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Feedback comments for LD29
taocayo's games and stats for all events →
| Timestamp | Since previous | Game | taocayo's comment |
|---|---|---|---|
| Apr 29 00:57:00 | PET RUN/STOP | Ok, this was waaaaaaay more fun than I was expecting. The music was in tune with the mechanics. Love the ASCII. Great work! | |
| Apr 29 01:11:00 | 14m 00s | Beneath the Surface | Wow, I can't believe no one has commented on this one yet! It's pretty cool! Loved the art, absolutely beautiful. I dug in no particular order and felt the game ended too soon! Will go back to it and dig what I missed :D Great work! |
| Apr 29 01:37:00 | 26m 00s | DEEPER | Poignant, beautiful, it really gives the feeling of night diving; the disorientation, the vastness of what one floats in. The mood was perfect, the music too. The only critique I have is about the GUI. A bit too big and took away from the field of vision. I wouldn't say it was too slowly. Diving isn't a fast pastime! Amazing work! |
| Apr 29 01:50:00 | 13m 00s | My Friend The Werewolf | Fun little game! I killed my friend on the first try... oh well... :/ |
| Apr 29 02:01:00 | 11m 00s | Iron Rising | Beautiful game, no doubt. Very entertaining, and frustrating (I like those). Great replayability, too. Still going at it! |
| Apr 29 02:54:00 | 53m 00s | Sewer Rat Escape | Loved it! The sound effects are hilarious. Great replayability, great use of the theme, and hard enough to be fun. Great work! |
| Apr 29 18:16:00 | 15h 22m | Atomicle - LostAutumn.net | Great game! The fact that I didn't initially know what the red globes would do was a fun surprise. I thought the controls were a bit weird in the beginning but soon got used to them. All in all, awesome! |
| Apr 29 18:21:00 | 5m 00s | Deep | Neat! I liked the fact that one can't move up and down. Makes it more challenging. Great job! |
| Apr 29 18:30:00 | 9m 00s | Airport Security Screener | Loved it! I like the fact the belt only has two speeds. More challenging this way. Great replayability, too. The sounds were great! My only complaint is the button to stop the belt sometimes becomes unresponsive after playing for a while. Amazing game, tho! |
| Apr 29 18:41:00 | 11m 00s | Kill or Kill | Now, that was fun! Loved the art, too. Funny, the title made me think of Kill La Kill! I was watching it right before I started ludum dare :D Anyway, awesome game! |
| Apr 29 18:54:00 | 13m 00s | Beneath The Surface | Very nice arcade game. Beautiful. Controls were good. I wasn't bothered by the lack of music (maybe on the title screen only?). I liked the sound effects as the background noise. Good job! |
| Apr 29 19:10:00 | 16m 00s | Balancitos | Wow, this has to be one of my favorites so far! Amazing graphics, mechanics, sounds. Makes me wonder how it would look for touch devices... (hint hint) |
| Apr 29 19:22:00 | 12m 00s | Mycorrhiza | Very beautiful title screen. Would love to play it when it's done! |
| Apr 29 20:41:00 | 1h 19m | Lost Cat | Laughed at the cat animation. He's there waiting for me to do all the work. Typical cat. |
| Apr 29 20:50:00 | 9m 00s | PATRIOT | Love the humor on this one. Would've liked more track of what I'm doing, something like a missile/planes destroyed counter. Was really surprised when the planes started dropping torpedoes! |
| Apr 30 00:23:00 | 3h 33m | Planitia | Nice job. It seem the jump is done using the velocity property while gravity uses the physics engine. Have you looked at Rigidbody.AddForce or maybe Rigidbody.AddExplosionForce if you want a wacky effect. Kudos on finishing! |
| Apr 30 00:47:00 | 24m 00s | Troubles beneath the surface | I played Cure the Infected last time. Nice to see your work again. I must say I'm impressed by the amount of content and the atmosphere on this one. The moment I surfaced from an underwater ravine and saw a little town in the distance I had to recheck this was a 48 comp submission. I'll come back again after rating some others to play some more, lots of fun. |
| Apr 30 01:02:00 | 15m 00s | They Beep | Is there more than one ending? |
| Apr 30 02:14:00 | 1h 12m | Necronomicon | I was taken off guard by the 'hero'… Is that a chick in a skirt with a cat head? loved it! |
| Apr 30 03:06:00 | 52m 00s | Damned Scouts! | One of my favorite games in this ludum dare! Beautiful art, the style is amazing! I like the attention to little details, especially the way the characters seem to glide in the air when going up hills. I really liked that the sounds are very repetitive, and towards the end you really want to finish the game so the scouts can stop singing! Very enjoyable. Not too hard, not too easy. Overall, c'est génial!! |
| Apr 30 03:10:00 | 4m 00s | What Lies Beneath | Funnily enough on my first play, second time using the grapple I got the diamond!. Clever use of the mechanics. The effects are quite polished and the graphics are beautiful. <br/> <br/>The web version has artifacts on Safari + OSX 10.9.2. Luckily the native version worked just fine. |
| May 1 04:36:00 | 25h 26m | Basement | Wow, this is just amazing. I love sims and I didn't even consider someone could make one this solid in such a short time. Great work, I would love to know if you guys think of expanding the game. :) |
| May 1 05:28:00 | 52m 00s | Vaults Inc | Interesting, most of my replays lasted 2 to 3 turns. Is that average? because they felt a bit short. I like the camera effect very much and looks great with the intro and the music but I'm not sure it works as well with the pixelated background during gameplay. Cheers! |
| May 1 06:09:00 | 41m 00s | New Dawn | A good atmosphere and good pace on the story. Liked very much the take on the theme and the graphics. I also hat issues with the chase and would've preferred keyboard controls. Great submission! |
| May 1 07:13:00 | 1h 04m | We Grow | Woah! this really caught me off guard! Amazing concept, little bits of emergent behavior and oddly satisfying reactions to my actions as a player. The sounds match the style very well and every click felt purposeful. I personally liked how it ended, the tone and the last thing you see as the text rolls out. <br/> <br/>Would love to see other works in the future! |
| May 2 21:38:00 | 38h 25m | The Fields | Top notch graphics, theme and, maybe I misinterpreted it; but, a bit funny. I second the feeling of not winning unless I get no casualties at the end. |
| May 2 22:02:00 | 24m 00s | Sneak-Easy | Your blog directed me here. Loved the art and liked the concept. It was a very good submission for the 48 compo, congratulations! |
| May 2 22:08:00 | 6m 00s | Deepeon | I second the opinion of allowing you to continue on the last level you died instead of doing everything all over again. GREAT atmosphere. From the art direction to the dirty sound effects I was being pulled into this little hostile alien world. |
| May 19 22:36:00 | 408h 28m | Burrow Down | Great weapons. At first I thought the blade was a bit overpowered then I went to a higher difficulty and realized how wrong I was. This game pulls at the strings of what makes a good game: it's fun. |
| May 19 22:48:00 | 12m 00s | Meddle | The control scheme could be simplified but the concept is very interesting. I like the type of puzzles that can be made with this. |
| May 19 23:02:00 | 14m 00s | Surface of Sanity | This is crazy! I love it. We were laughing on every room we played. The style is very coherent on every aspect. |
| May 20 00:22:00 | 1h 20m | Thought Police | The emotion reader was a pretty good idea. It provides the same mechanic that LA Noir was using on the suspects faces in an unambiguous way. |
| May 20 00:41:00 | 19m 00s | Agent Thursday | Lots of stars on the mood, graphics and humor. Specially on the graphics. Liked how the story wraps on itself with the liars and health records. |