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Feedback comments for LD28
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| Timestamp | Since previous | Game | Gamelabbers's comment |
|---|---|---|---|
| Dec 17 08:46:00 | ONE POP | It cool! And the graphics are cute :) The randomly dropping cubes are a bit of a killjoy though, or... I'm just a noob and haven't found a way to get around it yet :D Tutorial is very clear. | |
| Dec 17 08:59:00 | 13m 00s | YOGO Submarines | The dual earplug thing is amazing, cool idea. Although I must admit that it's pretty tough to learn (for me at least) Colour scheme is really nice retro though. Reminds me of playing battleships, but with sound! |
| Dec 17 09:38:00 | 39m 00s | Blind Ball | Haha, cool! I cannot believe i felt sooo proud to get the ball in the goal. Of course there are a lot of improvements to be made, sound, music, azerty/qwerty switch that also works on a mac, textures on ramps and a win screen. Still, playing this makes me feel like a tiny kid running around with a giant ball. nice! (daring use of comic sans!) |
| Dec 17 10:05:00 | 27m 00s | Tank Blast | Real tough cookie to crack in 48 hours! hats off :) User interface is nice and clear, and a lot of fun to blast tanks. Ground collision is a bit iffy (i keep doing summersaults), improved ai, materials/texturing, music, smoke effects would be an improvement oh, sorry feature creap, awesome for 48 hours, seriously! |
| Dec 17 10:35:00 | 30m 00s | Solid Heart | Throwing your heart at your enemies, poetic :) as mentioned by others... controls are slippery, I guess that's what makes it challenging, if not a bit frustrating. Some music would greatly improve the game though! |
| Dec 17 10:53:00 | 18m 00s | Cat Gentlemans Play: Insult Spinner 10 Cents | Awesome :) I like the glove slapping physics, waiting to drop to the correct position for full slapping impact. Not very realistic, but then again... a tiger fighting a cat in waistcoats... shooting eachother, totally sweet. The only real critical point I have is the choice of pantaloons! :P |
| Dec 17 14:35:00 | 3h 42m | You can only get peace | Nice and relaxing, like the effects during the meditation. My workrave wasn't happy though with the constant button press :) |
| Dec 17 15:11:00 | 36m 00s | Single-Shot Space Hero: Adventures Through Time and Space; Encounters With The Green Worms of the Edgeworth-Kuiper Belt Planetoid Quaoar | Like the one bullet reflect mechanic, really hard to play though. |
| Dec 17 15:37:00 | 26m 00s | ONE COLOR | Nice, feels good, nice pacing and challenge level. I like the (almost) endless nature of the backward leveling |
| Dec 17 15:49:00 | 12m 00s | Berathen Jam | Nice, good replayability until you get all the games right. |
| Dec 17 17:23:00 | 1h 34m | Darkest Friday | Looks really polished. Nice gameplay! |
| Dec 17 17:49:00 | 26m 00s | Triangle Shooter Gather Level FTW XX ! | Pretty random, but it works. Didn't get any further then level 9 after a few tries. |
| Dec 17 18:08:00 | 19m 00s | The Last Bullet | Sweet game! cool idea that you skavenge your bullet from the robots :) Farting jumps and dr who reference is superfunny. |
| Dec 17 18:17:00 | 9m 00s | Imposter | Cool, simple :) I like the way you have to ask your questions in a way that you think the answer will give away the imposter, also shooting in the middle when I don't know the answer is a pretty effective interrogation technique, right? :D |
| Dec 17 18:58:00 | 41m 00s | Earth Prime | I saved the world! Music is very nice and ambient, could do with a little bit more variation... although for 12 hours, pretty impressive :D user interface is very clear, and the help function got me to scratch my head (in a good way!) You know... trying to fight the urge to bash buttons at random till I win, very nice. |
| Dec 17 19:01:00 | 3m 00s | Game of One | You made me lol, and... you only get 'one' star :P |
| Dec 17 19:24:00 | 23m 00s | Rick McSlick | the great green boss WAS nice... :) hats off for the Dr. Strangelove reference, although the colour of those heels... reaaally? :D |
