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Crowbeak

Feedback comments for LD27

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TimestampSince previousGameCrowbeak's comment
Aug 26 08:00:00 10 I like it! I suck at it, but I do like it. The ambient background sound was lovely. While watching you make it, though, it didn't occur to me to wonder how in hell this matched the theme...?
Aug 26 08:25:00 25m 00s Save the forest! Hilarious idea, simple way to increase difficulty.
Aug 26 08:46:00 21m 00s Composition by the 10th Second It's quite fun and I would totes play it again, but I think the audio needs work. If the level goes for a while, it gets unclean.
Aug 26 08:52:00 6m 00s Defense of Your Craft I tried to download the Love file and use it with the love app and I tried to download the pre-compiled Mac file and I got this error screen both times: http://tinypic.com/r/347wg2x/5 <br/> <br/>Sorry for the weird black bar overlay. I'm streaming. xD
Aug 26 08:58:00 6m 00s Hide and Seek I enjoyed this. It took me a couple of times to get the hang of it, but when I did, I liked it. My record is 67 seconds so far.
Aug 26 09:06:00 8m 00s 10 Squared I really enjoyed this one. I suck at it, but I like it. I couldn't beat Fun #1 and gave up shortly after my death count passed 50. xD
Aug 26 09:12:00 6m 00s 10sec-10dice You should be proud. This is a fantastic idea. I wish there were a two-player mode, though, and/or better AI. I didn't get the point at first but when I did, I fell in love with the idea.
Aug 26 09:19:00 7m 00s Thade I love the beating heart. Nothing but different colored circles layered? Beautiful! But having to go through the whole story again for replay made me sad.
Aug 26 09:21:00 2m 00s 10 Seconds to Die Mac users with Japanese input have a problem with Unity web player crashing, at present, and since I have a Japanese Mac I can't just turn it off. Where is your source project? I could play that.
Aug 26 09:23:00 2m 00s Hold My Beer! Unity Web player currently crashes on a Japanese Mac.
Aug 26 09:28:00 5m 00s A medieval story... in 10 seconds. Interesting concept, and good art, but... I feel like it was too much to cram into 10 seconds. I like the stories at the end.
Aug 26 09:34:00 6m 00s 10 Second Robot I enjoyed this once I figured it out. The game over message is delightful. :D
Aug 26 09:46:00 12m 00s Death Rooms I will try again later, you saw the crashery.
Aug 26 09:51:00 5m 00s RUN: TEN MORE SECONDS :3
Aug 26 13:02:00 3h 11m G-Block I really wish I could select a level, or that they at least weren't loading randomly. The lack of time to think means that I want to try this one I'm stuck on repeatedly.
Aug 26 13:08:00 6m 00s Wordio You watched me play this, but I'm leaving a comment anyway.
Aug 26 13:19:00 11m 00s ILLUSIOUS I'm commenting to save this so I can find it again. Gonna finally install WINE soon.
Aug 26 13:19:00 0s Time Flies Straight That was a fun experience! I love the camera craziness.
Aug 26 13:28:00 9m 00s Detective Awesomepants This was really pleasant. I love the graphics.
Aug 26 13:37:00 9m 00s The Duel It is too hard for me, but the graphics are gorgeous. I found the trees distracting.
Aug 26 13:45:00 8m 00s Day of the Vampire This was rather harder than I expected. Are you sure a day is ten seconds long? I feel like the seconds are a little short. Your vampire is gorgeous, though.
Aug 26 13:56:00 11m 00s Keep Flying I love it! Glad I'm not the only person using mouth sounds. ^_^
Aug 26 14:07:00 11m 00s Sundial Thanks for sharing your game with me!
Aug 27 03:23:00 13h 16m Narcoleptic Chicken Kid I love the graphics, but feel like the blood on the happy thoughts instructions was a unnecessary. I like the game a lot, but felt its hold on the theme is pretty tenuous.
Aug 27 10:36:00 7h 13m exposure It's lovely. I like it.
