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Spiridios

Feedback comments for LD27

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TimestampSince previousGameSpiridios's comment
Aug 26 16:28:00 Z Loop Ribbon Nice concept, would be neat to see it developed more. Needs audio and possibly a health bar or a hit animation (wasn't sure why sometimes I died and didn't at first). I could see some interesting puzzles where you have to use previous clones to clear the way for later clones.
Aug 26 19:29:00 3h 01m The Pitch Love the idea of making a game around the elevator pitch. 10 seconds is a bit short to both size up the investor AND to track all the buzzwords spinning around. Maybe give a short 2 second count down before starting so you can size up your investor? BTW, when can I expect my funds? ;)
Aug 26 19:42:00 13m 00s 0.1 Hertz Pretty decent gravity platformer. Some puzzles that took the timing of the switch into account would be neat. As it is, I could mostly just get through a level before the timer ran out, and on the few that needed a gravity switch, I just ran to the point I needed to be and waited out the timer. Some tweaking of the run speed/jumping physics might be nice to make it feel smoother. I'd definitely play it as-is with more levels though, so you're not very far off.
Aug 26 19:50:00 8m 00s Clean Quickly Reminds me a bit of the Hairy Chestival.
Aug 26 20:20:00 30m 00s Notes of a melody Fun game! Not sure if this is a bug: you can make your arrangement, hit "play song" realize it's wrong, change the order, and if you do it before it's done playing the song, it'll count as a win. I like the mechanic to spend points to get hints. I didn't use it until I realized I should in order to judge the game, because even on the songs I didn't recognize, there's still enough musical and sound cues to get it right.
Aug 26 23:33:00 3h 13m Lodestar Great music and I gave you highish audio despite not having sound effects because of it. The art is great and the mechanic has promise. I don't see any way to lose though, I got to a point where I stopped clicking on dolphins because there really was no point to having more firepower, things died as soon as they spawned. Would love to play a balanced version of this.
Aug 27 19:40:00 20h 07m The Value of Time Neat puzzle game, played to the end. Needs to have a way to reset completely so I can start fresh when that dolt I'm playing with screws up. Or if it already has that, the dolt I've been playing with didn't tell me. :P
Aug 28 16:58:00 21h 18m Black Hole Runner The up/down movement is too slow relative to the asteroids. If you're saying the ship is slow due to time dilation, then those asteroids must be traveling at the speed of light! Love the concept of having to prolong the inevitable while you wait for a jump to hyperspace. If you could just make the controls so you actually have a chance to skill your way out instead of hoping the random number generator is kind to you, it could be quite a fun game.
Aug 29 03:12:00 10h 14m Will you beat 10 seconds? The Android app's GUI is unplayable on a Galaxy S4 - all the controls are grouped together on the side of the screen not allowing me to interact with any of them.
Aug 29 20:02:00 16h 50m RopeSwing Quite hard, but very nice game. Might want to speed up the physics a little with the 10second time limit on light. It sometimes took most of the 10 seconds just to get the first swing going.
Aug 30 02:47:00 6h 45m 10s before the blackout I think this is a great first game. Some places to improve: If you need a particular resolution, you might want to call that out or limit the selection to resolutions you support. I had to try several windowed modes before I found one that fit inside my older monitor and had the aspect ratio you need. Also, since there was more than enough light in play mode, the lit preview didn't make much sense. I think if you continued work on it, it could make a great puzzle platformer where the lit preview is essential to completing the playthrough.
Aug 30 03:16:00 29m 00s Silver The Javelin is backwards - 1st place was closer than 3rd place. For everyone who's complaining about the controls, I take it you've never played any of the old Epyx classics. ;) This reminded me exactly of Epyx Summer Games. Controls were spot on for a bit of nostalgia, just wish I had my old Slik Stik for this. :P
Aug 30 03:41:00 25m 00s Get the seconds! I kept getting just one move away. Love the puzzler. Could see this being a great phone game.
Aug 30 19:37:00 15h 56m Hiding in Plain Sight (#HidingInPlainSight) Odd concept. Marks for integrating social networking, though having options other than twitter would be nice. <br/> <br/>It needs a way to place the picture early instead of requiring that I hold the mouse still until the time is up. The built-in browser you're using is kinda bad. Might be better to just open the URL for twitpic and let the player's regular browser handle that aspect. <br/> <br/>Thanks to everyone who actually posted to twitter so that even those who don't use twitter can see that side of the game.
Aug 30 23:00:00 3h 23m Et je vous laisse Certainly needs some polish, but great concept and great mood. I got everyone talking but it seemed like I lost, like I took too long maybe. Might try again later.
Sep 16 23:20:00 408h 20m Boxen! MUCH more fun on a touch screen than with a mouse (thanks to other commenters for the idea). My phone screen is a bit small for it, so I have to waste precious seconds scrolling, but I got a much higher score there.