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kristoffer zetterberg's games and stats for all events →
| Timestamp | Since previous | Game | kristoffer zetterberg's comment |
|---|---|---|---|
| Dec 16 09:54:00 | the foodcourt | hm... so the foodcourt actually IS a good place for kangaroos? but not so much for stupid pick-up lines? <br/> <br/>i've been thinking it was the other way around this whole time. thanks for teaching me the way, rosa stegosaurus! | |
| Dec 16 10:05:00 | 11m 00s | One Wing | aww, i loved doing the back-flips. nice work! |
| Dec 16 11:16:00 | 1h 11m | Burial | amazing use of twine, but for some reason i can't get past the train part, assuming i should be able to do that. there's an $identity variable visible at times, maybe it has something to do with this? or perhaps the theme? |
| Dec 16 11:34:00 | 18m 00s | Alone/Awake | nice, you really used the animations to great effect! interesting and good use of twine. <br/> <br/>p.s. i enjoyed your dad vs. unicorn a lot too. and that restart-button in the left corner that you've used in both games is a great and subtle innovation. <br/> <br/>p.p.s. thanks for checking out my game! |
| Dec 16 12:54:00 | 1h 20m | One Bond | great design, though i wished you could undo your latest move. perhaps in a post-compo version? <br/> <br/>like the music a lot too. |
| Dec 16 13:05:00 | 11m 00s | The Man who Never Came Back | yes, good controls and graphics, i hope you keep working on it and finish the story! |
| Dec 17 09:51:00 | 20h 46m | Bombevo | challenging and fun! |
| Dec 17 14:51:00 | 5h 00m | My Old Kentucky Home | the songs are really beautiful, the set the tone perfectly. and like chardish said, your use of Twine is very good. <br/> <br/>the writing was perhaps a little on the slow part sometimes, but i liked it. |
| Dec 17 15:41:00 | 50m 00s | Who's the Worst Person in the World? | impressive length, and your writing is very clean and smooth. |
| Dec 17 16:24:00 | 43m 00s | One Strike | amazing artwork! |
| Dec 17 19:23:00 | 2h 59m | One Earth | great first game! your graphical design and attention to detail is amazing, the game looks beautiful. gameplay-wise it's fun, but as i can't tell when i'm being shot at (i guess?) it's kind of frustrating when i die. |
| Dec 17 19:57:00 | 34m 00s | Sorry about forever | what...! i didn't even... oh well. |
| Dec 17 20:00:00 | 3m 00s | The End of Days | nice work. runs very smooth and looks good. |
| Dec 17 20:09:00 | 9m 00s | Mayor's Holiday | what a sweet and fun game! too bad there's no music to accompany one of the endings! |
| Dec 17 20:36:00 | 27m 00s | Bermuda | good graphics and interesting setting, but you could have expanded on it a bit more. and there's really no way to tell which one's the culprit. |
| Dec 17 20:41:00 | 5m 00s | YOGO Mom! | i liked how i in subsequent playthroughs learned what the different things did, it made the gameplay a lot more fun. good job with the graphics too. |
| Dec 17 21:01:00 | 20m 00s | An ordinary story about death | "so the soul can fly out", what a beautiful thing to say, though i imagine it can come of as insensitive to some. <br/> <br/>i like your style and writing, how you're not overly sentimental or dwell on details or use too many descriptions, but instead let each page be a small picture and let me speculate on the other things. really touching story. <br/> <br/>one thing though: the choice, it's not clear what it is that you're referring to with the yes/no-answer, "go or not go?" would perhaps work better. |
| Dec 17 21:06:00 | 5m 00s | Vega Core | thanks for checking out my game, but i'm sad to say that your game doesn't work on my computer. but i like your artstyle, that much i can say! |
