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Feedback comments for LD28
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| Timestamp | Since previous | Game | Alex Rose's comment |
|---|---|---|---|
| Dec 17 03:05:00 | Save One For The Kids | #OVERKILL | |
| Dec 18 23:12:00 | 44h 07m | Tiny Thor | Awesome game man, the hammer is a cool idea. If you did a post compo version it'd be nice to have better control over the hammer (e.g. mouse controlled launching), but it fits the levels just fine how it is. <br/> <br/>The music was sweet too. Good job. |
| Dec 18 23:28:00 | 16m 00s | Protoport | Really cool idea guys. The level random generation is a really cool feature, and I think it's fun you gave the option whether to retain your momentum or not. <br/> <br/>In regards to the "Fishmaster" section, was that a reference to the old Wishmaster Misheard Lyrics video from Kewen in '06? |
| Dec 19 00:49:00 | 1h 21m | Poker Fight | Pretty cool concept. I thought I'm pretty sure I lost when I had a straight though (A, K, J, 10, Q) in the Attack section. Said I had junk. I'm not sure if that's just me being a moron and failing to read properly though. <br/> <br/>Managed to beat the first guy! (On my second playthrough. At first I didn't realise what was the attack panel and defense, but then I reread on the start menu). <br/> <br/>Pretty fun. I like card games because they're bound to be fun. Like, you can't not understand how to play if you understand poker, so it's enjoyable. <br/> <br/>Nice one. |
| Dec 19 01:19:00 | 30m 00s | You Only Get One Worker | Was a pretty fun idea, wish there was a way to speed up gameplay though. <br/> <br/>I couldn't build the castle though. I eventually got to about 400 stones, counted up the number of stones left and counted up in my head, I don't think it was possible to win anymore at the point I was without running out of resources at so I gave up. :( <br/> <br/>It was fun trying to work out how much I needed of what and the best strategy though (just too bad I wasn't too good at it). <br/> <br/>I guess the correct strategy is get a well asap, the stonemaker's hut, then woodcutter's hut, over and over until they're level 7 or something and then get a castle? |
| Dec 19 02:53:00 | 1h 34m | Batteries Not Included | So you're "Sockhold"! Man, I'm so glad that your game is awesome! <br/> <br/>I enjoyed the art style right away. Like, you know how to work with what you've got and make it look good. The scrolling offset on the background, the wiggling on the robot, and the textures are all pretty big so you don't notice the wrapping. <br/> <br/>I really like the physics. Nice fast acceleration as you move off and slower stopping for a smooth halt. Jump physics are nice too. <br/> <br/>I love that you made so many abilities. It actually took me a couple of levels to truly understand what everything was (like, I hadn't realised the double jump was because of my backpack, but I knew it must do something, then on the level where you have to repeatedly swap round the different backpacks I suddenly realised that you could respawn the backpacks from those little stations, hadn't noticed that before). But that's more my idiocy than anything. <br/> <br/>Fun game, lots of tricky little puzzles and clever bits where you're like "Ha, I got through and I didn't even need a backpack", move forward and then you're like "Crap, I totally needed that backpack". <br/> <br/>And the tutorial area is nice and simple, just key presses. <br/> <br/>Impressed! <br/> <br/>No idea why that other guy even posted, either. <br/> <br/>Oh and by the way, I set up a new link that has a leaderboard, which you've topped forever: <br/>http://vorpal-games.com/rude-bear-resurrection/web.php <br/> <br/>I wanted to give you a trophy, but you don't have a profile I can access! <br/> <br/>Cheers. |
| Dec 19 03:17:00 | 24m 00s | Existence | I burnt the world tree. Like a boss. <br/> <br/>Great concept man, really enjoyed it. |
