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Feedback comments for LD29
renatopp's games and stats for all events →
| Timestamp | Since previous | Game | renatopp's comment |
|---|---|---|---|
| Apr 28 03:50:00 | The Deepest Darkest Trench | The movement mechanics is pretty weak, you could add some acceleration to it maybe. As it is, there is no real challenge, basically what we do is "walk" and wait. What makes you game hard is the bad collisions and the claustrophobic rooms. Anyway, I think it is a good prototype and I liked the game style. | |
| Apr 28 04:00:00 | 10m 00s | Bellhook | I loved the art work and the humor of your game. What I found annoying is that sometimes we have to wait a long time to appear some touchable items. |
| Apr 28 04:01:00 | 1m 00s | Effin' Rats | in the web version I see just a black screen |
| Apr 28 04:10:00 | 9m 00s | Thrown Below | Great game! Man, these inversion orbs make things really complex! I loved the artwork, including the sound track. Really innovative puzzle. A note, I don't know if was purposely, but the texts are pretty hard to read due to the font |
| Apr 28 04:13:00 | 3m 00s | Gems of the Deep | Good job on the procedural generation and the multilevel parallax. Also Loved your artwork. Just missed the challenges. |
| Apr 28 04:24:00 | 11m 00s | Undercover | Your web link is actually a Jar, inside a Zip, inside newsgrounds?! Well, I think your idea is pretty good and very innovative, but you didn't provided exactly a game. You could think in complete gameplay mechanic for this, I mean, even after ludum dare, I would love play such game. |
| Apr 28 04:28:00 | 4m 00s | Cthulus are Beneath the Surface | The first multiplay I see here, and damn, I am really competitive. I've leaded the game for hours (actually, minutes)! |
| Apr 28 04:40:00 | 12m 00s | Deep | Why can't we go up and down?!?!?!? |
| Apr 28 04:44:00 | 4m 00s | Bitxl's Kool Place | I would love to see an actual game using this system. Pretty good idea. |
| Apr 28 04:46:00 | 2m 00s | Planet Scan-it | man, I didn't understand at all how to play this. |
| Apr 28 04:50:00 | 4m 00s | 24100 | Same as microapple |
| Apr 28 15:45:00 | 10h 55m | Coffee Digger | Your game reminded me of "Dig To China", which I played some days ago on Kongregate. It is a good concept, specially using coffee, but I found annoying the game controls. <br/> <br/>It also would be cool if you tell beforehand that the red bricks cannot be touched, we discover this in the middle of the game (I thought it was a special mineral). <br/> <br/>Good Job though. |
| Apr 28 16:09:00 | 24m 00s | Beneath the Surface | Man, I have to tell you, I played your game two times. The first one I closed in the middle because I was feeling bad. Then I regretted, because I was feeling that I was losing some message! Damn, I'm feeling terrible right now. <br/> <br/>So, my considerations about the development. You could upload the game to let us play it online, there is no reason to make a zip of a html file! I know that sounds have big size, but they are pretty simple, you could make a low quality version of them. <br/> <br/>I also wished more options, I mean, not options to change the story, but to know more about the people there, the place, or even me. I would like to know more why I am f***784ng doing these terrible things, however, I think knowing more about myself would spoil the experience. <br/> <br/>Good job, I think is the best game I've played here so far. |
| Apr 28 16:23:00 | 14m 00s | Hero Arcade Edition | For some reason, I couldn't play your game, the controls weren't working for me. |
| Apr 28 16:33:00 | 10m 00s | Under My Bed | I liked the concept and the art, however the gameplay is pretty weak. I also think it was unnecessary the blood at the end. |
| Apr 28 16:40:00 | 7m 00s | Splodey Boats | Great artwork. I think the gameplay is pretty slow, but is not a problem. Good job. <br/> <br/>And...... I liked because we create similar games =D <br/>http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=15241 |