| Dec 17 19:41:00 | 17m 00s | Thrust Issues | Excellent use of the theme :D fun to play (totally love how the eyes keep looking upward!) |
| Dec 17 19:59:00 | 18m 00s | Orchid | Good game! Not entirely sure what it has to do with the theme, but the replayability is awesome, the music is awesome, graphics are sweet... so who cares :) aaaargh I want to win this game now! |
| Dec 17 20:31:00 | 32m 00s | Love or gold | I agree with Alink. Shooting from above to protect your guy on the ground is totally cool, jumping would make it a lot easier :) |
| Dec 17 20:41:00 | 10m 00s | Trouble In Town | Ahhhh getting cornered when those blue punks are creaping up to you is pretty scary... ah ah ahhhh, cool intro sound :) |
| Dec 17 20:52:00 | 11m 00s | Frontier To Nowhere | I am! that is some exceptionally nice pixel artwork :) |
| Dec 17 21:59:00 | 1h 07m | A Trip To The Moon | Playing this is the perfect activity, after a weekend like this :) |
| Dec 17 22:29:00 | 30m 00s | Moon's quest | I'm well impressed!! Huge amount of work. If you want to continue developing the game... and you're looking for some ambient easy going music, contact me anytime :) -Mark |
| Dec 17 22:41:00 | 12m 00s | You Only Get One Chance | No replay?! You sir/mam, are an evil genius :) The colour gradient on the character is really nice, I also enjoyed shooting barrels. I cannot wait until you make a new game, to have one go at :P |
| Dec 17 23:03:00 | 22m 00s | Zombie Apocalypse | Nice game! Artwork is amazing, and I do love the fact that you have to stay close to the bullet to get zombies close to it and die, risky :) nice gameplay, nice mood! |
| Dec 17 23:15:00 | 12m 00s | Dream forever, live once | Wow quite a challenge there... procedural music? changing tempo? Perhaps you could fake it with different fixed tracks, turning volume on and off whether you hit or miss a button? That way you have more control over the overall song and I think it might sound better. (graphics are NOM) -Mark |
| Dec 17 23:35:00 | 20m 00s | You Only Get One | Camera facing sprites, classic! Really nice environment, good 2D artwork. All it needs is some dark jazzzz... and a nice murder to solve :D |
| Dec 17 23:40:00 | 5m 00s | Schrodinger's Kitten | So changing does improve your chances, right? First you have a 33% chance, 2nd time a 50% chance to get it right... or did I make a logical error? :) |
| Dec 17 23:47:00 | 7m 00s | Light Escape | It's Pixar gone darrrrrk. The 2D animation is wicked, I would love to squish those nasty little snipers :) Music really adds to the whole mood, especially after your bulb's gone :D excellent stuff! |
| Dec 18 00:00:00 | 13m 00s | One Torch | Wow. Modeling, texturing, rigging, animation, collision, pathfinding... very impressive! cool voices/ambient soundscape! You start really feeling for those fellows you have to leave behind on a pressure plate... in the DARK muahahaha ;) |
| Dec 18 00:09:00 | 9m 00s | Spee the Sperm | Spee is cute :D Very nice 2D artwork! Line thickness, colours... totally awesome :) |
| Dec 18 00:12:00 | 3m 00s | Penguins Gone Mad | Exploding arrows... yes! |
| Dec 18 13:21:00 | 13h 09m | Speck | I like the minigame of making your own shape with the specks :) |
| Dec 18 19:44:00 | 6h 23m | OneChance | Cool idea, music and sound effect! I didn't really like the constant jumping and it was pretty difficult to move around. At the error I got a write error, but maybe that was because I opened it right out of the zip file. |
| Dec 18 19:57:00 | 13m 00s | Pixel Factory | At first I closed the game because I did not understand it, but later when I tried again I got the hang of it and I like the idea of this game! I am inspired! :D next time some tooltips would be helpful though :P Also, you could have made this into the "you only got one" theme by limiting the player with 1 minute or 1 quarter of an hour. or by adding a story that you have a mean boss and he tells you that you only have 1 "day" to make profit for the company, otherwise you are fired. |
