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Feedback comments for LD27
Lianne Booton's games and stats for all events →
| Timestamp | Since previous | Game | Lianne Booton's comment |
|---|---|---|---|
| Aug 27 00:22:00 | Out Of Time | Yup same as the previous commenter sadly. Can't run your game :( | |
| Aug 27 00:23:00 | 1m 00s | Ten Ticks 'Til Termination | Doesn't seem to be working, unless there's a key that needs to be pressed to get past the Love screen? Really interested in playing this entry :) |
| Aug 27 00:28:00 | 5m 00s | Bored to Death | With a little more polish this would be pretty fun! The controls in the tutorial seem to be inaccurate - it says WASD but WS does nothing and space jumps. The missiles are a little finicky as well, but like I say, with a bit more tweaking this would be a neat little game :) |
| Aug 27 00:36:00 | 8m 00s | Astro Nomics | "There should be 'AstroNomics_Data' <br/>folder next to the executable" :( |
| Aug 27 00:39:00 | 3m 00s | Dungeon of the Ten Seconds | Not sure if I'm entirely convinced this adheres to the theme ;) It's a very pretty and interesting game. One change I might suggest is having the mouse control turning, since that is the goto method for any PC FPS and I kept trying to do that and getting frustrated. |
| Aug 27 00:39:00 | 0s | Viking | I don't have any friends to play this ;_; Looks cool though! |
| Aug 27 00:41:00 | 2m 00s | Life is too short | It's very cute, but a little buggy with room transitions and text overlapping. Animations would really bring this entry to life I think :) |
| Aug 27 00:46:00 | 5m 00s | 10 Seconds Before Flush | As someone who makes generally vile games I love this. The graphics are lovely too. I won't nitpick the lack of animation, cos the cardboard cutout style works REALLY well here. Great work :) |
| Aug 27 00:48:00 | 2m 00s | 10 Seconds to Save the World | The offkey music made me laugh :p I like it regardless of the tiny window, but will give it another play when it's fixed. |
| Aug 27 00:50:00 | 2m 00s | Bob Won't Be Late | I really like the style of the game and the take on the theme buuuut the controls feel really really off, like the directions don't quite match up with how an isometric character would move. That's really my only criticism, but unfortunately it does bring my rating down a bit. |
| Aug 27 00:55:00 | 5m 00s | Boyfriend Simulator: Feed My Boyfriend | I laughed so hard, <br/>I fed the tard, <br/>in the end he's gotten even fatter~ |
| Aug 27 00:57:00 | 2m 00s | 10 Seconds Warning | Really cool game! Had to look further down to see if anyone mentioned the music... I honestly thought it was some old AFI for a moment ;) |
| Aug 27 01:33:00 | 36m 00s | Lodestar | Really really pretty graphics, a bit more polish and this could be something special :) I applaud the amount you managed to pull off in the time frame though, so good work! |
| Aug 27 01:36:00 | 3m 00s | Broken Road | It's good to see another Game Maker user, and I honestly couldn't believe at first that the 3D was that robust, so high marks for that! Really good effort, maybe not as fitting to the theme as it could be, but it's a fun little game. |
| Aug 27 01:38:00 | 2m 00s | Decim Dungeons | hahaha neat concept! I almost went with an OCD stopwatch game but I couldn't think of any way to fill the idea out. You've done a great job though :) |
| Aug 27 01:41:00 | 3m 00s | Every Ten Seconds A Kitten Drowns | Cool game, reminded me of some sort of minigame that would be in Saints Row or GTA :) |
| Aug 27 01:45:00 | 4m 00s | 10 Seconds Before the World Ends | This is a great take on the theme, the controls are nice and there's a lot of potential there. The only issue I have is that there's a bit of disconnect with the art styles going on - the low fi pixel art works well, but then you have MS Paint type stuff for some elements and it takes away from the beauty of the game a little. Overall though, good job :) |
| Aug 27 01:48:00 | 3m 00s | SliP | This is rad, it's a very well executed entry overall. Got caught in platforms a few times, but hey, that's to be expected when dealing with the quirks of a platform engine in a small time frame. I think the only thing I would change personally is having the possess skill home in very slightly. |
| Aug 27 01:52:00 | 4m 00s | Haraka | Can definitely pick up on the SMB influence here - but it's done right where so many SMB style games go wrong. There is a definite sense of urgency in reaching checkpoints, and you've used the theme really well. The minimal graphics are really nice too. |
| Aug 27 01:57:00 | 5m 00s | Crazy Genetist | Fun game - music reminded me a lot of Flying Battery Zone from S&K :P |
| Aug 28 03:01:00 | 25h 04m | The Breacher | I think you have a really good concept here, the only thing I would alter is the camera movement, as the sudden shifts can make it very hard to aim if you happen to be in the wrong spot. Overall though, good work :) I think I was still able to shoot through walls (if the bug was referring to the green walls)? |
| Aug 28 03:03:00 | 2m 00s | The Compass | I was guilty of not reading throught the instructions first and wondering where the theme fit in - then I went back and read it. Very interesting mechanic :) I suspect you might catch a bit of crap for theme interpretation, but personally I think it's a pretty imaginative direction to go in, so high marks for doing something different! |
| Aug 28 03:11:00 | 8m 00s | Button | I killed Phil Fish but only because I started laughing the second I saw his name. I think this is a pretty interesting entry, I like that the text taking a while to fully load is intentional and done to see if people will impulsively hit 'kill' the second they see rape/murder/etc. Well I hope it was intentional :p <br/> <br/>For an artistic statement, this is pretty cool :) |
| Aug 28 03:46:00 | 35m 00s | Forever 10s | Really cool style, the flickering made my eyes hurt a lil bit, but I really enjoyed what you did here. The amount of effort put into it really shows :) |
| Aug 28 03:47:00 | 1m 00s | untitled no.10 (seconds) | Couldn't unzip the windows file for some reason :( |
| Aug 28 04:07:00 | 20m 00s | Noah's Tasty Confusion | Gives me an error saying it's not a valid Win_32 idea |
| Sep 12 02:15:00 | 358h 08m | Parallel Panic | I can't stop seeing the character as George Costanza D: Really cool little game and impressive for the time frame. I like the animations/graphic style |
| Sep 12 02:32:00 | 17m 00s | Core 10 | Very cool entry, the turrets that target corners felt very unfair later on because there was no way to protect against them. I'd totally play a full game of this with different types of levels though. |
| Sep 12 02:55:00 | 23m 00s | Kittens Go! | Do they get sent to the glue factory if they don't cross the finish line? ;_; Good entry, and only the second game involving kitten death I've played this LD! |
| Sep 12 03:02:00 | 7m 00s | BECOME A GREAT ARTIST IN JUST 10 SECONDS | I am in love with every part of this entry. I really hope you get placed high in the ranking, cos even though this isn't a traditional game it's absolutely wonderful. I can't mimic the computer worth a damn, but I feel like I'm creating a dark and fucked up world compared the computer's pretty pastel weirdness |
| Sep 12 03:07:00 | 5m 00s | Wappansai! | Would love to see this developed further - I totally agree that attacking needs refining, but you've said this is your first LD and you've done a solid job on your entry so well done :) I hope the experience inspired you to take part in future LDs! |
| Sep 12 03:10:00 | 3m 00s | Fugit | This is a beautiful game and I thought the art and audio was spot on and made me feel like I was playing a true old oooold game. I'd love to see an offline version uploaded, I could see myself playing this a lot. |
| Sep 12 03:17:00 | 7m 00s | Arson Investigator | Tough game but really enjoyable. A full version with nicer graphics and different settings would be quite fun I think :) |