Foon → Ludum Dare Explorer → LD28 → Feedback comment stats → auto_suggestion
Feedback comments for LD28
auto_suggestion's games and stats for all events →
| Timestamp | Since previous | Game | auto_suggestion's comment |
|---|---|---|---|
| Dec 16 04:28:00 | The Black Lighthouse | Amazing graphics and mood. The music fit really well with the atmosphere. | |
| Dec 16 05:32:00 | 1h 04m | Trick Shot | Concept of the game is really simplistic and innovative. Satisfying point-gain sound effects, well done! |
| Dec 16 05:34:00 | 2m 00s | CORPSE EXPLOSION | Innovative idea. Movement scheme could use some smoothing. Great work! |
| Dec 16 05:38:00 | 4m 00s | parallelsync | Good job on the procedural generation! Really cool puzzle idea. |
| Dec 16 05:43:00 | 5m 00s | You Only Get One Nap | Really cute game. Love the level design and concept. The platforming mechanics could use some work, but this is impressive in the amount of time that you had. |
| Dec 16 05:53:00 | 10m 00s | Unibrow | Fun, engaging. Innovative perspective mechanics! |
| Dec 16 05:55:00 | 2m 00s | YOGOB | This game could use better explanation of mechanics. |
| Dec 16 05:59:00 | 4m 00s | Shadow Night | I totally got scared of the black ghost. It can only scare me so much though. |
| Dec 16 06:04:00 | 5m 00s | Disgruntled Employee | Engaging storyline, non-buggy mechanics. Things work well. |
| Dec 16 16:55:00 | 10h 51m | Dirt Cheap Dungeon | Solid game! Well done on staying true to the theme, it's certainly appropriate. The game rewards me when I've done something right, and whenever I don't feel rewarded, it's my fault. That's a good sign. Engaging, challenging, charming! |
| Dec 16 18:21:00 | 1h 26m | Clicky Blocks | I like that you took a jab at persistent world multiplayer! It's certainly more fun with friends. My only gripe would be that I wish I could have some indicator which blocks belonged to me, and which I can't interact with. |
| Dec 16 18:26:00 | 5m 00s | DISTANT WORLD FOR THE BOTH OF US | Art is amazing, as usual. Really liked the shooting effects. Unfortunately a fatal bug prevented me from getting too far. |
| Dec 17 04:23:00 | 9h 57m | Darkest Friday | Loving the art style! I wish there was more word variety though. |
| Dec 17 23:46:00 | 19h 23m | Nero Is Falling | I had a vague idea that I was trying to find out which crew member was lying about whether or not they contributed to some crash. I wish I knew what to do, though! It seemed like a lot of effort was put into the mood. Very spacey. Liked the mood a lot. |
| Dec 17 23:52:00 | 6m 00s | Cellar Rush | Awesome pixelated dark dungeon crawling goodness. Good job! |
| Dec 17 23:55:00 | 3m 00s | Gravidude | Really simple concept! Quite addictive. |
| Dec 18 00:02:00 | 7m 00s | Fort Meow | This looks like a major success! The polish is unbelievable in such a short period of time. Features a really nice, innovative control scheme for placing objects. How can anyone not love the game concept!? |
| Dec 18 00:20:00 | 18m 00s | Peaceful Greeting | I loved the sort of puzzle-solving in this game! The language is well-designed and had me drawing alien symbols on scrap paper. I felt a bit crazy, like when I was trying to solve puzzles in FEZ. |
| Dec 19 05:53:00 | 29h 33m | Cmdr. Yogo | End-of-round dialogue got a bit monotonous, but otherwise a very unique and addictive game! Great work :) |
| Dec 19 06:03:00 | 10m 00s | Digital Toilet World | This game reminded me of a game I used to play when I was really little. It was called Digimon World; you'd have a Digimon follow you around, and sometimes it had to poop. I loved that game so much. Anyway, nice job! Solid piece of work. |
| Dec 19 06:17:00 | 14m 00s | The Superior Resolution | I seem unable to die. I'd go as far as to say that this game would be perfectly executed if only there were more variation in gameplay. Then again, I can understand working under the limitations of one pixel. Thanks for that outside-of-box experience! |
| Dec 19 18:12:00 | 11h 55m | PixelSurgeon | Yay for Game of Life! Great concept, I felt scared and panicked the whole time. |
| Dec 19 18:21:00 | 9m 00s | Seven Eagles, One Lantern | Great puzzle premise! Amazing graphics, music, mood. Never did I feel frustrated, but rather motivated to continue looking for more golden eagles. You nailed the difficulty level! It was both fun and challenging. |
| Dec 19 18:25:00 | 4m 00s | VELOCITRON | Wow, that was the most amazing game I've played all LD! Addictive, beautiful, and not buggy at all! Amazing work. |
| Dec 19 18:31:00 | 6m 00s | Atop A Dark Mountain | I have to admit, the quotes were pretty funny, however irrelevant. Gameplay was solid, good job! |
| Dec 19 21:47:00 | 3h 16m | Touch | Extremely touching, and I don't mean to make a pun. It was especially wonderful when I saw the beautiful crisscrossing blue and white paths that I created myself. |
| Dec 19 21:53:00 | 6m 00s | Medieval Combat | Interesting concept. Had trouble controlling troops to a finer extent, but overall a very solid engine and game. |
| Dec 21 02:42:00 | 28h 49m | Monocraft | Solid controls, awesome music, fun concept! |
| Dec 23 03:50:00 | 49h 08m | 0RBITALIS | Addictive, simple concept. Good job! |
| Dec 23 23:37:00 | 19h 47m | Loop Desert | Control of time was the crucial discovery. Once I understood that, I was led on only by the hope that whoever designed this game had left a reward for surviving so long. Lo and behold, my patience was rewarded with water. I enjoyed that initial discovery. |
| Dec 25 08:57:00 | 33h 20m | Handle with care | Great thinking with the theme! You really do only get one key :( I had a lot of fun playing this game. The level design is plentiful and impeccable. I also made a game involving keys, but it's quite a different concept ;) |
| Dec 27 20:33:00 | 59h 36m | TITAN SOULS | Amazing art and world. Very immersive and cohesive. Engine was solid, of course. |