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Feedback comments for LD29
bitserum's games and stats for all events →
| Timestamp | Since previous | Game | bitserum's comment |
|---|---|---|---|
| Apr 29 08:38:00 | The submarine engineer | Not much to say except that it looks really good. | |
| Apr 29 08:50:00 | 12m 00s | Losing it | I really like this, it's pretty cool and it looks great. I thought it was too hard at first, but then noticed the cues of the cooks position. Clever! |
| Apr 29 08:59:00 | 9m 00s | DeepSeaBombing | Good job on finishing this. Its a nice game. I really liked the chain reaction deaths, and narhwals :) |
| Apr 29 09:03:00 | 4m 00s | Bloody Barry | Its nice one, it got very hard very fast but its nicely done in such a short time. |
| Apr 29 09:17:00 | 14m 00s | Reflection | Wow. It has everything and perfectly fits the theme. Mechanics are very fun to play with, and story becomes interesting. Great design, great game. |
| Apr 29 10:30:00 | 1h 13m | Kontroise | The audio design is awesome, the controls need more responsiveness though. |
| Apr 29 13:39:00 | 3h 09m | Jetpack Caverns | Really fun, blasting everything off with both powerups acquired was a joyride :D |
| Apr 29 13:46:00 | 7m 00s | Escape from Rigel 12 | That has to be the most powerfull spork ever. Fun idea, would love to see it expanded. I kept digging until eventually I found my way to a glitch. |
| Apr 29 14:11:00 | 25m 00s | Under The Shade | Cool idea, but very hard to control the player. |
| Apr 29 14:33:00 | 22m 00s | I n e s c o | I love your usage of the lens of truth mechanic, but what really stands out to me are the overal mood and graphics. |
| Apr 29 14:42:00 | 9m 00s | ScubaBear | Hahaha that splashy fish treasure made my day. Love the game, everything about it. Was hard avoiding those sea urchins though. |
| Apr 29 14:56:00 | 14m 00s | emilion | Excellent mood and graphics! I really liked the look of the underwater level, while the cellar had a bit burned out colors, also the fish wasn't giving out as much light as I hoped. Still those are just minor issues and I thoroughly enjoyed playing :) |
| Apr 29 17:00:00 | 2h 04m | Beneath the Surface | The graphics here are superb! It's a beautiful game, but the controls and some item placements on screen could use work. The "dodge back" (D) is hard to utilize well, and having enemies kill you behind obstacles where you don't see them (or yourself) feels really unfair. |
| Apr 29 17:06:00 | 6m 00s | Incursion | Hahaha, I had a feeling a bit before the acid pool that's what might be going on :D |
| Apr 29 21:38:00 | 4h 32m | Space Driller | Loved it! |
| Apr 30 05:25:00 | 7h 47m | Hide-n-Stab | Nice idea and interpretation of the theme! |
| Apr 30 08:07:00 | 2h 42m | SEA MONSTER: ATTACKS HUNTER | Controls were a bit hard to manage, but the art style is great. If you add progress and upgrades this could be very fun game. |
| Apr 30 08:15:00 | 8m 00s | Beneath the clouds | It looks like a good start to something, physics are nice and fun but too bad there isn't any game-play to this. Good atmosphere though. |
| Apr 30 08:25:00 | 10m 00s | Colony 31 | Lovely mood, graphics, story and puzzles. The narration was hard to hear sometimes and sometimes the machine would get stuck, but it was still great. |
| Apr 30 12:15:00 | 3h 50m | Epsilon Adventure | Pretty interesting, the movement was great for the most part. I found it very strange to use C for crouching instead of ctrl though |
| Apr 30 16:38:00 | 4h 23m | Bridge to the Abyss | This simple little game has to be my favorite ever on Ludum Dare. You did great, polish it up some and port it to mobiles! |
| May 1 07:30:00 | 14h 52m | Beneath the Surface - a 2D Puzzle-Platformer | Great idea and nicely polished music/graphics. The puzzles are fun and there's a lot of content here. <br/>The sound of jumping is god awful though, and I feel the controls need more polishing (less sliding, faster acceleration... just more precision) |
| May 2 09:28:00 | 25h 58m | Rat King | Not sure there is any goal except saving mice, but i really like the mechanics and the AI of the neutrals. Good job. |
| May 2 09:34:00 | 6m 00s | Mycelium | This was cool, anyone who appreciates the game of life will like this. Good job. |
| May 2 09:45:00 | 11m 00s | Submarine Playground | I see other people like jumps :D This was fun. I actually sank the small ship by jumping on him. Good job. |
| May 2 09:51:00 | 6m 00s | IlluminateTree | This was different. Its a nice moody, click and look what happens. If you work more on graphics more this can be nice piece of game. |
| May 4 22:28:00 | 60h 37m | New Dawn | Love the writing, music and general feel of the game (reminds me slightly of classic fallout games and the like) <br/>Would like to see it expanded into a fuller game with better polished controls and UI (retaining the retro style, it looks cool) |
| May 7 13:34:00 | 63h 06m | Heaving of the Depths | Good job again, yes the code is a bit buggy, but everything else, the graphics, the design, the animation, the feel and text are so fun to experience. <br/>This could be perfect if it weren't for those meddling bugs. |
| May 8 06:46:00 | 17h 12m | Please Come Back | This was an awesome experience and the cries for help created a great, emotional soundtrack together with the music. <br/> <br/>Unfortunately I got the ending with nothing happening after two minutes, and I felt really sad for a moment. Here I was swimming frantically (I actually had to take my mouse in both hands :D) and no matter how hard I tried I was doomed, they left me, I'm going to die, and everything faded to black. <br/>I love it though, helplessness and struggling were well transferred to me as a player. <br/> <br/>The only thing weak about it is the graphics, but not so much as to hurt the game at all. |
| May 8 10:56:00 | 4h 10m | Series Of Choices | This was really cool |