Foon → Ludum Dare Explorer → LD28 → Feedback comment stats → Ras Lyon
Feedback comments for LD28
Ras Lyon's games and stats for all events →
| Timestamp | Since previous | Game | Ras Lyon's comment |
|---|---|---|---|
| Dec 17 04:43:00 | Find Santa | I like the drawing style. But a little more walk animation and interaction would be nice. Scarry Christmas! | |
| Dec 17 08:46:00 | 4h 03m | You Only Have One Color | Very cool. Great economy of style, theme, and mood etc. Cool music too. But it's not quite done? The music would cut out part way, and I'd get to the end of the stage and nothing would happen. I thought the controls could be better. I could not remember which color was mapped to which button. The zombies may be a little too fast also. Or maybe have them at different speeds so that they don't bunch up like that. BUT! There's an ineffable quality to the piece, it's very cool. |
| Dec 17 08:52:00 | 6m 00s | Finding Serenity | Wow. I don't really care for Joss Whedon, so I didn't know what to expect. But I appreciated the games sense of humor. |
| Dec 17 08:57:00 | 5m 00s | Pillage Rush | Great art, and the mechanics played really well too. But the concept was weird. Am I trying to avoid girls and get further to the village to get the best one or something? I can't control which one I pick up. Shows promise, lots of talent! |
| Dec 17 09:01:00 | 4m 00s | one.job:survive | It feels so good to control. Real classic fun. But what is the 'only one' theme? |
| Dec 17 09:09:00 | 8m 00s | Awareness | Congratulations of tackling a mature topic. The music and art was nice. |
| Dec 17 13:07:00 | 3h 58m | Pilot's Last Stand | I don't know why they ever gave me the missle! I fly like I'm coming out of a comma. There is so much right going on in this game, so the down sides are that much more stark. I wish I could see more of the environment and not just the inside of the ship. I also found the control frustrating. I guess I'm a inverted guy. Still, really impressive! |
| Dec 17 13:40:00 | 33m 00s | NUCLEAR | Very good effort! But, I had to turn down my mouse sensitivity because the camera was out of control. Also I tried several times, but couldn't get past the fallen barrels. But excellent environment, mood, theme, and sound! |
| Dec 18 11:37:00 | 21h 57m | Bermuda | Very cool! Great music, graphics, and mood. I wish I could speed up or skip the intro. If you choose the wrong person, it should just let you choose someone else right away. Also, because the way it was worded, I thought I was choosing who would live. So I was surprised! It'd also be nice to see them die...right? |
| Dec 18 11:42:00 | 5m 00s | Dinosaur Rush | Retro goodness! I dominated with the multi-shot! I wish that enemy bullets were easier to see. When I start to think of constructive criticisms, I have to remember one guy did all of it!! Then it's super impressive! |
| Dec 18 11:49:00 | 7m 00s | Ultimate Wish | Wow, my first impression was that this could be a paid game. But I ended up getting frustrated early. It's a really fantastic concept, the kind of thing I've daydreamed about before. But the movement of the ball is a little too unpredictable. Still... wow. |
| Dec 18 14:01:00 | 2h 12m | Humanity's Last Hope | My Hi-Score: 19400 <br/> <br/>Simple but fun. Thanks for the game! |
| Dec 18 14:27:00 | 26m 00s | One Blue Marble | I'd like to play it, but I couldn't figure out how to run it.. :^( |
| Dec 18 14:30:00 | 3m 00s | You only jump once | Huh, wild. I'm just amazed by 48 hours entires... |
| Dec 18 14:42:00 | 12m 00s | Ballkeeper | Wow... 48 hours? This is excellent. Solid, all the way around. Thanks for the game! |
| Dec 18 14:50:00 | 8m 00s | One Door | Hah! Neato. The sound is really nice. |
| Dec 18 14:54:00 | 4m 00s | Ultra Volleyball Impact | Wow, I'm impressed. But why does the other team get two players? It's hard enough, huh. |
| Dec 18 15:10:00 | 16m 00s | Cavern Crawler | That was neat. I think I got kinda far. I think the cavern was a little big. Sometimes is was neat to be walking down a long hallway towards the light, other times I was left wondering "how much further?..." I felt a sort of dialogue between creator and player, I enjoyed getting items and seeing how they'd be used. Thanks for the game! |
| Dec 18 15:18:00 | 8m 00s | One Arrow Guy | Oh wow, that was essentially perfect. I was really into that. Kinda felt like I was playing the Last of Us or something. Looked great, played great, the only thing I can't give full marks to is sound. Very cool. |
| Dec 18 15:26:00 | 8m 00s | Moments of Paranoia | Was that a game? I think it was more like a neat cutscene. Definitely intriguing with great music. |
| Dec 18 15:35:00 | 9m 00s | Red Christmas | Aww man... What a terribly sad scenario... It's a really solid experience for what it is. But, man it's sad. |