| Dec 19 19:31:00 | 16h 14m | Mr.Rect | I played it twice through to get all options. <br/> <br/>The only thing I'd say you could improve next time is.. make it so if they're already holding right and then jump, they will jump right, rather than having to press up and then press right. <br/> <br/>Also on the teleport level it wasn't immediately obvious to me to use the mouse. <br/> <br/>But other than that, cool first entry. Don't stop trying, keep going until you're awesome! |
| Dec 19 19:44:00 | 13m 00s | 868-KRAMPUS | Yuletide is ruined! I did see the end regardless of what you said! <br/> <br/>I would've enjoyed to be riding reindeer though. <br/> <br/>After I finished I continued to listen to the audio. So definitely a 5 for audio and humour rofl. |
| Dec 19 19:52:00 | 8m 00s | Biofuel | Really addictive game, immediately thought "Harvest Moon in space". <br/> <br/>Nice one man. |
| Dec 19 20:08:00 | 16m 00s | Elimination Protocol | Was the implication at the end that the room of robots were about to completely annihilate me? <br/> <br/>I like the portaly feel to the game. Really nice graphic style. Nice one. |
| Dec 19 20:13:00 | 5m 00s | Asteroids:Omega | Dude, awesome. <br/> <br/>When I booted it up I was expecting a shitty asteroids game. As soon as I realised I only had one bullet I literally out loud (I'm talking to someone on skype as I'm playing) "Oh my god this is awesoooome". <br/> <br/>I think the controls could be tighter, but well done for actually sticking to the theme. I've played so many "You only get one life" games that this is so refreshing. <br/> <br/>I'm not great at it though, but I still enjoy it. |
| Dec 19 20:18:00 | 5m 00s | Double Cannon | Ugh.. I died when the black accelerating ones appeared. <br/> <br/>But really neat little game. I enjoyed how I got double fire in my cannons just as things started to heat up. Good game design. <br/> <br/>Nice one. |
| Dec 19 20:22:00 | 4m 00s | Desperado | Dude, question: <br/> <br/>Did you use a 3D game engine for this or is it, as I suspect, a 2d game engine with a prerendered backgronund and some incredibly elaborate method for moving the bad guys and cursor as if it's on a 3D surface? <br/> <br/>Because if it's the latter, holy shit dude, that's fucking amazing. <br/> <br/>If not, oh well, it's still pretty fun :P . |
| Dec 19 21:49:00 | 1h 27m | Juggle | Funnily, I actually found insanity reasonably straightforward compared to the other two, just because I have less to worry about. On the other two modes I was mostly just moving my platform and not my man. <br/> <br/>Really fun game, I love multitasking games. <br/> <br/>Nice one. |
| Dec 19 22:08:00 | 19m 00s | A Ronin Heart | Dude, I can't believe I hadn't played this yet, this is AWESOME. <br/> <br/>The combat is so fluid and lovely! The blood splatter is awesome. The narrative is really cool, the music is cool too. Just everything about this is great. <br/> <br/>The only thing that grinded with me initially was how fast the camera turned when you switched direction, but I got used to it almost instantly and it turned out to be really useful. <br/> <br/>Very, very well made, polished, lovely. Physics are great. Superb. |
| Dec 19 22:39:00 | 31m 00s | Dumb Waiter | Dude, even the name was hilarious, I knew I could expect great things as soon as I saw this. Feels a bit Tony Hawksy. But in a whole different setting. |
| Dec 19 22:42:00 | 3m 00s | Caverns of the Curse of Greed | 404, but if you get it fixed can you leave a message on my page? This looks worth playing. |
| Dec 20 01:05:00 | 2h 23m | Nature's Howl | I played until the music stopped repeating! <br/> <br/>Dunno if it was possible to win if I kept going, but I had an army of foxes and rabbits and was pretty much unstoppable anyway. <br/> <br/>Really cool game, enjoyed it a lot. Nice one. |
| Dec 20 01:15:00 | 10m 00s | One Card Hero | Got 7400 after a few tries! Is that good? |
