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Feedback comments for LD27
Dioiminik's games and stats for all events →
| Timestamp | Since previous | Game | Dioiminik's comment |
|---|---|---|---|
| Aug 26 10:12:00 | 7Tulips | Very well made Game :D I like that it alternates between different minigames, and that each minigame is connected to the next one | |
| Aug 26 10:31:00 | 19m 00s | Self Destruct | Awesome Game, it fits the theme very well. Nice Idea and well implemented, very innovative :) |
| Aug 26 10:36:00 | 5m 00s | CLIMB UP!! | Very interesting Game :) The fact that it's written in 6502 assembly makes it really unique and awesome |
| Aug 26 14:34:00 | 3h 58m | Defense of the Empty Field | I played the web version, which seemed fun but it hung up after about 20 seconds of gameplay. Good game though I enjoyed it :) |
| Aug 26 14:40:00 | 6m 00s | Battle Balls | The game is very enjoyable and innovative, though the constant addition of boxes really hinders the gameplay at some point. |
| Aug 26 14:50:00 | 10m 00s | Ten Thousand Milliseconds to Live! | The amount of content is quite impressive, well made game :) |
| Aug 26 14:53:00 | 3m 00s | Film Leader | Good game though I found it quite annoying that your jump stops as soon as you press a directional key cause I always forget that and miss the jump :P |
| Aug 26 14:56:00 | 3m 00s | Seamless | Game doesn't work on OSX. I'm not quite sure why but I think it's because you targeted the 1.7 Java runtime. The default mac Java distribution is 1.6. This is the error I get: <br/> <br/>Exception in thread "main" java.lang.UnsupportedClassVersionError: com/pj/ld/Main : Unsupported major.minor version 51.0 <br/> at java.lang.ClassLoader.defineClass1(Native Method) <br/> at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631) <br/> at java.lang.ClassLoader.defineClass(ClassLoader.java:615) <br/> at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141) <br/> at java.net.URLClassLoader.defineClass(URLClassLoader.java:283) <br/> at java.net.URLClassLoader.access$000(URLClassLoader.java:58) <br/> at java.net.URLClassLoader$1.run(URLClassLoader.java:197) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at java.net.URLClassLoader.findClass(URLClassLoader.java:190) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:306) <br/> at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:247) |
| Aug 26 15:04:00 | 8m 00s | The Aliens Came (10 seconds to choose) | Overall one of the best entries i've seen so far :D <br/>Fits the theme very well, has awesome graphics and it's innovative too |
| Aug 26 15:08:00 | 4m 00s | Robotica | reminds me of the kids game memory. Cool game :) |
| Aug 26 15:13:00 | 5m 00s | Time Ghost | Out of all the games I played so far, I liked this one the most :) |
| Aug 26 15:20:00 | 7m 00s | Frantic | Nicely polsihed Game and very well done :) but I got stuck at one level, simply wasn't able to make it to the exit in time. Overall a 8/10 |
| Aug 26 15:29:00 | 9m 00s | Five Seconds | Enjoyable game :) Though It hangs every time I try to collect a bullet and then it just says gives me the no time left message |
| Aug 26 15:34:00 | 5m 00s | Half the Time | This Game actually had a story to it. Awesome Idea and well implemented :D |
| Aug 26 15:40:00 | 6m 00s | Time To Say Goodby | Fun game :), though *spoiler alert* I can't figure out which wires to cut. Cutting a certain wire (trying not to spoil to much) instantly kills you, not cutting it and waiting for the time to run out kills you as well |
| Aug 26 15:44:00 | 4m 00s | LagBird | Overall a, though short, pretty good game :) nicely done |
| Aug 26 15:46:00 | 2m 00s | Defused! | Hehe liked it :D. Cool idea, good art, nicely done. Though to easy |
| Aug 26 15:52:00 | 6m 00s | Are you? | Quite good for a first game but I missed the interaction with the player. The amount of dialogue content is great though |
| Aug 26 16:15:00 | 23m 00s | 0.1 Hertz | Good Game, interesting Concept :) |
| Aug 27 19:59:00 | 27h 44m | The Ten Second War | Very addicting game :D highly enjoyable :) great work, well done! |
| Aug 27 20:02:00 | 3m 00s | laGrengine | Good game, reminds me of Osmos |
| Aug 27 20:29:00 | 27m 00s | King Craftsman | Crashes on OSX 10.8.4 (I think my java version is too old, still got the standard apple distribution installed which is equal to version 1.6 I think) <br/> <br/>Error log: <br/> <br/>Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.UnsupportedClassVersionError: com/ravine/ld27/screen/GameScreen : Unsupported major.minor version 51.0 <br/> at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120) <br/>Caused by: java.lang.UnsupportedClassVersionError: com/ravine/ld27/screen/GameScreen : Unsupported major.minor version 51.0 <br/> at java.lang.ClassLoader.defineClass1(Native Method) <br/> at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631) <br/> at java.lang.ClassLoader.defineClass(ClassLoader.java:615) <br/> at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141) <br/> at java.net.URLClassLoader.defineClass(URLClassLoader.java:283) <br/> at java.net.URLClassLoader.access$000(URLClassLoader.java:58) <br/> at java.net.URLClassLoader$1.run(URLClassLoader.java:197) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at java.net.URLClassLoader.findClass(URLClassLoader.java:190) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:306) <br/> at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:247) <br/> at com.ravine.ld27.screen.MenuScreen$1.touchUp(MenuScreen.java:63) <br/> at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:57) <br/> at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:329) <br/> at com.badlogic.gdx.backends.lwjgl.LwjglInput.processEvents(LwjglInput.java:297) <br/> at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:209) <br/> at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:114) |
| Aug 27 20:37:00 | 8m 00s | 10 Second Tactics | Cool idea and well implemented, though I think the controls need a little tweaking still |
| Aug 27 20:41:00 | 4m 00s | Every Ten Seconds A Kitten Drowns | Nice game :) |
| Aug 27 20:49:00 | 8m 00s | Eiradirian Timejumpers | Very Hard D: ... But awesome, really like it :) |
| Aug 27 21:10:00 | 21m 00s | Bit-ship Ld27 By lcass | Doesn't run on osx (Maybe java version 1.6 is to old?) |
| Aug 27 21:14:00 | 4m 00s | Shift | keep up the very good work, well done. Fit's the theme quite nicely ;) |
| Aug 27 21:19:00 | 5m 00s | Fuse | Good Game :) |
| Aug 27 21:22:00 | 3m 00s | Meltingpot | Nice idea :) |
| Aug 27 21:44:00 | 22m 00s | AntiVirus | Really great game, played every level and had a lot of fun :D |
| Sep 7 11:58:00 | 254h 14m | Vampire The Buffet Slayer! | Wow this game is really awesome and fun to play! :D |
| Sep 10 19:18:00 | 79h 20m | Graviteer | Wow this game is Hard! But awesome, an addicting combination that hooks you until you eventually ragequit ... And then come back only to sooner or later ragequit again ... I like it :D |
| Sep 10 19:25:00 | 7m 00s | Postal Service Tango | Impressive for a Game made just in one hour :), though I could not quite see how it connects with the 10 seconds theme other than that it has a timer in the upper lefthand corner. But what does this timer do? I haven't managed to survive long enough to see what happens when it runs out |
| Sep 10 19:47:00 | 22m 00s | ShitStorm | I have to admit that the idea is rather gross, but other than that good game :) |
| Sep 10 19:51:00 | 4m 00s | 10s Castaway | A bit to hard for my taste but still quite enjoyable :) |