| Dec 18 15:45:00 | 10m 00s | Crystalline | That was cool. I'd like a larger stage, and does it repeat for every level? It took me awhile to realize that you need to destroy the base. I like how there are different goals you have to think about, and mecha is always cool. |
| Dec 18 15:50:00 | 5m 00s | No Mistakes. | Hahah, I love this. Super hard because I don't have a number pad. It's like the typing games we'd play in Junior High. I think words would be more accessible than numbers. The design is fantastic, in one look you understand the scenario. COol! |
| Dec 18 15:55:00 | 5m 00s | Bowerbird Quest | Ha! I love the idea! Really great color and design. |
| Dec 18 15:59:00 | 4m 00s | Cure the infected! | I like the general idea, needle in a haystack, right? |
| Dec 18 16:02:00 | 3m 00s | The Great Quest of Internship | I wish I could play this, but me have no PC :^( |
| Dec 18 17:05:00 | 1h 03m | Earth | I wish I could play this, but I'm a Mac user. We both went for the Only One Planet theme. |
| Dec 19 12:44:00 | 19h 39m | Poker Fight | Neato! Lot's of potential there. I wish I could have full hit points between battles. I had a hard time understanding the Attach/Defense screen at first, and I wish I could most cards after setting them down (even if you can't switch them between Attack / Defense) still, very novel and cool. Would be excellent multiplayer! |
| Dec 21 02:38:00 | 37h 54m | Gasha-power | Very nice. It played very slowly for me. Maybe my browser? It's good, but maybe too similar to other professional games. Novelty is important for smaller games. |
| Dec 22 08:43:00 | 30h 05m | One Sky | It's a cool entry. It's similar to mine in theme. So it's fun to see how we fleshed things out differently. I would like to have more clouds, and more kinds of controls. But I can't really say anything, and you'll know why after you play my game :) |
| Dec 23 06:05:00 | 21h 22m | LoneStranger's YOH1B | Heheh, that's kinda fun. Lot's of room for expanding on it. I appreciate that everything is generated randomly, but it would be fun to see some stages that were a bit more planned. I think an over-the-shoulder like view would make it more exciting as well. Still, it's neato! |
| Dec 23 11:23:00 | 5h 18m | A Night on the Express | Really really solid. More than I'd hoped for. I don't usually go in for these kinds of games, but the mood was excellent. Still, I wish it was a little more guided, kind of felt like I was wandering aimlessly, and just spent my accusation as soon as I got tired of playing. Still, super cool for what it is! |
| Dec 26 15:56:00 | 76h 33m | Mother Love | Very cool for what it is. You could definitely take it a lot farther too. I wish I could rate you on controls, because I found it a little frustrating ;^) a hover ability would be great, because the jump was hard to manage. But I love the theme of throwing the baby to defeat enemies, it really tied into the theme well. Thanks for the game! |
| Dec 27 13:15:00 | 21h 19m | TITAN SOULS | Neat, but yeah too hard. I wish the design were a little tighter, for such sparse graphics maybe less scale would be appropriate. It's all so well made, with great sound and controls. But, it's somehow lacking in the fun factor. Having to stop and be delayed for both shooting and summoning is little weak. Sorry to be so harsh, it's just that this really is a great project! Thanks for the game! |
| Dec 27 13:20:00 | 5m 00s | Jump Chip | Neat, I like how much the concept has been developed in both the gameplay, narrative, and setting. Great quality all around. It seems like a game they would have on lumosity.com or something. It's really difficult to control both at the same time. It's funny that the theme is you only get one, because we've got two! Great quality. |
| Dec 27 13:28:00 | 8m 00s | YOGO RocketFist | Wow, you make us all look bad! This is really high quality! Thanks for the great game. |
| Dec 27 14:43:00 | 1h 15m | Starbeard: The Curse of the Space Whales | That's fun, I like the bouncing of the harpoon. I wish I was better at judging how it would bounce. Like a trajectory guide or something. Fun! |
| Dec 29 23:32:00 | 56h 49m | Elves' Eve | Thanks for the Christmas-themed game! I love knocking over the tree. The difficulty is pretty steep, but love the charm of this game! |
| Dec 29 23:35:00 | 3m 00s | Button"Space" | What a strange experience. Just mash on space bar repeatedly right? Wow, you only get one... button! I don't think you need the other arrow icons. Because the action hero just kinda runs on auto. |
| Jan 2 08:36:00 | 81h 01m | Desperado | I wish I could play your game, but I don't have windows. :^( <br/>I'd thought about this concept, so I'm curious to see how it turned out for you! |