| Dec 20 01:19:00 | 4m 00s | Find the one 1 | Dude, this game is so awesome, graphic style is amazing. That's the dude from Pokémon Diamond, isn't it? :P <br/> <br/>I like how you added a little wiggle to him etc, and made him really work in a 2.5D style. <br/> <br/>My only complaint is.. I wouldn't personally have made it so it zooms in on you when you walk under doors, but the game is really cool. I guess you did that because the sprite wouldn't really fit on the door tiles very well otherwise? In which case, good design decision to get around the problem. Nice one. |
| Dec 20 01:37:00 | 18m 00s | blomster | Really lovely little platformer. Really tight physics, the lighting effects are beautiful, it requires a fair bit of thought to complete. I really enjoyed the flower bit at the end. Am I right in thinking it showed exactly the number of flowers I picked? <br/> <br/>Really nice ending too. I look the afterlife asthetic too. Good job man. |
| Dec 20 11:34:00 | 9h 57m | There's only one Earth | My first try I died scavenging for food on the second option. <br/> <br/>Second time I managed to win the game, woop. I have survived "for now" and got the final good ending :P . <br/> <br/>Good going man. Yeah, you needed a skip, but I get that that was an accident. <br/> <br/>You should try making a full text based adventure where you can type commands in. It's a really rewarding process. <br/> <br/>Hope you join in again next time! |
| Dec 20 11:38:00 | 4m 00s | A Snowball's Chance In Space | I defeated the aliens. A p-pow. <br/> <br/>I don't think it was that difficult to figure out where to shoot. The whole thing's symmetrical, so it was obviously going to be either the bottom or the top. <br/> <br/>The control scheme is cool. I enjoyed just flying around dodging things for a bit at the start. <br/> <br/>Nice one man. |
| Dec 20 11:44:00 | 6m 00s | Kittens for Science ! | Pretty cool game man, but Q and D, not A and D? Come on :P <br/> <br/>But anyway, after I changed that it was all cool. I would advise against making a section that is completely random at the end, but I really enjoyed the concept of trial and error to figure out what's ahead (and using kittens as your test subject amused me in light of the internet's ridiculous love of cats). <br/> <br/>Great GUI at the start too. Nice one. |
| Dec 21 03:37:00 | 15h 53m | TITAN SOULS | This should win. <br/> <br/>It's just fucking awesome. Visually, audio, the sheer scale of it, perfectly fits the theme, beautiful mood. <br/> <br/>Like.. this game has it all. It's also super hard too. Which I like. <br/> <br/>It's really late here now but I'm definitely coming back to play more of this tomorrow. Nice one guys. |
| Jan 6 18:55:00 | 399h 18m | XenoSerf | I completely forgot about Ludum Dare because of Christmas but I always intended to come back and play your game. And it's really cool! Graphics are lovely, great dialogue, great range of choices, music is funny. <br/> <br/>Yeah, sure, the controls could use some work. But overall great. <br/> <br/>Hit me up when the post compo version's done! |
| Jan 6 19:11:00 | 16m 00s | Spell | Really cool music, really cool game. Reminds me of Yu-Gi-Oh! (except very different). Enjoyed getting Boris with insane power. (I think that was his name anyway). Nice one. |
| Jan 6 19:20:00 | 9m 00s | LITH | This was really fun. My only qualm is that the mouse sensitivity is super high, I'd try and turn a little and turn huge, kept getting me killed. But it's really cool. Level design is great (although it's super hard to remember where I've been). The robot is scary as shit. The audio creates great mood. <br/> <br/>I'm going to come back and play this for longer once the competition is over. |
| Jan 6 19:28:00 | 8m 00s | Bugged Bot | There's something very Commander Keeny to this game. Really cool use of the theme, being able to use each ability only once. You should definitely expand on this if you get the time. Great idea. |
| Jan 6 20:14:00 | 46m 00s | Replay | Really cool, reminds me of Chronotron from years ago. The physics are really satisfying. |