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Feedback comments for LD28
wespaugh's games and stats for all events →
| Timestamp | Since previous | Game | wespaugh's comment |
|---|---|---|---|
| Dec 16 04:33:00 | Casual Friday | Nice work on the animations and character rigging. Looks good! Not sure what the aesthetic is relative to the title or theme, but I like the look. <br/> <br/>Attack range or other combat-related options would be a nice mod option to have (maybe those came later). Motility limiting choices seemed to be either unnecessary (shortened jump height can be overcome by walljumping) or suicidal (being caught on stairs and being slow is fatal). | |
| Dec 16 04:36:00 | 3m 00s | Bitmo Pirates MMO | It's amazing how many features you were able to cram into this on top of just the technical feat of making the mmo. The different weapon types and combat formulae show a lot of potential. I've been waiting for a permadeath MMO for a long time, too. <br/> <br/>Needs more cloaking device! |
| Dec 16 04:45:00 | 9m 00s | Gnome Hedge | Very much enjoyed! Doubly impressed if these maps were randomly generated. |
| Dec 16 04:53:00 | 8m 00s | One Look | Awesome lighting. Not sure what the colour differences were in the enemies. I suspect the answer is none, but if that's so, I think I'd rather them just be the same colour. I wasted a good bit of time looking for behavioural differences. |