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starpixie

Feedback comments for LD29

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starpixie's games and stats for all events →

TimestampSince previousGamestarpixie's comment
May 1 04:13:00 Elder Sub Very pretty game, but it felt too easy and lacking in gameplay. Lots of potential! <br/> <br/>Might have been nice to have a game over circumstance.
May 1 04:23:00 10m 00s Approaching Void Like the attempt at atmosphere; the music was good. The controls were way too floaty and non-responsive, the game was too difficult and the graphics had resolution issues. <br/> <br/>Generally, the graphics definitely could have used a second pass with unifying in mind. Liked the rope effect.
May 1 04:42:00 19m 00s Divernaut Those green fish were too hard. Enemies could have used shading and more than one frame of animation. Some music would have benefited the mood a lot. Some kind of health pickup would have been good and would have offset the war of attrition I had with the green fish. <br/> <br/>Overall, the game is fun and the pixel art style is cool. The writing was very good. A lot of content for a 48 entry.
May 1 04:56:00 14m 00s Bloom It doesn't feel like it's a affirmative, life giving, experiential game. It was frantic and stressful. The graphics are amazing. <br/> <br/>I assume the audio is bugged and the static isn't intentional. The water level goes up too fast and the main action of the game isn't fun.
May 1 05:17:00 21m 00s Sharks With Feelings Interesting. Shark fighting game is a cool concept; the controls were a bit frustrating and it was hard to damage the other player. We died from the mines and getting both stuck in a corner. <br/> <br/>The narrative was a bit weird and meandered a lot before getting to the actual game. More gameplay, less self-indulgence.
May 1 05:48:00 31m 00s The Legend of the Thunder Fish Fun game. Never figured out how to upgrade the town or show that I killed the shark. Ended up going into the endless depths to be alone :).
May 1 06:06:00 18m 00s Above and Beyond Nice complete little game. Wasn't immediately apparent I had to click on the hearts, music notes, and flowers generated onscreen to get more points. I originally thought I could mix the three states for more happiness, but gameplay proved that was wrong. Really upbeat music track! Looked super professional. Once I figured out the gameplay I think I could have played forever, so maybe you could work on balance a bit, or have an end-state after a certain amount of time that reads, "you have control over your depression!" or something.