 26 19:15:00 | 22m 00s | Ethernet Quest | Good work. This game rocks! |
| Aug 27 13:01:00 | 17h 46m | NOODLE FEELING | すごーい! |
| Aug 27 15:30:00 | 2h 29m | Sun Saviors | The game is solid and fun for a few minutes. But somehow it never really ends (played until 2000 points before getting bored). Maybe you should increase the difficulty gradually. |
| Aug 28 14:59:00 | 23h 29m | Tribe of the Giant | Very nice visuals and cool idea! <br/>The movement is not very intuitive however and the audio is kind of dull. |
| Aug 28 17:01:00 | 2h 02m | Chipset-0 | I'm blow away. This game is the unfathomably magnificent! 10/10 |
| Aug 28 17:12:00 | 11m 00s | United Nanolytics Knowledge Vault | A really solid game. It's almost perfect! |
| Aug 28 17:40:00 | 28m 00s | CosmicCom: Connecting Worlds | Reminded me of the cataclysmic cookie clicker game. Almost caused me to relapse. :) <br/>Keep up the good work! |
| Sep 9 13:13:00 | 283h 33m | The Wizard Of Clix | The game entertained me for a few minutes. Because of my severe cookie-clicker addiction, I keep an "auto clicker" tool on my desktop. It kills the addiction quickly. :) <br/>Funny idea with the wizards. It should be balanced a little and you should lower the time for influence gain. |
| Sep 9 13:37:00 | 24m 00s | R-elink: A link between worlds | Overall a very good entry! It is really innovative and the graphics are cool. My only remarks are the slow movement (a little "gluey") and the parallax of the device screen. For some reason it made me feel a bit sick walking around and looking though the screen. But I finished the game nevertheless! |
| Sep 10 10:02:00 | 20h 25m | Bipolar World | Ladies and Gentleman, we have a winner! |
| Sep 10 11:05:00 | 1h 03m | Logistics Command | it doesn't seem to load |
| Sep 10 11:18:00 | 13m 00s | Intergalactic Express | Nice game. It was entertaining and executed well. Maybe you could have added a "fuel bar" to see the remaining fuel more precisely. |
| Sep 10 11:24:00 | 6m 00s | Twin Worlds | Nice idea. The game works but is not so well thought through. Some of the images are really hard to recognize and the black "clouds" are irritating. <br/>Keep it up! |
| Sep 10 11:40:00 | 16m 00s | Privilege Escalation | That was fun. :) Did I finish the game when entering heaven? Why is there another computer there? Can I do anything else? |
| Sep 10 11:43:00 | 3m 00s | StarGrab | It was playable but not really that much fun. ^^' Good luck for next time! |
| Sep 10 12:50:00 | 1h 07m | Asynchron | I could finish the game. The idea is not exactly new, but it was entertaining. Maybe you could make the levels more "coherent". Sometimes it felt like the levels were too easy because I could "wiggle" around until I succeeded. |
| Sep 11 11:08:00 | 22h 18m | Rift Knight | wow, i love it! this game is really awesome. |
| Sep 11 11:18:00 | 10m 00s | Linker | 5/5. This game is simply great! |
| Sep 11 11:28:00 | 10m 00s | Close Your Eyes | Oh! Awesome. This is great. I love the mood and the "unfair" mode is a real challenge! |
| Sep 11 16:03:00 | 4h 35m | Sinister | Short but good. I really like the visual style and the music is awesome. |
| Sep 11 17:34:00 | 1h 31m | Equilibrium | Nice to see a fellow Swiss game dev! :) <br/> <br/>Made it to stage 23. My strategy: Order the nodes by value in a bi-directionally connected ring (like this: http://i.imgur.com/CDmyadw.png) Then fiddle around a bit until it's in equilibrium. <br/>Keep up the good work! |
| Sep 11 17:51:00 | 17m 00s | Cesarino's Friendly Interplanetary Delivery Service | A fellow Swiss game dev? :O <br/>Nice game! I liked the idea and polished graphics. It was fun to play and upgrade the ship! The camera movement made me a little sick though. |
| Sep 11 17:55:00 | 4m 00s | Save the Earth | Nice little game. I liked the mood. But it's way too easy (just hold space and an arrow key to finish it). |
| Sep 12 15:16:00 | 21h 21m | Daydream Runaway | It wasn't THAT frustrating! Beat it after 15min. :) <br/>Keep it up! |
| Sep 12 15:23:00 | 7m 00s | Tangled Mini Worlds | I really liked it. The idea is great and I like the visual style. Unfortunately it's too easy/short and the controls feel a little glitchy sometimes. |
| Sep 12 15:55:00 | 32m 00s | Whiteout | This feels like piece of art. Congratulations! |
| Sep 12 16:02:00 | 7m 00s | Sideline | I'm a big fan of geometry wars. Your game rocks! |
| Sep 12 16:05:00 | 3m 00s | Accelerated-Life | I like the mood. Very relaxing. :) |
| Sep 12 16:46:00 | 41m 00s | Fract | It has potential, but it needs some work. :) <br/>When I press space the character also moves to the right. Is that intentional? |
| Sep 13 16:00:00 | 23h 14m | Connecting LD30 to the Real World | This idea is incredibly creative! AWESOME! |
| Sep 13 16:20:00 | 20m 00s | Our Dream World | Wow, I really enjoyed that! |
| Sep 15 12:49:00 | 44h 29m | GET Connected | My jaw dropped. I'm honestly impressed. So awesome!! |