| Apr 28 16:58:00 | 18m 00s | Beneath the Mountain | I was a good idea |
| Apr 28 17:05:00 | 7m 00s | Pelican Challenge | The control mechanics is a bit confusing to me, though is a good game. Nice Job. |
| Apr 28 17:11:00 | 6m 00s | Shinoumi | Haha it reminded me of Tremors. |
| Apr 28 17:24:00 | 13m 00s | RGB - Beneath the Surface | I loved the artwork, the game is very beautiful, but I think the level in completely anti-intuitive. With an improvement in gameplay, I would love to spend some hours playing this. =) |
| Apr 28 17:30:00 | 6m 00s | Fun Fishing! | HAHAHA NICE! <br/> <br/>I don't get why I need to catch the trash?! The default behavior is avoiding them in a fishing. The sounds are very cute and funny, but they are very repetitive, you could record more of them and play randomly. <br/> <br/>Good job, you and the children. =) |
| Apr 28 17:59:00 | 29m 00s | Mine Climber | Beautiful game, tough the level generation still have problems, I found myself locked on level 45. |
| Apr 29 13:21:00 | 19h 22m | Balancitos | Best game so far! Good in every aspect. |
| Apr 29 13:32:00 | 11m 00s | Super Subsurface Sun Slayer | Good graphics and a good dark theme. But the gameplay is very unpolished, the knights kills me very easy, and when I die, the game just shows Very Death and I can get back to menu. <br/> <br/>I loved to throw people to the pit, and the unicorn barrier there was unexpected. hehe <br/> <br/>Good job. |
| Apr 29 13:38:00 | 6m 00s | Beneath The Surface | Great concept. I thought it was too easy, but I barely finished the level 5 hehe. Goob job. |
| Apr 29 13:47:00 | 9m 00s | Final Move | Wow, good to see a Python game. The level design was a bit unpolished but understandable. I loved the game, the artwork and the music. Pretty good style. I would love to see a complete game using this concept. <br/> <br/>The best rated so far for me. |
| Apr 29 13:50:00 | 3m 00s | Space Surface | Good wall-e game =), I just missed some depth feedback, I could manage to pass over the fast robots. |
| Apr 29 13:57:00 | 7m 00s | Shootmarine | Dying in one hit was really annoying, and the collision boxes are too big! I also would remove the voice every time you start over. <br/> <br/>Anyway, the game has a good graphical theme, with cool enemies. Good job. |
| Apr 29 14:03:00 | 6m 00s | Splitted | I think the movement could be more polished, but is a good game with a good theme. Would love to play a polished game in this style |
| Apr 29 14:10:00 | 7m 00s | Watch out the fish | I liked the graphics, specially that ugly, really ugly fish haha, but the gameplay is not polished and is very hard to play. |
| Apr 29 14:16:00 | 6m 00s | staying beneath the sea | I liked the graphics and the theme. You could provide some feedback about the points. |
| Apr 29 14:27:00 | 11m 00s | Soulitude | Wow man! I want to play more of this!!! Gibe moar! |
| Apr 29 14:31:00 | 4m 00s | The Creature Beneath | Starting from the first level, and having to do all puzzles again and again is really annoying. But it has good puzzles and I liked the underwater movements. |
| Apr 29 14:39:00 | 8m 00s | Deep Sea Joyride | I thought XNA were dead hehe. <br/> <br/>I liked the movement mechanics, people commonly screwed it. The game is pretty easy for a long time, making it slow, than you simply cannot go further. |
| Apr 29 14:57:00 | 18m 00s | Giant Pumpkin | I spent so much time in this game! The best so far, very polish (a bit unbalanced, but nothing critical). Love it. |
| Apr 29 15:02:00 | 5m 00s | Orbital Burrow | I also missed the ingame instructions! It is a great beautiful game! Very good job. |
| May 2 12:53:00 | 69h 51m | Octopus ! | Nice job adding a shop |
| May 2 12:56:00 | 3m 00s | Lost Sheep | Best sheep animation ever! |
| May 2 13:14:00 | 18m 00s | Neath | NEED MOAR! |
| May 3 16:17:00 | 27h 03m | Bridge to the Abyss | Great music and nice details |