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Feedback comments for LD27
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| Timestamp | Since previous | Game | ghostonline's comment |
|---|---|---|---|
| Aug 26 08:05:00 | 10TEN SECOND2NDs | Simple game with interesting controls. Reminds me of the old button-mash sport games of the NES-era :) You might want to include files [1] and [2] so people have an easier time playing it. <br/> <br/>[1] http://www.dll-files.com/msvcr110.zip?0WJjSIWKlX <br/>[2] http://www.dll-files.com/msvcp110.zip?0WJjSIWJkS | |
| Aug 26 08:12:00 | 7m 00s | Timed Strategy | Feels very much like a complete game and the tutorial is sure helpful! |
| Aug 26 08:23:00 | 11m 00s | 10 Second Escapes | I am very impressed by the number of mechanics you managed to come up with to keep each floor interesting. Nice solid game! |
| Aug 26 08:49:00 | 26m 00s | Catabolism Runner | I am not sure what framework you have used for your game and whether you are planning to port it, but you might want to create a Windows binary to increase your audience. Also remember that to participate in the competition, you have to submit your source code as well. |
| Aug 26 09:30:00 | 41m 00s | Scorpio 10 | Very nice and challenging game. I like mechanics you have put into it, I could not stop playing. Music does get a bit repetitive after a while, though. |
| Aug 26 09:38:00 | 8m 00s | Clockwork Cat | Very, _very_ well done. Love the mood and astetics of the game. The cat certainly put a smile on my face! Thanks for creating this ^_^ |
| Aug 26 09:51:00 | 13m 00s | Time well spent | Interesting take on rewind and fast forward. Took a while to get the hang of tricking the reaper, but that did not spoil the fun. |
| Aug 26 14:03:00 | 4h 12m | 10 Seconds to Die | I think you nailed the Hotline: Miami vibe pretty good here. I also liked the way you present the story using text in the level itself. |
| Aug 27 06:31:00 | 16h 28m | Count by Tap | Cute game and nicely executed :). Like already mentioned, it could do with some more distinct visual and audible feedback (perhaps removing the tiles completely when tapped)? |
| Aug 27 06:43:00 | 12m 00s | Tower Escape | Opening the game in Chrome results in a black screen. Investigating the swf with the Flash Projector yields the following error: "SecurityError: Error #2148: SWF file file:///[path-to-folder]/towerescape/bin/10seconds.swf cannot access local resource file:///[path-to-folder]/towerescape/assets/levels/1.txt. Only local-with-filesystem and trusted local SWF files may access local resources.". Perhaps you missed a compiler switch? |
| Aug 27 06:50:00 | 7m 00s | 10 Seconds Warning | Wow, intense! I definitely like the thrill of luring the missiles into the aliens and dodging the incoming ones. Props for the gamepad support, makes the game even more enjoyable :) |
| Aug 28 06:31:00 | 23h 41m | Limitactics | I couldn't get even past the first try (I must be particularly dense), so I just looked them up in the source code O:). Just a simple guessing game, but I do like the spirit of not giving up even when your main game fails. Reminds me of some of my own LD attempts where I just threw in the towel instead of at least finishing something. |
| Aug 28 06:34:00 | 3m 00s | Dinosaur Jr. vs the 1960's | Definitely one of my favourites! |
| Sep 5 06:54:00 | 192h 20m | Ochre | I love the art style and the atmosphere it conveys. Still, I did not really 'get' the game mechanics and the various interaction triggers. |
| Sep 5 07:06:00 | 12m 00s | 10 Seconds to Save the Kingdom | Cute and simple. I very much like the intro cutscene, although it overshadows the game itself a bit, making actual game itself feel a bit bland. A bit more visual feedback could go a long way towards making it all a bit more enjoyable. |