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Feedback comments for LD27
savethejets1's games and stats for all events →
| Timestamp | Since previous | Game | savethejets1's comment |
|---|---|---|---|
| Aug 28 00:59:00 | Robots Save the Day | Cool stuff! innovative game play! | |
| Aug 28 01:03:00 | 4m 00s | A Day In A Life | Awesome! made me lol |
| Aug 28 01:06:00 | 3m 00s | Dig Dwarf | Awesome art! Great little concept! Too bad we can't dig for beer in real life! |
| Aug 28 01:14:00 | 8m 00s | Poppy vs. the Night | Fun stuff, I dig the music. Props for having a high score table! |
| Aug 28 01:28:00 | 14m 00s | The Choice | Interesting! |
| Aug 28 01:35:00 | 7m 00s | exposure | Really cool thing, I love the use of 2 sprites to give the 2d a 3d feel! |
| Aug 28 01:41:00 | 6m 00s | Castle Clocksworth | The pixel art is amazing! the gameplay stumped me a bit though... |
| Aug 28 01:51:00 | 10m 00s | Every 10 Seconds a Window Washer Falls to his Death | Awesome! |
| Aug 28 04:05:00 | 2h 14m | Intensive Care | Awesome! Super innovative! |
| Aug 28 04:24:00 | 19m 00s | Hankerin Rocket Jocks | Cool game, really innovative! |
| Aug 28 04:32:00 | 8m 00s | Deep | Great visuals and mood! The collision code might use a bit of tweaking, I kept getting stuck on the sides of platforms. Great work though! |
| Aug 28 04:36:00 | 4m 00s | Space Demolition by Suese | So far the game is awesome I love the destructible terrain! <br/>I'm playing on a MAC though and the blaster (enter) doesn't work? <br/> <br/>I'll hold off rating for now, drop me a line if it gets fixed! |
| Aug 28 04:48:00 | 12m 00s | Gone in 10 Seconds | Cool mechanic! I could have used a few more seconds when putting the wires together before having to spin the arrow keys... I'm old... I like the story that you put together! |
| Aug 28 04:55:00 | 7m 00s | Z-Z-ZEN | Hey I'm on a mac and I don't have a keypad also I don't have a num lock... lol <br/> <br/>I might suggest changing those to WASD and the arrow keys... <br/> <br/>Otherwise though, everything else (art/sound) is great! |
| Aug 28 05:02:00 | 7m 00s | De Bomb Da Bomb | Wow, really cool! I like how you have a bit of time to think about what you need to do first. Graphics and especially the music are awesome! great work! |
| Aug 28 05:18:00 | 16m 00s | DEZ | Really cool concept! I think you should do a post compo version and add walls or something. A maze would be cool to have to run away while pausing it. <br/>Overall pretty fun! |
| Aug 29 05:12:00 | 23h 54m | 10 Second Planet Destroyer | Take that you silly planets! <br/> <br/>Pretty fun. I loved the particle effects. |
| Aug 29 05:15:00 | 3m 00s | Perfect Ten | Man this is hard. <br/> <br/>Cool idea though. |
| Aug 29 05:19:00 | 4m 00s | Ochre | The Graphics are crazy good! They really help set an overall great mood. |
| Aug 29 05:21:00 | 2m 00s | CLIMB UP!! | This is crazy awesome. It's doubly great that you've provided a playground for teaching others! |
| Aug 29 05:26:00 | 5m 00s | Time Flies Straight | So Cool! |
| Aug 29 05:32:00 | 6m 00s | Legend of Troll | The graphics are amazing! <br/> <br/>I have to say I'm jealous of your title screen. I always run out of time to make a nice one, and yours is wonderful. <br/> <br/>Keep up the good work! |
| Aug 29 05:36:00 | 4m 00s | Barricade | Cool, stuff. <br/> <br/>Sort of a platformer + tower defensy game. Which is a cool idea. <br/> <br/>I like that the particles have physics attached to them, and the screen shake is another nice effect. <br/> <br/>Great work! |
