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Feedback comments for LD29
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| Timestamp | Since previous | Game | ceosol's comment |
|---|---|---|---|
| Apr 28 16:49:00 | Under the scratchy surface | All I see in the zip are .py files. Is there an executable or web version somehwhere? | |
| Apr 28 16:59:00 | 10m 00s | Submarine Simulator | Neat. I love how the sub tilts when you go up and down. The enemies look more like they were made for a deep space kind of theme, though. |
| Apr 28 17:02:00 | 3m 00s | Bone Up | Really cute. The pixel art on the dog jumping around fit perfectly. |
| Apr 28 17:03:00 | 1m 00s | Beneath The Sea I Find | Other than the white screen at the end, I enjoyed this :) |
| Apr 28 17:09:00 | 6m 00s | Free Fall | The miner's face is hilarious. Nice job for how quickly you produced it. |
| Apr 28 17:26:00 | 17m 00s | Abstraction | I always do this kind of stuff when programming to see whats up with the features. My family complains whenever they see it when I'm testing my current builds. Thanks for making a game based on it :D |
| Apr 28 17:33:00 | 7m 00s | Ocean Bling | I love the faces. Great artwork. "Toothy munched you" made me laugh out loud. I also like the random net that you can trap yourself in :) Would definitely play a fully developed version. |
| Apr 28 18:59:00 | 1h 26m | ProjectoMiner | Interesting concept. I saw a couple of bugs. There was a random computer monitor floating on the left side (not game breaking by any means). The other thing is that once the wall vanishes, the axes don't go past where the wall used to be. The last is that the game lags like crazy when the horde of zombies gets going. <br/> <br/>I'm not sure if a midi version of Get Lucky is accepted for the compo, but overall if was fun. I definitely like the progression of zombies #s as you collect diamond. Also the skeleton was pretty funny. Congrats and good luck developing this further. :) |
| Apr 28 21:37:00 | 2h 38m | HolyDiver | I was lol'ing at the sound effects. I did the same on my game. I was confused at first about the controls, but get it now. It would be awesome if you added an enemy AI. Even if you get had random number generators changing every second or half second would make this amazing as a single player version. |
| Apr 29 02:14:00 | 4h 37m | Bellhook | Difficult to play with a touchpad, but still nice game. You really put a lot of time in making a variety of spawns. |
| Apr 29 02:16:00 | 2m 00s | Beneath Wireframe | You can get trapped very quickly when a bunch of the shapes are on the screen. Nice job! |
| Apr 29 02:26:00 | 10m 00s | Drop Up | I think the spike detection is set a tad too high, but otherwise really fun. I think the music fits a sort of melancholy - black and white - mood. Too bad the theme wasn't contrast, this would have fit perfectly, but interesting take on beneath the surface. |
| Apr 29 02:37:00 | 11m 00s | Dweller | Nice strategy game. Those poor archaeologists don't see the giant earth squid popping its head up :) |
| Apr 29 02:58:00 | 21m 00s | Dystopian Scratchcard Thriller | The scratch effect was great. I noticed that you can scratch in a circle at the bottom right of the boxes and it still counts win or loss without seeing the symbols. It didn't stop the game from being fun, just letting you know :) |
| Apr 29 03:03:00 | 5m 00s | Rabbit Hole | It was a tad too fast to tell exactly what was going on. Is there a way to avoid the flying thingy? <br/> <br/>I hope you develop this further. It would make a great kids' app with the bunnies and carrots. |
| Apr 29 20:27:00 | 17h 24m | Beneath the Trolls | I love the jumping and dashing. Very nice look and feel to the whole thing. |
| Apr 29 21:22:00 | 55m 00s | Underground | I agree with small trouble. With this type of game, a small beat in the background makes the game. Overall, the helicopter feel is good. Maybe lessen the gravity pull on it a tad to make it more realistic. Good execution on everything else :) |
| Apr 29 21:27:00 | 5m 00s | Mine Cannon | My try crashed also. Fun game, great execution. The others are right, this would be nice as a mobile app. |
| Apr 29 21:59:00 | 32m 00s | Under The Surface of All This Stress | Good luck next time. |
| Apr 30 01:18:00 | 3h 19m | Cave Adventure | I made it through without any troubles. Just need a little patience. You should definitely develop this one further :) |
| Apr 30 01:50:00 | 32m 00s | Beneath the Surface - a 2D Puzzle-Platformer | Very nice game, I appreciate the amount of time you must have taken in designing the levels to be difficult, yet achievable. |
| Apr 30 03:14:00 | 1h 24m | Sub Terraria Zero | Like the artwork and the dark/spotlights. Well executed, congrats. |
