Foon → Ludum Dare Explorer → LD27 → Feedback comment stats → prettymuchbryce
Feedback comments for LD27
prettymuchbryce's games and stats for all events →
| Timestamp | Since previous | Game | prettymuchbryce's comment |
|---|---|---|---|
| Aug 27 02:31:00 | 10 Second Tactics | This was an interesting mechanic. I thought it was clever. | |
| Aug 27 02:36:00 | 5m 00s | Candelabra | I think I experienced a glitch. My torch kept going out. Or maybe I Just didn't understand the game. |
| Aug 27 02:40:00 | 4m 00s | Lanterna Cyclum | NIce. I liked it. Good music that synced to the gameplay, and adding elements as it goes on. |
| Aug 27 02:42:00 | 2m 00s | Zzzecret Agent | Funny concept, I wish my guy was a little bit faster moving. |
| Aug 27 02:51:00 | 9m 00s | Inspector Hector | Great artstyle. Confused why you used mechanics of VVVVVV, but I guess you did it in a tasteful, tongue-in-cheek way sort of way. |
| Aug 27 03:25:00 | 34m 00s | Ten Second Tournament | It has potential to be made more interesting with different keys/moves/fighting styles. I like the graphics. The models look neat and old-school like an N64 game. |
| Aug 27 03:27:00 | 2m 00s | Trash Robots | My robot Ronnie really brought his A game. Nice ! |
| Aug 27 03:30:00 | 3m 00s | Return to Diamond Castle | Interesting. Kind of reminded me of a 3D Pacman. |
| Aug 27 03:32:00 | 2m 00s | Move It In 10 Seconds | Nice visuals. I preferred to play head-on over perspective. I like the smoke effects when you get a row of three. |
| Aug 27 03:34:00 | 2m 00s | Ten Polygon | Interesting concept. Pretty cool. It made me dizzy, though. I will go barf now. |
| Aug 27 03:36:00 | 2m 00s | 10 Seconds Before You Die! | I got an error <br/> <br/>Last login: Mon Aug 26 20:36:25 on ttys001 <br/>/Users/brycedneal/Downloads/10SBYD_game/10SBYD ; exit; <br/>➜ ~ /Users/brycedneal/Downloads/10SBYD_game/10SBYD ; exit; <br/>dyld: Library not loaded: /usr/local/lib/libSDL2-2.0.0.dylib <br/> Referenced from: /Users/brycedneal/Downloads/10SBYD_game/10SBYD <br/> Reason: image not found <br/>[1] 25334 trace trap /Users/brycedneal/Downloads/10SBYD_game/10SBYD <br/> <br/>[Process completed] |
| Aug 27 03:39:00 | 3m 00s | Ten seconds to midnight | I enjoyed this. I like the concept. I think theres a lot of potential here to expand on the idea. My strategy was to make allies with everyone, watch them destroy each other; and then destroy the remaining planets. Fun stuff. |
| Aug 27 03:42:00 | 3m 00s | Mocap Guy | This had me cracking up. I thought it was fun, too. I really struggled on the later levels. Good artstyle and music. Crazy bass. |
| Aug 27 03:47:00 | 5m 00s | Escape Base 10 | I escaped base 10. Nice. I thought it was fun. I would have enjoyed seeing more level variation. I liked the level where i had to toss the gun over the scanner. It took me a second to figure out what to do. Nice job. |
| Aug 27 03:50:00 | 3m 00s | 10 seconds til Midnight | I had to use firefox to get it to work, but I did end up catching the witch. It was a struggle, but it paid off in the end. Nice concept. It could have been longer, though. |
| Aug 27 03:54:00 | 4m 00s | KunoNoOni's Magical Star Saga | Very hard. Once I realized I could jump after falling I could at least get to the second block. The controls were tight. Good job. |
| Aug 27 04:14:00 | 20m 00s | INSTIGATION | Nice music. Sounded like legit tracker music. I liked the concept. It was like a mix between bejeweled, tetris, and a platformer. I found it could have been a little more challenging in the starting levels or a faster ramp up would have been nice. A pleasant experience overall. |
| Aug 28 01:39:00 | 21h 25m | Time and Shapes | I got an error. <br/> <br/>TimeAndShapes cannot be opened because of a problem. <br/>Check with the developer to make sure TimeAndShapes works with this version of OS X. You may need to reinstall the application. Be sure to install any available updates for the application and OS X. <br/> <br/>Click Report to see more detailed information and send a report to Apple. |
| Aug 28 02:02:00 | 23m 00s | Seanan's Brewery | I really enjoyed this one. I like these kind of resource management sort of games. I think you should continue to work on this game. The art-style and overall design and presentation was very pleasant. I would have liked to have some more control over my workers. For instance, tell them to only focus on one particular job. This would have allowed me to micromanage my operation a lot better. Overall one of the best entries I've played so far for LD27. |
| Aug 28 02:58:00 | 56m 00s | 10 | Very clever mechanic. |