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Feedback comments for LD29
DevWouter's games and stats for all events →
| Timestamp | Since previous | Game | DevWouter's comment |
|---|---|---|---|
| Apr 28 22:21:00 | TunnelGunner | Quite well done. I enjoyed the tunnels and the fact that you could launch yourself out of the sand.. <br/> <br/>Gameplay wise there are some balancing issue. Also the text placement could some work. | |
| Apr 28 22:34:00 | 13m 00s | Duelo | Some explanation about what to do would be nice. Also you might consider it a good idea to disable the debug keys ;) |
| Apr 28 22:37:00 | 3m 00s | Beneath the Surface: Monkeys story | Seems like a decent idea, but the fact that I'm forced to play with the joystick thing on the right doesn't make it an enjoyable experience. |
| Apr 28 22:47:00 | 10m 00s | Deep Maze | The game flashes continues on my screen (IE11) for some reason. |
| Apr 28 22:49:00 | 2m 00s | Channels | When I try to launch the game it crashes without a warning or reason, you might wanna add that. |
| May 10 15:22:00 | 280h 33m | John The Miner | In the future it might be a good idea to create a few shorter levels in which you introduce new gameplay ccncepts. The first walljump was fine (I only discovered by accident), but the second was quite hard. |
| May 10 15:29:00 | 7m 00s | They Came For My Mushrooms | The only thing I found missing from a gameplay perspective was the reason why I shouldn't pickup mushrooms one by one. <br/> <br/>Also you might want to think about creating the hitbox of the player a bit smaller then the visual. That makes it bit more forgeving gameplay. |