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Dioiminik

Feedback comments for LD27

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TimestampSince previousGameDioiminik's comment
Aug 26 10:12:00 7Tulips Very well made Game :D I like that it alternates between different minigames, and that each minigame is connected to the next one
Aug 26 10:31:00 19m 00s Self Destruct Awesome Game, it fits the theme very well. Nice Idea and well implemented, very innovative :)
Aug 26 10:36:00 5m 00s CLIMB UP!! Very interesting Game :) The fact that it's written in 6502 assembly makes it really unique and awesome
Aug 26 14:34:00 3h 58m Defense of the Empty Field I played the web version, which seemed fun but it hung up after about 20 seconds of gameplay. Good game though I enjoyed it :)
Aug 26 14:40:00 6m 00s Battle Balls The game is very enjoyable and innovative, though the constant addition of boxes really hinders the gameplay at some point.
Aug 26 14:50:00 10m 00s Ten Thousand Milliseconds to Live! The amount of content is quite impressive, well made game :)
Aug 26 14:53:00 3m 00s Film Leader Good game though I found it quite annoying that your jump stops as soon as you press a directional key cause I always forget that and miss the jump :P
Aug 26 14:56:00 3m 00s Seamless Game doesn't work on OSX. I'm not quite sure why but I think it's because you targeted the 1.7 Java runtime. The default mac Java distribution is 1.6. This is the error I get: <br/> <br/>Exception in thread "main" java.lang.UnsupportedClassVersionError: com/pj/ld/Main : Unsupported major.minor version 51.0 <br/> at java.lang.ClassLoader.defineClass1(Native Method) <br/> at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631) <br/> at java.lang.ClassLoader.defineClass(ClassLoader.java:615) <br/> at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141) <br/> at java.net.URLClassLoader.defineClass(URLClassLoader.java:283) <br/> at java.net.URLClassLoader.access$000(URLClassLoader.java:58) <br/> at java.net.URLClassLoader$1.run(URLClassLoader.java:197) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at java.net.URLClassLoader.findClass(URLClassLoader.java:190) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:306) <br/> at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
Aug 26 15:04:00 8m 00s The Aliens Came (10 seconds to choose) Overall one of the best entries i've seen so far :D <br/>Fits the theme very well, has awesome graphics and it's innovative too
Aug 26 15:08:00 4m 00s Robotica reminds me of the kids game memory. Cool game :)
Aug 26 15:13:00 5m 00s Time Ghost Out of all the games I played so far, I liked this one the most :)
Aug 26 15:20:00 7m 00s Frantic Nicely polsihed Game and very well done :) but I got stuck at one level, simply wasn't able to make it to the exit in time. Overall a 8/10
Aug 26 15:29:00 9m 00s Five Seconds Enjoyable game :) Though It hangs every time I try to collect a bullet and then it just says gives me the no time left message
Aug 26 15:34:00 5m 00s Half the Time This Game actually had a story to it. Awesome Idea and well implemented :D
Aug 26 15:40:00 6m 00s Time To Say Goodby Fun game :), though *spoiler alert* I can't figure out which wires to cut. Cutting a certain wire (trying not to spoil to much) instantly kills you, not cutting it and waiting for the time to run out kills you as well
Aug 26 15:44:00 4m 00s LagBird Overall a, though short, pretty good game :) nicely done
Aug 26 15:46:00 2m 00s Defused! Hehe liked it :D. Cool idea, good art, nicely done. Though to easy
Aug 26 15:52:00 6m 00s Are you? Quite good for a first game but I missed the interaction with the player. The amount of dialogue content is great though
Aug 26 16:15:00 23m 00s 0.1 Hertz Good Game, interesting Concept :)
Aug 27 19:59:00 27h 44m The Ten Second War Very addicting game :D highly enjoyable :) great work, well done!
Aug 27 20:02:00 3m 00s laGrengine Good game, reminds me of Osmos
Aug 27 20:29:00 27m 00s King Craftsman Crashes on OSX 10.8.4 (I think my java version is too old, still got the standard apple distribution installed which is equal to version 1.6 I think) <br/> <br/>Error log: <br/> <br/>Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.UnsupportedClassVersionError: com/ravine/ld27/screen/GameScreen : Unsupported major.minor version 51.0 <br/> at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120) <br/>Caused by: java.lang.UnsupportedClassVersionError: com/ravine/ld27/screen/GameScreen : Unsupported major.minor version 51.0 <br/> at java.lang.ClassLoader.defineClass1(Native Method) <br/> at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631) <br/> at java.lang.ClassLoader.defineClass(ClassLoader.java:615) <br/> at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141) <br/> at java.net.URLClassLoader.defineClass(URLClassLoader.java:283) <br/> at java.net.URLClassLoader.access$000(URLClassLoader.java:58) <br/> at java.net.URLClassLoader$1.run(URLClassLoader.java:197) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at java.net.URLClassLoader.findClass(URLClassLoader.java:190) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:306) <br/> at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:247) <br/> at com.ravine.ld27.screen.MenuScreen$1.touchUp(MenuScreen.java:63) <br/> at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:57) <br/> at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:329) <br/> at com.badlogic.gdx.backends.lwjgl.LwjglInput.processEvents(LwjglInput.java:297) <br/> at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:209) <br/> at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:114)
Aug 27 20:37:00 8m 00s 10 Second Tactics Cool idea and well implemented, though I think the controls need a little tweaking still
Aug 27 20:41:00 4m 00s Every Ten Seconds A Kitten Drowns Nice game :)
Aug 27 20:49:00 8m 00s Eiradirian Timejumpers Very Hard D: ... But awesome, really like it :)
Aug 27 21:10:00 21m 00s Bit-ship Ld27 By lcass Doesn't run on osx (Maybe java version 1.6 is to old?)
Aug 27 21:14:00 4m 00s Shift keep up the very good work, well done. Fit's the theme quite nicely ;)
Aug 27 21:19:00 5m 00s Fuse Good Game :)
Aug 27 21:22:00 3m 00s Meltingpot Nice idea :)
Aug 27 21:44:00 22m 00s AntiVirus Really great game, played every level and had a lot of fun :D
Sep 7 11:58:00 254h 14m Vampire The Buffet Slayer! Wow this game is really awesome and fun to play! :D
Sep 10 19:18:00 79h 20m Graviteer Wow this game is Hard! But awesome, an addicting combination that hooks you until you eventually ragequit ... And then come back only to sooner or later ragequit again ... I like it :D
Sep 10 19:25:00 7m 00s Postal Service Tango Impressive for a Game made just in one hour :), though I could not quite see how it connects with the 10 seconds theme other than that it has a timer in the upper lefthand corner. But what does this timer do? I haven't managed to survive long enough to see what happens when it runs out
Sep 10 19:47:00 22m 00s ShitStorm I have to admit that the idea is rather gross, but other than that good game :)
Sep 10 19:51:00 4m 00s 10s Castaway A bit to hard for my taste but still quite enjoyable :)