| Dec 18 14:47:00 | 17h 41m | You Only Get One | yay, i've been looking forward to playing your game since i played Garden! <br/> <br/>i really like the style and feel of it all, but as some said: music please! and the controls gets real slow when it gets dark, for some reason (in the web-version). |
| Dec 18 21:41:00 | 6h 54m | UNDERDEEP | impressive work, great job! |
| Dec 19 12:17:00 | 14h 36m | YOGO Submarines | very well done. i've only been playing by myself so far, but i usually play chess by myself too, so yeah, i guess good games work with or without a partner. the sound is great, and i appreciate the cheat-mode, it makes it all the more accessible. |
| Dec 19 12:31:00 | 14m 00s | One Life | this was great, you used the theme to great effect. i mean, it's been done before in other games, but i was still very surprised when i wanted to try out the other storylines but couldn't. <br/> <br/>the story is perhaps a bit short (took me about 5 minutes), and i don't really understand what the beginning had to do with anything, but i liked it nonetheless. good, sparse prose, just the way i want it. |
| Dec 19 13:31:00 | 1h 00m | Cure the infected! | walking through the crowd makes this kinda frustrating and hard, but in all other ways this is really impressive. |
| Dec 19 13:45:00 | 14m 00s | Jam Panic! | i agree with arrogant.gamer's comment on how to make that "women can't make games"-joke work better. though, as you can't progress if you don't stop being an ignorant dude i think you got the point across. <br/> <br/>but, well, i liked this. seems like your protagonist and mine shared a similar experience. <br/> <br/>i like the story. and you should definitely link to the guide you used, just to confuse us all the more. like, make it seem like meta-edutainment-game, or something. |
| Dec 19 14:34:00 | 49m 00s | Lestac | fantastic music and graphics! gameplay reminded me of knytt. fun, good controls, oh -- and edge-grabbing! overall good design, but some of the back-tracking became kind of frustrating. did i mention how good the soundtrack is? <br/> <br/>one of the best games i've played so far. |
| Dec 19 15:02:00 | 28m 00s | Protoport | hard as hell, but fun. like @scoobyben i also kept teleporting into obstacles. maybe less randomness to the obstacles, and more easy ones in the beginning? <br/> <br/>and btw, i fixed the bug in my game, so there shouldn't be any problem with it now. thanks for playing it! |
| Dec 19 15:27:00 | 25m 00s | Red and Gold | impressive, and vaguely disturbing, the way i wouldn't let my human get intelligent enough to see how i used it. |
| Dec 19 15:30:00 | 3m 00s | 1837 | hm, avast stops me from downloading, says is a virus in the file, or from the source. you may want to look into that. |
| Dec 19 17:59:00 | 2h 29m | Cocaine | very cool and innovative use of twine, though i find the story a little confusing with all the characters and stuff that's happening. <br/> <br/>really like the way you use that map, haven't seen that before. |
| Dec 19 18:10:00 | 11m 00s | Flowing Death Fist | oddly amusing, as @smash ball said, but also meditative. good job on the visuals and sound. |
| Dec 21 11:12:00 | 41h 02m | Dinosaur Ranger Interview: Burrito Challenge SUPREME | just too hard for me to get anywhere at all, even on the lowest setting, and not being able to skip to the "play" makes it kind of frustrating to read the same thing over and over. still, i like the humor and premise of it all. |
| Dec 21 11:23:00 | 11m 00s | Monocraft | amazing! i love this. every jam there's a couple of these kind of games, but this one stands out, as it makes me so happy, much thanks to the graphics, the sky and that fantastic song! |
| Dec 21 11:48:00 | 25m 00s | Fountain | thought-provoking and touching. your game connects to the theme on so many layers. <br/> <br/>spoilers: <br/>in the end i just stood there next to the fountain, wanting to collect all the things, but knowing that if i stepped away from the fountain i would soon die. forever young, but with no purpose. |
