Foon → Ludum Dare Explorer → LD27 → Feedback comment stats → GagaPete
Feedback comments for LD27
GagaPete's games and stats for all events →
| Timestamp | Since previous | Game | GagaPete's comment |
|---|---|---|---|
| Aug 26 10:25:00 | Little Peeps | Nice mechanics that fits the theme perfectly. The game is a little bit too hard for me. Stuck at level one. :) <br/>The background and tracks are looking nice, the entities are not matching their style though. | |
| Aug 26 10:33:00 | 8m 00s | ONEMOC: 1 MINUTE OF COLORS | Well done, the mechanic is nice and the gameplay fits the theme. I'll probably bookmark to play when I have some time to get rid of :) |
| Aug 26 19:21:00 | 8h 48m | 10-Second Shadow Block-Dude! | As many others already said: This game is fun to play and the levels are well design. It's most impressive that failing doesn't frustrate at all but is actually fun. |
| Aug 26 19:38:00 | 17m 00s | Sky Trader | This game looks awesome but it trading simulations isn't really my genre. Another point is that the theme is quite hidden. |
| Aug 26 19:57:00 | 19m 00s | Hankerin Rocket Jocks | Very well done. The art style is not completely consistent (the font is to smooth) but I like the game play a lot. Very tough though. |
| Aug 27 06:31:00 | 10h 34m | t.i.m.e | What is the issue with chrome? DOMException 18 sounds like you access canvas pixeldata after drawing external (local) images onto it. Hosting the files directly on dropbox or any server should fix this bug and make this game playable for all those who are interessted. Had the same problem in my LD #25 game. Some can not use Internet Explorer (Linux) :) |
| Aug 27 19:53:00 | 13h 22m | 10 Seconds Before Flush | Very pretty but too static graphics/art. The sound is fine, the music a bit annoying after a while. The gameplay and mechanics are to frustrating for me. <br/>All in all a very, very diry game :D |
| Aug 27 19:59:00 | 6m 00s | Keep Up | 4 Seconds with 3 balls? I'm happy when I can handle one ball. I had to give up when the second one came in. The game is really funny and the art is appropriate for this kind of games. Very good job. Will check it out on my phone tomorrow. |
| Aug 28 14:26:00 | 18h 27m | 10 seconds to open | Great game. The time mechanic is very well done. Graphics are a little bit inconsistent but the sound music is supporting the gameplay and keeps me focused on the game. |
| Aug 28 14:32:00 | 6m 00s | Hide For Your Life | Well done, nice sound (even though the music for the "peace time" is a little bit too happy). <br/>I first thought it is too easy but the wires make the game really tough. The last level is kinda crazy but luckily I made it on the first run. |
| Aug 28 14:41:00 | 9m 00s | Too simple | A very simple game mechanic but well done. My favorite part is the controls, as movement is crazy. <br/>One thing on the art, I think a colored cube or circle would have made the game more consistent. <br/>I love the soundtrack, it is very, very well done and a small earworm. |
| Aug 28 17:10:00 | 2h 29m | Blanked. | The graphics and sound are awesome. Best I've seen so far. The gameplay is very simple and uninteresting. The theme is integration only in the story but that was okay. I hoped I'd to go for the room and get a short summary of the events of the 10 seconds. |
| Aug 28 17:17:00 | 7m 00s | 10 seconds Escape | Gameplay is kinda simple and contains a lot of trial and error but this has definitively potential for a full game. Had a good time playing it. The soundtrack is nice and the graphics are not a bad choice for this kind of game. |
| Aug 28 17:23:00 | 6m 00s | Moondrop | I have no real idea on how the controls are working and what to do. It is too fast and too obscure for me. But I like the aesthetic of graphics and effects. |
| Aug 28 17:31:00 | 8m 00s | GURU GURU | I love this game, seems to be simple but hard as hell. Okay, you can abuse the path-finding to collect Pompoms during day but thats a minor problem. The whole presentation is great. Very, very well done. |
| Aug 28 17:39:00 | 8m 00s | 10s drawing | A neat concept, this really shows whats possible in modern web development. I like how you integrate the web into the game. Hope there will be a "battle-a-friend" style game mode where two players can draw with one category and others can then vote. :) |
| Aug 28 17:53:00 | 14m 00s | The Five Trials | Jumping is awkward, first I wanted to abandon the game and go one before I read lekochens comment. Then it gets fun. The art is typical programmers art and that is okay. It was very simple to play through the game. My favorite mini game was the balance game. |
| Aug 28 17:59:00 | 6m 00s | Poppy vs. the Night | Very well done game. I love this tower defense stage, even if I have no clue what the turrents to. I like the mechanics and the graphics are awesome. Why is there no fullscreen option? :) |
| Aug 29 19:51:00 | 25h 52m | Super Box Boy Flies | I like the art and the overall appeal but have the same critic as anyone else. Getting the timing right required more luck than skill. Good game though, love you blog. ;) |
| Aug 29 20:17:00 | 26m 00s | Cautionary Halt | Well done game, graphics are quite good. The one sound is okay :) and the gameplay is very nice, except a fast forward-button for the times waiting for platforms or for lasterrays to pass would be nice. To wait and the sometimes unexpected detected collisions are the only negative points I see. Oh, and I love the guillotines. |
| Aug 30 05:11:00 | 8h 54m | The Duellists | Very well done. Had to disable sound due to sitting in the train so a visible indicator should be implemented. |
| Sep 2 18:10:00 | 84h 59m | I Am Time Bomb | Very pulished game, love the gamepad support in the HTML5 version. With 3 more players it would be really fun, I'm sure. :) |
| Sep 2 18:30:00 | 20m 00s | Notes of a melody | Very nice, only the short pauses between tracks disrupt a bit but very funny otherwise. Something different. I like it. |
| Sep 2 18:45:00 | 15m 00s | Multitaskor | Stage 5, I'm proud. Pretty hardcore though. |
| Sep 3 06:09:00 | 11h 24m | Puzzle Dash! | Great game. Fells like a finished game, not just a prototype like many else (incl. mine). Played on my phone and didn't beat your highscore. I'll keep it on my phone for whenever I have a few seconds spare. :-) |
| Sep 7 15:20:00 | 105h 11m | AEREO | Very nice but difficult though. Love the hand-drawn graphics. But I was really missing a highscore or something alike. |
| Sep 7 18:39:00 | 3h 19m | Castle Clocksworth | Is it just me or is there no hint on what blocks can be moved and what not? Otherwise nice game, best graphics & sound combo I've seen so far. |
| Sep 7 18:41:00 | 2m 00s | Boxen! | That would make a nice time-waster on mobile devices. |
| Sep 7 18:52:00 | 11m 00s | Atomic Time Raiders | No 10 second time limit. I love this entry. No but I really like the gameplay. The puzzles are really challenging. |
| Sep 7 19:05:00 | 13m 00s | The Ones You Love | Just another nice comment. A really well done game. The only thing I didn't got was the last, the grandpa room. |
| Sep 7 19:07:00 | 2m 00s | Duking Germs | Game doesn't start sadly. Get a log message "soundManager2 did not start" on the console. |
| Sep 9 18:39:00 | 47h 32m | Hair Cop | Very nice game. Looks and feels pretty polished. The only negative is that the controls sometimes don't recognize jumps. |
| Sep 11 20:06:00 | 49h 27m | Blobb has enough time | Nice work, I love the level design. Very varying. I loved the minefield level. |