Foon → Ludum Dare Explorer → LD28 → Feedback comment stats → Manuel Magalhães
Feedback comments for LD28
Manuel Magalhães's games and stats for all events →
| Timestamp | Since previous | Game | Manuel Magalhães's comment |
|---|---|---|---|
| Dec 18 17:22:00 | ONE AT A TIME. PICK WISELY TO PROSPER. | good use of the theme and the game's message about social pressure was conveyed with success. the mood was well defined with the music and the graphics' agitation. | |
| Dec 18 23:52:00 | 6h 30m | Doomba | Nice game. Good mechanics and level design. |
| Dec 19 01:47:00 | 1h 55m | KOSMOTROT | Nice game. The movement feels great, and I found the graphics & the music adorable. |
| Dec 19 01:52:00 | 5m 00s | Batteries Not Included | Well done game, I liked each of the robot's skills. |
| Dec 19 01:58:00 | 6m 00s | Some Day | I loved playing this. I like the lack of a direction, as it makes exploring more enjoyable. |
| Dec 19 15:33:00 | 13h 35m | Loops of Fate | I've enjoyed playing it. The game starts to feel a bit laggy on more complex levels but no problems aside from that. The main mechanic is pretty clever. |
| Dec 19 15:48:00 | 15m 00s | BOIDCAK | Great game. I liked the colorful artstyle and character design. |
| Dec 19 15:49:00 | 1m 00s | Give Me A Hand | Cool game. Creative use of the theme, hands down (hehe :p). |
| Dec 26 17:39:00 | 169h 50m | CodeKube | I like the concept. I also like how it uses a scripting language that exists outside of the game. (Unityscript) |
| Dec 26 17:59:00 | 20m 00s | Static Room | The graphics could have been better, but I liked the concept. |
| Jan 4 16:15:00 | 214h 16m | One Jump | Your interpretation of the theme was original, although I would have liked to see more polish even if it's a 48h entry. (like no wall sticking or having to use the mouse to retry a level, more visual flair, etc.) |
| Jan 4 17:56:00 | 1h 41m | Shine | Cool game. I liked the orb's moving mechanic. |
| Jan 4 18:01:00 | 5m 00s | SUPERBLADE | Great game, I like the tile-based mechanics. Ace graphics & animation, too. |