| Dec 21 12:30:00 | 42m 00s | The Day the Laughter Stopped | the most important game i've played this ludum dare, and thanks for that well written post-mortem. <br/> <br/>don't really know what else to say. |
| Dec 21 12:36:00 | 6m 00s | Papaya | good and responsive, though a little slow, controls. like the graphics too. |
| Dec 21 13:08:00 | 32m 00s | 0RBITALIS | hard, fun, great mechanics and great look! |
| Dec 21 13:18:00 | 10m 00s | One Arrow | i had no problem at all with the jumping, it runs smooth and looks great! |
| Dec 21 14:02:00 | 44m 00s | GAMEHAX | amazing entry, but as some have said before: music please! and that collision detection that GarethIW pointed out can make it frustrating at times. |
| Dec 21 14:17:00 | 15m 00s | Tall Grass | just lovely. |
| Dec 21 14:25:00 | 8m 00s | You Only Get One | nice work, clever puzzles and good humor. |
| Dec 23 11:57:00 | 45h 32m | Dragon Child | fantastic writing; powerful, poetic and minimalistic. you manage to create a foreboding and tense atmosphere with it, and use the visual style and passages to great effect. <br/> <br/>i'm not very fond of the grey parts, mostly it looks kind of cheap, and it detracts from the story a bit, though i like what you do with that part, narrative-wise. <br/> <br/>all in all, a well told and powerful story. |
| Dec 23 13:38:00 | 1h 41m | Make Tetrominoes! | the perfect game for a day like this (i.e. hung-over). |
| Dec 23 13:43:00 | 5m 00s | CAN YOU MAKE A HIT MILLION-DOLLAR GAME IN ONLY ONE TRY | nice twist at the end. |
| Dec 23 15:31:00 | 1h 48m | SUPERBLADE | impressive polish! and that music! |
| Dec 23 21:30:00 | 5h 59m | Spectrum | nice puzzles, visuals and music! the collision detection is a little strange, and the controls a not very precise, even in the post-compo, but great job nonetheless! |
| Dec 23 21:40:00 | 10m 00s | H P Y | you manage to convey a lot of emotions and messages through very small means here. i especially "liked" the part where i wanted to move towards the blue one, but couldn't. powerful. |
| Dec 28 17:26:00 | 115h 46m | Match Girl | fantastic job. had fun all the way through. really engaging and great gameplay. |
| Dec 28 18:03:00 | 37m 00s | No Way Out | what a tense atmosphere. the sound design is really something. and great ending! |
| Dec 28 18:20:00 | 17m 00s | GRAIL | one of the best so far. amazing in every way, except maybe a little to much trial & error at some points, especially those that has to do with unforeseeable attacks. |
| Dec 30 17:36:00 | 47h 16m | Sensory Deprivation | nice work, very clever game. |
| Dec 30 21:38:00 | 4h 02m | PLUNGE | I like this. Keep working on it! |
| Dec 30 21:41:00 | 3m 00s | You Only Get One Wish | Amazing humour and drawings! Great use of twine! |
| Jan 1 17:02:00 | 43h 21m | Dan the Newspaper | based on a dream you say? <br/> <br/>what a great dream! |
| Jan 1 17:13:00 | 11m 00s | The Gold Coin | in only five hours this is good work. would like to see it finished. |
| Jan 5 13:23:00 | 92h 10m | CUOP DO SACI | oh. my. gaawd. hilarious! |
| Jan 5 13:37:00 | 14m 00s | Go Long!! | strange, fun, and great art style. |
| Jan 5 13:51:00 | 14m 00s | Uno Terra | nice work! a little hard and complicated, but fun and intriguing. |
| Jan 5 14:04:00 | 13m 00s | hackerStation | nice design and concept, but the gameplay needs to be a little more dynamic. |
| Jan 5 14:31:00 | 27m 00s | Nature's Howl | beautiful. |
| Jan 6 15:43:00 | 25h 12m | You Only Get One Face | great! now i can finally get the beard i want! |
| Jan 6 15:53:00 | 10m 00s | Spirit Cave | this one really got to me! beautiful use of interaction, dialogue and concept! great work! |