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ShivanHunter

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TimestampSince previousGameShivanHunter's comment
Apr 28 02:09:00 Beneath the Trolls Audio, graphics, and gameplay play well together. Very fun and replayable.
Apr 28 02:18:00 9m 00s Ripple Excellent concept, and a nice refreshing break after LD29. A few collision issues and I fell out of the world once, but that's fine since it's an LD.
Apr 28 02:26:00 8m 00s Cthulus are Beneath the Surface Excellent concept and (as far as I could tell) seamless execution! Bomb firing sounds got a bit repetitive, but not much to do about that.
Apr 28 02:34:00 8m 00s Refracture Excellent audio and filter effect! I got a nice TRON feeling.
Apr 28 02:50:00 16m 00s Sub Bomber Quite frustrating... it's hard to see where the barriers will be until you've already crashed! Nice visual/audio theme, though
Apr 28 02:52:00 2m 00s Deepeon Ooh, it's one of the games I kept seeing pics of in irc! Excellent visual style, good audio, and engaging gameplay!
Apr 28 03:02:00 10m 00s Underground Infestation Excellent atmosphere. Bright Player sprite clashes a bit with tha dark, desaturated background, but the audio is amazing.
Apr 28 03:31:00 29m 00s Generic Adventure Game Truly amazing!
Apr 28 03:44:00 13m 00s Klein Bottle Asteroids I agree- even the old asteroids game (I think) let you have a few shots at once. Excellent concept, but frustrating execution imo. I at least got far enough in (the second level) to see what you were doing - I was curious at first since the first level didn't have anything weird about it.
Apr 28 03:46:00 2m 00s Deep Was a bit disconcerting not being able to move up or down.
Apr 28 04:28:00 42m 00s In the Lair of a Basilisk Woot, another one I saw on irc! Sounds got a bit repetitive, but the atmosphere was very nice.
Apr 28 04:50:00 22m 00s You Don't Want That Great writing, and very unorthodox. Nice one!
Apr 28 04:55:00 5m 00s Rolly-Polly-29 leave it to someone doing LD to upload a game in the middle of a tornado. I'm imagining you as some sort of ninja coder, fixing bugs and catching exceptions as a deadly whirl of debris flies around right outside your window, threatening to destroy you at any moment...
Apr 28 16:04:00 11h 09m Yay, more squares! awesome music!
Apr 28 16:14:00 10m 00s Magma Surfer Audio didn't get repetitive, which is great considering it's an LD!
Apr 28 16:19:00 5m 00s Go Below 182.6 seconds! It got slightly boring in the middle since there was a lot of backtracking (unless I missed something and did it wrong). Reminds me of an old Flash game I played a lot using a similar concept, but that's not a bad thing!
Apr 28 16:33:00 14m 00s Beneath The Surface Great concept! reminds me of that arcade game, Star Castle. very fun!
Apr 28 21:06:00 4h 33m WHAT IS IN THE SWAMP? (IT'S MONSTERS) Nice consistent aesthetic and sound design!
Apr 29 01:29:00 4h 23m Hot Diggity You really should consider further developing this and getting it on Steam or something. I'd buy it.
Apr 29 04:27:00 2h 58m Sub Diver amazing soundtrack!
Apr 29 19:50:00 15h 23m Hyper Spike Smash!!!!!!!!!!!!!!!!!!!111!!!!!!!!!!!!! lol
May 2 05:51:00 58h 01m UnderMine getting white screen because you're using a Java 8 class (Consumer). Looks like a cool twist on the minesweeper concept though.
May 3 04:39:00 22h 48m Underworld Evolution Amazing game! The music really sets a relaxing mood and the audio never gets repetitive. Visual design is also very clean. I've been playing with the idea of evolution-based gameplay for a while, and this gets a lot of it very right. <br/> <br/> <br/>Did it in 7! My strats: At first, optimize for low dig interval (!) and high preference for digging, collecting coins, and traveling. Around generation 3-6 or so you get a windfall- evos are collecting many more coins than before, but you've spent so little that modifying the gene pool is still cheap. During this period, keep dig interval at 0 and digging/collecting preferences high, and optimize for lifetime, followed by speed and dig strength. Evos should now be clearing the majority of the map now, so spend all your points on preference for entering heaven. At this point, it usually only takes a couple more generations. <br/> <br/>Like all stages, the first stage is a bit random. If no one's digging anything, your first couple generations are going to be painfully slow, and you might just want to refresh the page and get a better first batch.