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Pitƶik4

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TimestampSince previousGamePitƶik4's comment
Aug 26 17:25:00 Low Memory This is a very interesting concept, and a fun game! It's quite new to use controls and not have immediate feedback about what position the character's in. <br/>Welll... Actually, it's not... That happens to me all the time when I turn my quality settings up too high in video games. Anyway, though, this makes simple challenges in platforming very difficult. It's like playing with your eyes closed and with no sound, and then being able to watch a replay of your performance. <br/>My only complaint about this game is that it could use a way of resetting without waiting 10 seconds.
Aug 26 17:31:00 6m 00s YorkTime As far as I got, this game was great! I couldn't seem to get past the scary face, though. But the textures are excellent, and the music is great. The mechanic seemed promising, and was fun to mess around with for a while, but doesn't seem like it was used to its full potential... At least not in the first two levels.
Aug 26 17:46:00 15m 00s The Village of Lost Time This game was great! This was the kind of concept for which it would be really easy to not use it properly and make something really annoying, but I can see a lot of little things at work here to make it less bothersome - for instance, the totems seem to target gatherers last. <br/>The graphics are great, also, especially for 48 hours, along with programming a pretty complicated concept. This is the kind of quality I would be impressed by in a Jam entry. The only thing that reveals the time limit is the ending. It seems a bit rushed, but I can't exactly complain. I am guilty of creating some rushed endings, as well.
Aug 26 18:12:00 26m 00s Pleading Rain This game's art is good and its mechanics are quite fun. I couldn't figure out that you had to click on thoughts, though, and went into the code with the full intention of finding some hidden line of dialogue to progress me past "Please Lou/Don't kill me Lou" when I saw the word "insight" and thought of clicking on the thoughts. Once I figured that out, it got a lot more interesting, although I couldn't seem to get any endings except F-rated ones. It was exciting, though!
Aug 26 20:09:00 1h 57m Every Ten Seconds A Kitten Drowns I saved every single cat I saw, and yet I still got a score of only 45%. :( The game was fun. :)
Aug 26 20:26:00 17m 00s Crazy Genetist This game is surprisingly fun, and the music is nice! I have to admit, I didn't expect much when I saw the word "genetist" - it's supposed to be "geneticist" - but I'm glad I tried it! I had a streak of incredible luck and got to the point where the little mutants that show up in the top row start going offscreen because I had made so many. It can be a bit annoying when there are no pieces that can be placed in the grid, but it's a very good game anyway.
Aug 27 03:44:00 7h 18m 10 Seconds To Live The idea and the visuals are nice, but in the end it seems like all there is to do is walk around and die. This seems like a good candidate for further work, though.
Aug 27 04:36:00 52m 00s The 10-Second Murder This game seemed very complete. I completely forgot that it was a Ludum Dare game most of the time and just enjoyed the game, which, unfortunately, is not true of all of the games I've tried. The correct option ended up being one of the last ones I tried, though. I would say more, but I don't want to spoil it to others.
Sep 2 01:00:00 140h 24m Second Legend The gameplay was nice and simple, I especially liked the idea of using items directly from the (very Minecraft-like) inventory. As I recall, though, the beta version of this game had nice hand-composed music, and I don't hear any audio of any kind, online or in the applet. Also, it would have been nice if the levels later on had been more interesting instead of being made of mazes full of empty chests, but the super-speed effect of "punching" through the doors made it less bothersome. A pretty nice game overall.
Sep 2 01:21:00 21m 00s The Barrier At first I thought this game would be easy, because I thought myself to be an excellent fast-clicker. Both of those thoughts were proven wrong, and now all I have after about 15 attempts is two hurting index fingers.
Sep 2 01:29:00 8m 00s TimeTester Unfortunately, both WinRAR and 7-Zip reached an unexpected EOF, so I couldn't try it. :(
Sep 2 01:41:00 12m 00s Mr Moore's Last Seconds The gameplay may be lacking, but anybody who has participated in a LD will be impressed bu just how much content is in this game. The soundtrack is by far the best I've seen in any Ludum Dare game, especially. I like the dove-jumping level especially - it shows the player that Mr. Moore is really just fantasizing, since he can't really jump across a flock of birds to retrieve a ring. The concept reminds me of To the Moon.
Sep 2 01:50:00 9m 00s Ten Second Dungeon This game, for its simplicity, is very fun! The way the time limit works reminds me of that game... What's it called? 30-Second Hero, or something like that. I was surprised by the variety of rooms that could be entered, and the way the rooms seem to be constructed as you enter doors and you don't seem to leave the main area reminds me of... Actually, it reminds me of my own LD26 game. Also, this is the only game where I like the constant beeping when you're low on "health", because it's easy for me to forget about the time limit.
Sep 2 01:55:00 5m 00s 10 Second Sushi The graphics are very nice, and so is the audio. The gameplay is simple, but fun. I like it!
Sep 2 02:10:00 15m 00s Slime Quest This game is very innovative, and I like the graphics! The reversal of the idea of 10 seconds - 10 seconds without time - was very interesting, and I liked the delayed mimicking behavior of the slimes. I would definitely like to play an extended version of this game!
Sep 2 02:27:00 17m 00s Defuse in 10 seconds I'm not sure if this game is possible to beat, but either way, I lost. I had a stressful but fun time. The audio really helped set the mood, although the graphics left something to be desired.
Sep 2 02:38:00 11m 00s Antipodist Attempt one: Extend both legs and hold them. <br/>Attempt two: Extend both legs rapidly. <br/>Attempt three: Alternate legs rapidly. <br/>Attempts four to twenty or something: Repeat attempt three. <br/>Attempt twenty-one or something is when I finally got it. I enjoy getting the hang of a game, though, so it was fun. :)
Sep 2 03:05:00 27m 00s glitchme.exe This is the only game so far to make me laugh. :) <br/>On one of my attempts I heard a robotic voice start to say something unintelligible right before it crashed... Does... Does that mean I win?
Sep 2 03:25:00 20m 00s <<Rewind! This game is fantastic! I found it to be very genuinely fun, and the concept is very innovative, which can often be a hard combination to make. I've said on several games I would play an extended version... For this one, though, I would pay for an extended version!
Sep 2 04:29:00 1h 04m Mercurial A great idea, and well-done! I couldn't seem to get the hang of it, though.
Sep 2 04:44:00 15m 00s 10 Seconds of Joy A little polish can go a long way in making a game good, and this game abounds in it! The gameplay is original and fun, and the game seems very complete. I especially like the way the music gets happier as the number of living optimists increases. There are only two things I would recommend for an updated version: adding a background to the level (maybe brown grass that turns green as optimists are recruited), and making levels with layouts instead of just populating the room differently as the player progresses. <br/>Very well done!
Sep 2 04:47:00 3m 00s TrI-Deca I couldn't seem to play. The screen just flickered and then turned white. :(
Sep 7 23:38:00 138h 51m Insert Token(s) to Continue Whoa... A raycaster in Flixel? That is super awesome. The game is original and challenging, too. Great work overall, my only complaint is the refreshing to restart. Did you use static variables a lot or something?