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Feedback comments for LD27
Shugor's games and stats for all events →
| Timestamp | Since previous | Game | Shugor's comment |
|---|---|---|---|
| Aug 27 01:44:00 | Fat-Guy-In-A-Batman-Costume-Man Rises | This game is pretty great~ It has a nice concept, fits the theme, some pretty cool graphics, a catchy beat, and (best of all) Batman. | |
| Aug 27 01:47:00 | 3m 00s | TOO MANY BULLETS | I liked the controls a lot, as well as the difficulty curve over time! I'm not sure if i just accidentally turned something off, but some music would have been nice too~ |
| Aug 27 01:57:00 | 10m 00s | Bangarang | This is a pretty cool idea, although I never really managed to get that far. It's kinda hard at times to see where you're going to shoot and where the other bullets are. Also, a display of your health/time could be a good addition in the future. |
| Aug 27 02:07:00 | 10m 00s | Ten Seconds To Live | The game is pretty nice, but it doesn't really fit with the theme and all. A game where you explore + a 10 second timelimit isn't a good combination. Other than that, the art style and music is pretty nice. Also, I haven't really found any glitches. Not important, but using both the spacebar and ctrl button seemed redundant and could have been combined into one button. (Only important when you gotta go fest) |
| Aug 27 03:13:00 | 1h 06m | Withdrawal Syndrome | I also liked the graphics and the music. The idea seems pretty nice too, not too quick but still fitting the theme. Along with jumping, the doctor's line of sight seemed to be too hard to avoid though, so I didn't really get that far. |
| Aug 27 04:09:00 | 56m 00s | Bug Buster | Wow this game just seems so polished! More like something you'd actually see published than your typical LD game. Especially the art style wowowow. (Kinda wish I read that it was a bullet hell game at first though because HOLY SHIT THE BOSS!) |
| Aug 27 04:34:00 | 25m 00s | Kitty Force 10 | Pretty slick game ya got here. |
| Aug 27 07:39:00 | 3h 05m | The Saddest Landscape | It has some nice graphics and music to set the mood, but there's pretty much no gameplay. :/ |
| Aug 27 07:41:00 | 2m 00s | The Super Fair Trial Show | This was a fun game! The graphics were nice, and the gameplay was smooth. Overall very well polished. |
| Aug 27 07:51:00 | 10m 00s | The Thief Stealer Robberies | Wow this game was really difficult. I was considering giving up until i saw the hints in the comments, and then it was a bit easier. Nevertheless, it was still a fun game~ Nice work |
| Aug 27 07:57:00 | 6m 00s | SUPER ULTRA REALISTIC BOMB DEFUSAL SIMULATOR: SEASON PASS GOTY DLC EDITION | Oh my god that was glorius. <br/>The sound effects kept making me forget the pattern :y |
| Aug 27 08:05:00 | 8m 00s | The 10-Second Murder | It seemed pretty tedious, but it's more likely because I'm a bad detective. There's also the known issues so yeah. |
| Aug 27 08:37:00 | 32m 00s | Pizzapocalypse 20XX | Pretty entertaining story you have here, and nice art too! |
| Aug 27 11:50:00 | 3h 13m | Slime Quest | This is a really fun game, I love how you used the ten second theme here. The progression of the difficulty throughout levels is great (although i couldn't manage to do the last 2). It would be fun to see what other levels a game like this could have~ |
| Aug 27 20:40:00 | 8h 50m | Just Desserts | Everything is pretty smooth, and the graphics and music are pretty decent for not being an artist/musician. Although, the paths made it feel more repetitive, making it so all you had to do was babysit the entrances. |
| Aug 28 11:03:00 | 14h 23m | Forest Edge | This was very fun to play! I liked the graphics and music, and the gameplay was good despite its repetitiveness. Some different types of enemies and ways to fight them could be good ideas for the future. I didn't get to try out the two player mode, but it seems like it would be a lot of fun to do someday~ |
| Aug 28 11:16:00 | 13m 00s | Anhedonia in Memoriam | I really liked the use of the theme here, it made for a pretty challenging game at several points. I haven't completed it yet, but it's a very nice game from what I've seen~ <br/>I really liked the mood and how many areas there were to explore (if you could get far enough). The controls were a minor problem, especially when switching between rooms. Save points could be nice too, but I assume the game isn't really long enough to merit those. Really cool game overall~ |
| Aug 30 11:08:00 | 47h 52m | TrI-Deca | This was a fun game, and I especially liked how it could be finished easily with a bit of practice/memorization. Each level made great use of the mechanics, and it got even more interesting when the paths began to branch from each other. A stage select screen would be nice; I kept finishing levels after missing a few trophies, so it would be easier if I could just go to any one at will. Great job on the game otherwise~ |
| Aug 30 21:47:00 | 10h 39m | Polarity Countdown | This is an interesting use of the theme. How well it works varies by level; at some points it makes the game more exciting by forcing you to make quick decisions, but at other points - especially once you learn how it works - it ends up being a waiting game. The progression of difficulty is nice, but it would be cool if other elements/mechanics could be added in later levels to mix things up. A stage select/menu screen would be a good idea as well, but I still enjoyed the game as it is~ |