Foon → Ludum Dare Explorer → LD24 → Feedback comment stats → Manuel Magalhães
Feedback comments for LD24
Manuel Magalhães's games and stats for all events →
| Timestamp | Since previous | Game | Manuel Magalhães's comment |
|---|---|---|---|
| Aug 27 11:52:00 | Deerfeast Tribe | Nice game. I think the shot penalty should have been better explained in the game. The shooting keys were really interesting, never saw a game doing this but it feels nice. The sound is good and the graphics are great. :) | |
| Sep 15 21:27:00 | 465h 35m | SURVIVE | The concept is cool. It doesn't have much design on it aside from draining health from other organisms and create new ones, but there's potential for a full lenghted game. The graphic style is nice. |
| Sep 15 21:37:00 | 10m 00s | Karyote | The concept is nice, but it should have been more challenging imo. The graphics aren't fancy, the particles were nice though. The sound effects are alright but the music loop was a bit tiring. Overall while it has some flaws it's a solid compo game. :) |
| Sep 15 22:06:00 | 29m 00s | RE-evolution: The Legend of Hopper | The graphics are nice, but the combat is a bit underwhelming. It takes too many hits and it doesn't feel engaging for me. Trowing spears feels somehow cool, though. :p I also like the mood of the game. |
| Sep 15 22:31:00 | 25m 00s | Diverge | Well done game. The power ups were pretty cool and the graphics were adorable. The easter egg was nice too. ;) |
| Sep 17 18:07:00 | 43h 36m | OF SPECIES | Nice graphics. The fast thinking PnC element was cool as well. :) |
| Sep 17 19:02:00 | 55m 00s | FLOWERBOT | Very good game. The upgrade mechanic is well done and it's fun to explore the place. I'd just recommend to saturate all the objects as to stand out from the background (or desaturate the background), but the graphics are still well made. |
| Sep 17 19:10:00 | 8m 00s | Shit! It's evolving | The premise is interesting but I think the one-kill death wasn't the best decision. Because of a slime that was hiding in a corner I had to pass all the initial empty corridors again. |
| Sep 17 19:18:00 | 8m 00s | Dawn of Dimension | The concept was cool, but the 48h version had some stiff physics. This was solved on the post-compo version, though. |
| Sep 17 19:29:00 | 11m 00s | Adventures of Hermanni | I found the part when the guy "grows" in size hard to control but it's a solid entry. |