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Feedback comments for LD27
PIXEL^3's games and stats for all events →
| Timestamp | Since previous | Game | PIXEL^3's comment |
|---|---|---|---|
| Aug 27 03:22:00 | Get Out! | Pac-man the horror game. That's the best was to describe this. <br/> <br/>You set up a good atmosphere and my palms were sweaty the whole way through. The creaking sounds were a great touch. <br/> <br/>- AlucardX60 | |
| Aug 27 04:36:00 | 1h 14m | BLAM BLAM PLANET | Pretty fun. Great replay value, great diversity of guns, it was a little hard at first but by the third or fourth play I had it down. <br/> <br/>Final Score: 118828, Fought for 1:38 <br/> <br/>-AlucardX60 |
| Aug 27 05:27:00 | 51m 00s | Life of a Photon | I love the narrative, the music is pleasant to listen to which is good because of how many playthroughs one might make. The sound effect compliment the music quit well. <br/> <br/>Best: Distance .152, Speed .7863. <br/> <br/>-AlucardX60 |
| Aug 27 05:47:00 | 20m 00s | -deleted- | This sibmission was a fluke and will be removed tomorrow. It was resubmitted to the group account here. http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=10948 <br/>Our apologies. |
| Aug 27 08:12:00 | 2h 25m | Taen Saeck | Good Lord it's Dragon Warrior all over again. I just sunk 2 hours into this game. I like the bit of story at the beginning and the art style has it's own charm to it. The only real problem is that it takes a while to get the ball rolling. After upgrading my weapon 3 times I finally felt like I was playing. The music also gets really repetitive after a little while. I had to take my headphones off. <br/>Also if you follow it postmortem I would suggest a save function. Sinking 2 hours into it only to lose the progress if I close the window is really disappointing. <br/> <br/>-AlucardX60 |
| Aug 27 08:50:00 | 38m 00s | Space Demolition by Suese | Slick game with great graphics and an insane amount of polish. It's kinda like a modern Asteroids. There are a few issues though. It would be nice to have a indicator to where your equipment is in case I would lose it, and there seems to be a bug where I can't pick up items if they are on the reactor. Overall though I'd really like to see a postmortem. <br/> <br/>-AlucardX60 |
| Aug 27 09:26:00 | 36m 00s | Thade | Nice puzzle game. I only played the easy mode but it was quit fun once you get past the pipe puzzles. You should have the game reset at the beginning of a puzzle instead of restart the game. I was also disappointed at the ending but maybe time got in the way. It would be interesting to pursue these characters more in a postmortem. <br/> <br/>-AlucardX60 |
| Aug 28 02:24:00 | 16h 58m | Castle Clocksworth | Love the pixel art and the puzzles. I'm actually quit amazed at what you could get done in 3 days. The game at great characters and set a good feel throughout. My only problem was during the boss fight it got really laggy for some reason. And every time I died it took it's sweet time respawning me. <br/> <br/>-AlucardX60 |
| Aug 28 03:53:00 | 1h 29m | SwapArcade | I enjoyed this game thoroughly. Switching between arcade games was a little unexpected (despite the title) but a joy. Might suggest though that you add a score system and make it endless. Feels more like an arcade that way IMO. <br/> <br/>-AlucardX60 |
| Aug 28 04:06:00 | 13m 00s | Defuse in 10 seconds | Nice game. Really intense. Might have been better to have it ask to type actual words but ultimately the experience is pretty much the same. Good job. <br/> <br/>-AlucardX60 |
| Aug 29 10:18:00 | 30h 12m | Korn Land | Got an error trying to play it. <br/>http://pastebin.com/Gf25f0Ln |
| Aug 29 21:58:00 | 11h 40m | Time Rupture | I like the graphics and the idea is simple. Perhaps too simple though. The game gets rather repedititive and twice my character got stuck in an object as soon as I changed times. <br/>it obviously needs work but it has good potential. <br/> <br/>-AlucardX60 |
| Sep 13 20:42:00 | 358h 44m | Delayed | It was a little slow at first but it catches up after a few levels. (a Delay if you will. :P) Though counting tiles gets a little tedious and it's frustrating when I miscount and have to restart if I want 5 stars. The music didn't get repetitive though and probably helped me stay calm. There was a certain amount of polish on this game that can't be seen with screenshots. Also the little messages were a nice touch lightening the mood of the game and kinda peeks into your teams mind like what kind of jokes you might have made while working on it. <br/> <br/>-AlucardX60 |
| Sep 13 21:08:00 | 26m 00s | Card Smack | You're right. I honesty had no idea what I was doing so I was just throwing out the strongest card I had. No I wasn't even doing that I was just throwing out card. And still won. <br/>I liked the graphics and had fun with it and might actually play again. It would be nice if you pursued this more and added things like difficulty setting and maybe 2 player local or online. And music would be nice. <br/> <br/>-AlucardX60 |
| Sep 13 21:45:00 | 37m 00s | Terminal 10 | SUCCESS! *hides dead body* <br/>This game is the funniest game I've played yet. The crash sound was strangely satisfying, the commands for putting on and/or screwing up your parachute are great. The only thing I didn't like was that when I miss the parachute I have to wait to restart. <br/> <br/>-AlucardX60 |
| Sep 14 02:37:00 | 4h 52m | Ten Seconds To Space | Cute little game with good audio too it, the sound effects mix with the music rather well. Though the enemies usually spawn too close to the center usually resulting in them ramming me with no time to react. Best I got was about 530 points or so. <br/> <br/>-AlucardX60 |
| Sep 14 02:46:00 | 9m 00s | Forever 10s | The Windows version seems to be missing. :/ I'll keep this tab open though and come back if you get it fixed. <br/> <br/>-AlucardX60 |
| Sep 14 03:09:00 | 23m 00s | SpaceSwitch | A lot more engaging then I thought it would be. The mechanic made me patient, and on my toes at the same time. The music added to the strangeness of an ever changing world. It was fun and at times a little frustrating. I only wish the mechanic was used a bit better in the level design. I hope you pursue this postmortem. <br/> <br/>-AlucardX60 |
| Sep 14 03:29:00 | 20m 00s | Clockwork Dragons | Fun little board game. Fits the theme well. Though I'm not sure the rules were clear enough for me because I never got the results I had envisioned. Still won though. <br/> <br/>-AlucardX60 |