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Dining Philosopher

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TimestampSince previousGameDining Philosopher's comment
Dec 17 17:59:00 Captain Younkin's Quest Indeed, our game is quite similar to yours! It seems you did the planning better than we though and in 48 hours :O, we also intended to have a minimap, harbors and upgrades but we spent too much time debugging javascript - still rookies at that...
Dec 17 21:04:00 3h 05m Monochrome Nice game and concept! It was really hard, since the game is not very forgiving. ;) I frequently got stuck inside the walls. An indication where the next blocks will be would help a lot. Good work though!
Dec 17 21:18:00 14m 00s The Lone Tower Nice twist on tower defense! At first the mouse seemed to be lagging, but now I see that the red dot indicates the cursor, and that when you move the cursor over the roads, that the tower won't follow. It would be better if the tower would always be placed at he closest possible position to the cursor. <br/> <br/>By the way, thanks for playing our game, but you played a premature version of the game (2 hours before the jam deadline). Maybe you want to check out the final version. :)
Dec 18 23:31:00 26h 13m You Only Get One Limb Wow, really good game! Fits the theme really well. Like many others, I got stuck in the screen schot level, and retried several times after I fell down. But eventually I gave up since it costs some much efort to move with just one limb. ;)
Dec 19 09:33:00 10h 02m Javel-ein Whaha I had the *exact* same idea! Went for a pirate game with only one cannonball in the end though. Unfortunately I'm on Linux too, so can't play. Judging (not rating) from your video, I would recommend using different sounds, especially for jumping.
Dec 19 09:44:00 11m 00s Iron Chef Dorm Reminds me of WarioWare, quite funny. The minigames could be more diverse though, and the spreading butter part is kind of boring. Good graphics though, and I like the retro music.
Dec 19 18:17:00 8h 33m Backwater Rider Doesn't work for me, with Chrome on OSX. Getting stuck after the dialogue as well, with a yellow dot in the center of the screen.
Dec 19 18:39:00 22m 00s Rewind I was surprised I only needed one slow curse, turned out I had enough speed boosts. It would be nice if the player had some say in how fast he's going, so that it doesn't depend purely on what upgrades you have. Otherwise great game!
Dec 19 20:03:00 1h 24m Charon Simple game, reminded me a bit of four scepters by Benjamin, in LD26. I like figuring out this kind of puzzle (even if in poorer games it turns out to be a waste of time). This one was quite nice, I wrote down the Latin in different rooms to solve it and could even translate some of it. No idea whether I was supposed to do anything with the cyclops though. <br/> <br/>Is there a hidden meaning to the Latin or is it just for the atmosphere?
Dec 19 21:42:00 1h 39m A Precious Arrow Whoah, four scepters hard! I had to restart because I already spent my arrow when reaching the cyclops, but on the second run I found the second ending. Except for one clue and an earlier observation it would be very hard to find. <br/>Great game from you as usual, beats me how you managed to make it in 48 hours. Magnifique!
Dec 20 19:19:00 21h 37m The Stingy Chef Haha I liked the way the chef rotates when he moves up or down. Sometimes multiple kids get stuck in one place, which makes it impossibleish to finish it. It would be nice if they tried to avoid eachother, and to have audio.
Dec 21 12:21:00 17h 02m Rick and The Ghost The graphics look very nice, but they are loaded after a level starts. It would be nice to see which things you can click, for example by changing the cursor or highlighting the object. The game doens't look finished yet, but it has some potential. :)
Dec 29 16:51:00 196h 30m Tumbling Towers Nice game. :) It's quite addictive, and the music is good too! Sometimes the friction acts a bit funny, but otherwise, good job!
Dec 29 17:35:00 44m 00s Beep Boop. Where will it go? Nice puzzle game! It took me a little while to realise what I had to do. I could use the same solution for many of the first levels... The sounds are very nice. :)
Dec 29 20:16:00 2h 41m One Breath Indeed, you first have to find out the controls and get used to them, but otherwise this is a very nice game! It's quite addictive. :) The graphics are nice, and you used the theme in an original way. :D
Jan 6 19:09:00 190h 53m Darkest Friday Nicely polished! I like the polygonheads. Comments: it's quite easy if you can touch type, it could have used an explosion if you lose. Also, the number of words is very limited, which made it easier as the game went on, but also gave a sense of accomplishment through learning.
Jan 6 19:17:00 8m 00s One Shoot Got to level 9, by which time the particles had given me a headache. The game is too much based on luck in my experience, and simple trial-and-error.
Jan 7 12:29:00 17h 12m Rude Bear Resurrection Awesome awesome awesome! Such a cool concept and great that you could implement it. My only suggestion would be to add spawning points, it gets annoying that you need to do the first part again and again, especially since you have to wait for the guard. As you said this is intentional, but I think it would be better to limit the player's lives and replenish them over time (one life every 3 mins or so, 10 lives max). I guess this would be hard to do within the LD time limit though... <br/> <br/>Would have rated this very highly as well if I had seen it earlier ;-)
Jan 7 12:59:00 30m 00s TITAN SOULS Breathtaking! Especially the overworld music and the stone golem's, which reminded me of Tarantino. Having played enough Zelda, it was quite easy to figure out how to beat the bosses but still fun. Too long and uninteresting walks there though. <br/> <br/>Congratulations on #1!