| Aug 30 05:08:00 | 23h 32m | #hindsight | I like the rewind mechanic. |
| Aug 31 04:59:00 | 23h 51m | Run, Bun, Run! | Cool audio dude! |
| Aug 31 05:04:00 | 5m 00s | 10s Paparazzi | Cool game, reminds me of Pokemon snap. <br/> <br/>Might be neat if you could work some more mechanics into viewing the creatures. Like ones that only appear if you look somewhere or something. <br/> <br/>Cool stuff though. I like the concept! |
| Aug 31 05:12:00 | 8m 00s | Night Stalker | Interesting Idea. <br/> <br/>Has elements of Hidden in Plain sight. <br/> <br/>Might have made the player a bit brighter he's hard to see on my screen. |
| Aug 31 05:15:00 | 3m 00s | Starship Physics | Intresting Idea! |
| Sep 5 04:17:00 | 119h 02m | Lanterna Cyclum | Cool stuff. Simple but really effective. I really like that the the music is tied into the timer! |
| Sep 5 04:22:00 | 5m 00s | 10 Seconds to Rio | I like that there's upgrades in the game. <br/> <br/>A cool idea might be to have a circuit of races and have some smaller ones that the player could win at to compete at the bigger "10 second" race? <br/> <br/>Controls were cool. |
| Sep 5 04:25:00 | 3m 00s | Mission Mars | Art is cool. I like the hand drawn avatars. |
| Sep 5 04:29:00 | 4m 00s | Midlands Noire | Reminds me of old doom levels I used to make back in the day. <br/> <br/>Story is pretty cool. |
| Sep 5 04:33:00 | 4m 00s | SAVE THE WORLD! | The pixel art was rad. <br/> <br/>Who doesn't like a game with a nuclear blast in it? Take that happiness! |
| Sep 9 05:31:00 | 96h 58m | The Transcendence Experiment | Like the art! The story is neat too. |
| Sep 11 04:54:00 | 47h 23m | ESC: The Game, the Experience | Cool game! <br/>Too bad you didn't get a chance to finish the ending. |
| Sep 11 05:00:00 | 6m 00s | 10 Second Dragon Feeder | Really like the graphics; Simple but effective. <br/> <br/>The dragon sad-face is priceless |
| Sep 11 05:15:00 | 15m 00s | Offspring | Wow, really innovative idea. <br/> <br/>I love the idea of a 10 second god game. Had to read the instructions but was able to move on after that. |
| Sep 11 05:23:00 | 8m 00s | Tears of the Sorrow Beast | Controls were a bit odd, but man is that art good. <br/> <br/>Really sets a great mood. |
| Sep 11 05:29:00 | 6m 00s | PROBE TEAM | Simply awesome. Everything is well put together and works. <br/> <br/>Great job 5 stars all round. |
| Sep 11 05:33:00 | 4m 00s | Dungeon Deadline | Super cool, I think you could expand on this after ludum dare and you'd have a really cool game. |
| Sep 11 05:37:00 | 4m 00s | Big City Goat Adventure | Controls were a bit odd at first. I dig the way the rooms link together, that was really neat. |
| Sep 11 05:43:00 | 6m 00s | Zombie Pop! | Cool Idea, I think you could add something more here though. Like if you had a cap on the amount of clicks (food) you could feed the zombies that might add some more strategy. Doing that might need a pause button though... hmm... anyways, cool idea! |
| Sep 11 05:49:00 | 6m 00s | North Exit | Oh my, the audio worked perfectly to set a very scary mood! <br/> <br/>Pretty cool that you had that effect with sound and darkness alone. |
| Sep 11 05:55:00 | 6m 00s | Descent Alpha | Very Earthworm jim-ish. A+ on the graphics! <br/> <br/>The controls were a bit wonky, I found I got stuck on some of the collision. Which led me to many a death. <br/> <br/>Over all really cool |
| Sep 11 06:24:00 | 29m 00s | 10 Sec Glut | BACON!!!! |