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Feedback comments for LD31
DevWouter's games and stats for all events →
| Timestamp | Since previous | Game | DevWouter's comment |
|---|---|---|---|
| Dec 8 03:28:00 | Train your Jedi ! | Like sharp911 I agree with the ASDW controls. I also liked the music in the background. The scaling of the difficulty was a bit too fast (remember most people will not attempt to be jedi-master as your your game :) ) | |
| Dec 8 03:37:00 | 9m 00s | To Continue | Took me a second to learn the commands, but the game is nicely done and works quite well. Didn't like the fact that I had to install Java (points are not affected by this). The eye closing and opening didn't seem to match for some reason, but the rest is nicely polished |
| Dec 8 03:50:00 | 13m 00s | Panic Course | This game really has potential, however the camera is the biggest weakness. The graphics works quite nicely with this game. |
| Dec 8 03:54:00 | 4m 00s | Last Ark | Didn't rate, the page keeps reloading the ads (which I hate anyway). Too bad because it looks like a gem |
| Dec 8 03:57:00 | 3m 00s | Galactic Core 2-D | OS/X version works for me, but the problem with multiplayer is that you need to have multiple players. Tried a few games but the firing looks strange due to it firing on a single spot instead of a line along that spot... |
| Dec 10 11:33:00 | 55h 36m | The Icing on the Cake | The idea of wind creating a snowman is weird, just imagine you wake up after a winter blizzard and finding out that the world is covered with snowman :) The game is well executed and looks nice, but I wish it had more of a game feel to it. Having a subjective scoring mechanism didn't work for me. |
| Dec 10 11:40:00 | 7m 00s | Blondmare | The responsiveness of the controls are certainly an issue when compared to other horizontal shooters. Also I noticed that you can move outside the screen. Despite all that I think for a first entry this is quite well done and most importantly (or what I consider important) it is a fun game to play. |
| Dec 10 11:49:00 | 9m 00s | Energy Supply | I'm sorry to say that this does't feel like a game. You just build stuf and wait for the money to roll in so you can build the next thing. If there was something like maintenance then there would be some strategic element in what and how you build. |
| Dec 10 11:54:00 | 5m 00s | AppAtk | Really nice! Well polished, looks good and fun gameplay. However I would love to see the path before I'm placing buildings and I wish here was some random offset in the fire time so that two turrets just shoot at little different timing (gives it a more dynamic feel) |
| Dec 10 11:59:00 | 5m 00s | Sugarbound | Looks nice, plays well. The climbing animation of the enemies looks a bit weird though ;) |
| Dec 10 12:10:00 | 11m 00s | Nebula | The art is nice and sits well with me and the audio isn't too bad. It would become really cool game if everyone could move and have some kind of failure state (which would it make more of game). Also I would love to have some kind of explanation about the controls (why do I need 3-mouse buttons? It worked fine with my touchpad) <br/> <br/>PS: Next time make downloading a bit more a simple process since this already counts as a first impression. And asking for money when we just want to try to play the game... well... it didn't sit well with me. But enough rambling. |
| Dec 10 12:14:00 | 4m 00s | Banana TV | Liked to idea, although I was disappointed that I didn't see a gnome. With some polish this could definitely be a good game. |
| Dec 11 12:12:00 | 23h 58m | Guambo | Nicely done |
| Dec 11 12:16:00 | 4m 00s | Random Name Attack | For a first attempt it is quite good, but compared to the others it still lacks a lot in polish. I bet that by the next ludum dare you will have improved a lot |
| Dec 11 12:20:00 | 4m 00s | Through the screen | Well done, but next time also allow me to skip the cutscenes :) |