Foon → Ludum Dare Explorer → LD29 → Feedback comment stats → MrLeePerry

MrLeePerry

Feedback comments for LD29

LD30 →

MrLeePerry's games and stats for all events →

TimestampSince previousGameMrLeePerry's comment
Apr 29 20:31:00 unTouchable Good stuff, Eka! Love the clean visuals and the little dude, lots of character and style!
Apr 29 20:34:00 3m 00s VR Mowing Hero 2014 Hahaha, nice! Totally satisfies that OCD thing you only get from mowing a lawn. Love it, great theme and scope! I really need to learn from your example next time.
Apr 29 20:39:00 5m 00s Cave Harrier Awesome! Love the classic vibe. Can't believe you got multiple stages and bosses in in the timeframe! Was playing with arrowkeys and space, need to come back with a keypad. Great job though!
Apr 29 20:44:00 5m 00s The Mole Hole Worked for me! Dig it! That hammer up there is so imposing, it's surprisingly stressful (in a great way) and a great fit for the theme.
Apr 29 20:56:00 12m 00s Beneath the Surface... Adventure Whew! Would have been tough to come up with puzzles for that on such a timeline, kudos for tackling that. Super glad the central tower was there for orientation. Neat stuff!
Apr 29 21:00:00 4m 00s Hunger Pains 62! RRWAR!!! Fun stuff. I loved the "blood cubes" hahahha, so cool. Felt awesome how everything was piling up, reminding me of World War Z (movie) zombie piles.
Apr 29 21:04:00 4m 00s Sandworm Rampage Dig it... I always LOVE a game that operates of different levels like that, with submarine type "leaving" of one plane of play. That was really really cool. I could see that as a prototype for a full game easily. Reaaaally nice!!!
Apr 29 21:14:00 10m 00s SUNK After playing about 5 times I got to ~400 and figured I could have kept it going a long long time. But the first handful of plays I was ridiculously stressed (in a great way). LOVE the theme use, and the situation I've never really seen handled like that in a game beyond a simple "breath bar" that some games use as a side feature. Really cool. Thanks for all the tech help/advice through the weekend too!
Apr 29 22:41:00 1h 27m Tenkosei ROBO Hahahha, that's quite a bizarre setup for a game. Love it :)
Apr 30 17:51:00 19h 10m Bunker 29 Oh man! AAALmost made it that last time. Good stuff, love the general vibe and mechanics. Excellent!
Apr 30 18:01:00 10m 00s No Eyes Willy Great stuff!!! Love the mechanics and theme.
Apr 30 18:14:00 13m 00s Beneath Wireframe Very fun, seems like the foundation of an iOS classic waiting to happen.
Apr 30 18:26:00 12m 00s Walking on thin ice... Haha, I love a game where you can literally try to jump the shark. This is awesome, love the general theme and gameplay of jumping around on sinking chunks of ice. Well done!
Apr 30 18:36:00 10m 00s FishCopter hha! That's fun. OMG bumping a column is BRUTAL... was on a good run when I found that out :) Feels like a classic game that never was. Excellent work!
May 3 03:29:00 56h 53m Woodcutter's Folly Good stuff, was compelled to keep at it after dying quite a bit on some screens. Enjoyed it!
May 3 03:59:00 30m 00s Beneath The Surface Fun, simple, oddly addictive.
May 3 04:08:00 9m 00s Deep Descent Great visuals and style, and really love the circular environment. Wish the shooting was faster/more responsive and I wasn't sure if there was a goal. I got to the lower level and thought that was a great mechanic. Really slick though!
May 3 04:14:00 6m 00s Bombcano Super challenging to control I'm afraid. I liked the direction though, and really wanted to like it.
May 3 04:26:00 12m 00s Basement It's not a huge deal, and I'm not a foagie, but I admit the clear drug naming of the modules struck me as a bit adolescent. *BUT* I really dug the game, it's not like it ruined it :) I was blown away with the first impression of the artwork BTW and intro moment. Very very well done.
May 3 04:33:00 7m 00s our god lives underground Love the environment! Great construction and style of course... just really well done. Nice nice work!
May 3 04:39:00 6m 00s Loose Very chill setting and gameplay, I really dug it. Something very OCD about it. Great work and use of a dynamic mesh like that!
May 4 23:23:00 42h 44m Duo Descent One of my favs of the competition! Excellent work! Lots of great little mechanics to explore, I could totally see it becoming a full game. Great work!
May 4 23:33:00 10m 00s It Came from Beneath the Surface: Wormgun Fun stuff, really enjoyed the general feel of the game. Never QUITE understood the mechanics enough to control it precisely, but that didn't really wreck it... I still had a good time with it. Nice stuff!
May 4 23:38:00 5m 00s In the Black That was fun, even as simple as it was, I dug it. (har har)
May 8 03:44:00 76h 06m Under Google Hahahha! Simply awesome. Too funny :) You're an inspiration!