| Dec 18 20:03:00 | 6m 00s | The Zombie Skull Seeking Bullet | Ohhh nice! I like it :D looks quite good and feel juicy! Nicely done. Interesting and challenging mechanic, the orbiting bullet. Well done! |
| Dec 18 20:09:00 | 6m 00s | 1Px@At | Simple, fun! Didn't expect this when looking at the start screen. start screen is ugly imho, but the simple style in the game itself is cool :) The game progresses a bit slowly though. |
| Dec 18 20:41:00 | 32m 00s | Wilhelm's Escape | Haha great game. One of the best entries I have seen so far. Awesome graphics and mood. Very funny too! Very polished. Great solution to turn off the lights in order not to have to animate those death scenes. <br/> <br/>I liked how random everything was, but on the other hand it was also the problem with the game. There was hardly any logic involved. Only some actions were logical, most wasn't. For instance: getting a lever with a soda can? :P right xD |
| Dec 18 21:28:00 | 47m 00s | Ultimate Wish | Awesome graphics, cool animation, cool concept :) too bad that there is no sound and not more levels. Great that you got collisions working! |
| Dec 20 11:49:00 | 38h 21m | SUMMONING ONE | Nice game dude! I like the animations and the different attacks. The font was a bit unreadable and the locking of controls was slightly annoying. But other than that: nice! :D |
| Dec 20 12:06:00 | 17m 00s | Dodgy Ball | Dude this game is EPIC!! Laughed our asses off while playing!! I am inspired :) |
| Dec 22 09:56:00 | 45h 50m | My Old Kentucky Home | The combination of text and song is amazing. You're right, the shaky quality of the recording does really add to the sense of insecurity you feel for the protagonist. I must add you do have a lovely voice. The story is well written... Glad I stumbled past your postmortem. Thank you! |
| Dec 22 10:56:00 | 1h 00m | Nero Is Falling | A 2 man team?! incredible :D I love the faces... very well done. <br/> <br/>The music, don't get me wrong, is really nice and ambient. And the sound is a perfect match for the pixel art. I love the subtle breathing in the background!! Although I am sure there are ways you can use the music to add a sense of urgency an claustrofobia, like the first Descent game. It's a bit more up tempo and has a nice beat to keap you sharp. Although, for a logic game... perhaps ambient is not such a bad choice after all :) And, yeh look at who's talking, I did the music for a game where the house is on fire, probably the most laid back track POSSIBLE :D |
| Dec 22 16:12:00 | 5h 16m | One Pesky Yellow Orb | Love the architecture. The building designs are really nice and so is the lighting. Lag is a bit frustrating though, I guess you could get the polycount down by using normal maps and textures, but then we're not talking about a weekend anymore... :) |
| Dec 22 16:25:00 | 13m 00s | One Chance at Success | I do think there should be a lot more games where you can actually see the collision box of your character. This way you can make a very calculated choice, when to jump. And yes, not being able to find the SUPERPENCIL (lol) is kinda special :P ah, yes putting 'J' in your tutorial is probably a good idea, as are checkpoints for respawning, as is adding awesome music and sfx and an MMO world... ooooh featurecreap, sorry. Nice effort for a game made in one weekend! |
| Dec 22 16:39:00 | 14m 00s | Drone! | Reminds me a bit of Beneath a Steel Sky... gorgeous graphics. Looking forward to seeing the finished game!! :) |
| Dec 22 16:43:00 | 4m 00s | Smash Marshmallows | Hahahahahaha, smash smash smash get off me!!!! Excellent, I rarely have a game make me feel so claustrophobic and panicked. Nice! Let's smash some more evil little mashmellows. Merry Christsmash! |
| Jan 6 09:24:00 | 352h 41m | Metal Track | Tree two one staaaaart! Cool, I loved the metal-(sound)-track, artwork is good too. If you'd continue on this game... I'd love to have chainsaw tracks for melee and a lot of blood splatter :D |