| Apr 30 03:24:00 | 10m 00s | Sharkness Monster | This is a hidden gem of a game. I love the jaws feel to it. I encountered a few bugs with graphics and eating people in the larger ships, but it was still a great entry. Good luck with further development. :) |
| Apr 30 03:27:00 | 3m 00s | Sanctum Of Drills | Ditto, it requested me to log into my google account and then didn't let me further. |
| Apr 30 03:38:00 | 11m 00s | Wormy's Adventure | I completely disagree with the previous comment. This game is very well executed. The underground tunnel are a pretty neat touch. For me, the seed spitting was not very responsive. I had to spam click to get it going. So I could not get past the bird. Otherwise, I like the pixel worm and the sound effects. Good job. |
| May 1 01:22:00 | 21h 44m | Scratch | I like choose your own adventure time things. I was sad when I hit all of the endings :( |
| May 1 03:29:00 | 2h 07m | The Loudest Ballerina | Good stuff. Excellent job on the animations. |
| May 1 03:41:00 | 12m 00s | Bricked | The bugs didn't really affect my gameplay. Except for one major bug, you can't win - it just keeps bouncing after all of the blocks are gone :P I love the ripple effects in the background. I can kind of see the ripples beneath the board surface having a major thematic effect since it affected most people's gameplay. |
| May 2 03:27:00 | 23h 46m | QP : Fix the leak! | ah, so that's why it took so long to stop the leak. They were swinging a cap into the ocean ridges :) |
| May 2 03:37:00 | 10m 00s | Some Guy and the Blind Date Adventure | I'm a chair! |
| May 2 11:57:00 | 8h 20m | Le Ver | I felt like I was watching one of the many existential French films. This will definitely win some of the categories. |
| May 2 12:16:00 | 19m 00s | Treasure Hunt | I found it at http://www.newgrounds.com/portal/view/638306 <br/> <br/>It seems to be about getting newgrounds medals. As it says in the description, a good way to spend some time if you are feeling lazy |
| May 2 13:14:00 | 58m 00s | The Valley Rule | I was hitting a ton of lag spikes for some reason. It made the jumping challenges difficult, but I have a lot of patience :) <br/>Great game overall, but I agree that the controls were a little wonky. |
| May 3 03:21:00 | 14h 07m | Moai | Yeah, impossible with a touchpad, but neat concept! |
| May 3 03:29:00 | 8m 00s | Ludumsub | The game is very nice overall. However the weight thingy falls through the world sometimes. |
| May 3 03:39:00 | 10m 00s | Invasion from Below | This was very difficult with a touchpad. I found myself waving my finger back and forth. That worked on the regular guys, but not so much on anything else :) |
| May 3 03:54:00 | 15m 00s | Igneous | Level 8: dig into the earth beside the volcano, push the second block away to let the water flow all over the bottom, push second block back in to stop the water next to the bombs, hide in the water... blow the bombs and chuckle as the sky turns red :D |
| May 4 02:24:00 | 22h 30m | Eiradirian Wormfare | There were just way too many keys to play with a touchpad. From what I could see, it was pretty amazing. |
| May 4 02:31:00 | 7m 00s | Grave Rave! | That way fun. Nice entry :) |
| May 4 02:38:00 | 7m 00s | Burn a Moleman | Didn't work on my laptop number keys nor the touch screen keyboard. |
| May 4 02:42:00 | 4m 00s | Tick Attack | Nice little entry. The music/sound was definitely a good offset for watching ticks burrowing into the skin :D |
| May 5 01:13:00 | 22h 31m | Jimmy the explorer | Good entry. The frame rate went down to almost zero at the level with all of the enemies inside of the blocks so I couldn't continue. Had a lot of fun up until then, though! |
| May 5 01:32:00 | 19m 00s | Damned Scouts! | Great entry. The high pitched singing was annoying, but it evened out after killing a few :) |
| May 5 01:46:00 | 14m 00s | Escape to Below | Good job on this. I agree with the others that the enemy pathing was the best part. Even if there wasn't an end, it would have been nice to see points or something. |
| May 6 02:10:00 | 24h 24m | Beneath - Look Out! | Is the long jump possible? I was thinking about trying to land in different spots since the floor is invisible, but gave up. |
| May 6 02:24:00 | 14m 00s | Beneath the Skin | I gave you bacon teeth muahahaha :) |
| May 6 02:49:00 | 25m 00s | Burrow Down | This is a lot of fun to play. I think you made the right move working on mechanics over animation. There is a lot of content here for a short period of time! |
| May 6 15:26:00 | 12h 37m | Soil Manufacturing | Very nice rubix cube kind of feel. Keep at it :) |
| May 7 12:15:00 | 20h 49m | Somalia | Really like this game. First time it closed on 5. Third time I got stuck on crates and the octopus and a ship took me out. I couldn't hit the ship because the oc was in the way and I couldn't move because the crates were jammed up. Still, very enjoyable game. Please continue working on and refining this. I think you have something good going on here. |