Aug 28 14:42:00 28h 06m The Thief I suck at stealth games, so this one wasn't really for me. Once I hit level 3 I couldn't get out of the opening corridor.
Aug 28 14:48:00 6m 00s Ochre It's beautiful, but It was really hard to see my cursor when I was holding energy.
Aug 29 08:55:00 18h 07m 10 Seconds Before the World Ends Could you by any chance be convinced to create a Mac OSX build? Of all the harebrained specific things, Unity Web player currently crashes on Japanese macs.
Aug 29 10:22:00 1h 27m Rally Point I dunno if this is because I'm on a Mac or what, but clicking gray sites did absolutely nothing.
Aug 29 10:43:00 21m 00s Bit-ship Ld27 By lcass I have but one critique, which is that your next game have more focus on a good user interface. Good luck!
Sep 1 00:15:00 61h 32m SlimeZone You have a good idea here, but the control scheme kinda kills it. The controls are already confusing from the menu -- the game controls are WASD with spacebar and mouse, but you have to use enter to select things in the menu and can't use the mouse? If you polish this, consider making mouse clicks also work in the menu and nixing the enter key altogether. Make space a selector.
Sep 1 00:36:00 21m 00s Meowfinity and Beyond It was rather distracting when the cat-robot portrait moved with every new speech bubble, but this is really solid otherwise. I could wish for WA[S]D controls, where W is jump and A/D moves you sideways.
Sep 1 00:53:00 17m 00s Love you more This is a really good idea for a narrative, and one that used the theme quite well. However, given that you didn't do anything particularly special with the game engine, I feel like you should have been more careful about your grammar. Get to know the engine a little better, too... when the flashback titles popped up, it would have been better if the titles had come up automatically rather than waiting for player input on a black screen.
Sep 1 00:56:00 3m 00s 10 Seconds to Doomsday If you used love, couldn't you have made a .love file? Those can be used on all platforms. I can't play this because it's not available for Mac.
Sep 1 01:48:00 52m 00s Survive The mac build isn't opening. I double click the file and nothing happens.
Sep 1 03:57:00 2h 09m Xyloctopus This is an amazing idea, but the control scheme needs work. It's really hard to be mashing one button while needing to push another button with the same hand at sporadic intervals.
Sep 1 05:21:00 1h 24m Train Robbery I love it! The only problem I have with the game is that it froze when I got to the third car. :( Running Mac OSX, and I had to force quit the program.
Sep 4 13:08:00 79h 47m Stator Chronicle I tried to play it on my Mac (Mountain Lion) and it crashed before it opened. I can't play the web version because of a ridiculous bug that only affects Mac users with Japanese input.
Sep 4 13:34:00 26m 00s Hyper Furball OMFG. This is fantastic. &lt;3 Bravo. Just... just bravo.
Sep 4 14:04:00 30m 00s 10 Second Topple Playing on a Mac (OSX 10) and there was no time element at all.
Sep 4 22:47:00 8h 43m Justify Your source code link isn't really a source code link if the files can't be downloaded. I was going to try to play this offline. :(
Sep 6 12:28:00 37h 41m Solitude For a game that relies so heavily on its light mechanic, there are a lot of jumps that are harder to make than they need to be. Some make sense -- it's a matter of having time to get to a place before the flashlight runs out. But when you're making the jumps to get back up to the charging station in the dark, it shouldn't be hard to do.
Sep 6 12:36:00 8m 00s Baldaquin F7? Why such a strange key? Especially since it's hard to use on a laptop.
Sep 6 12:39:00 3m 00s Hackfield I couldn't actually get the game to start. I got the .love, as I am on Mac OSX Mountain Lion, but the mouseovers for the start menu weren't really working right. Couldn't click the run option.
Sep 6 12:48:00 9m 00s Combat Time!! Haha, fantastic. Even if they aren't jumping constantly. Now it just needs netplay or something so that you can play with someone even if you live in the boonies in Japan.
Sep 9 03:21:00 62h 33m The Transcendence Experiment It's okay that your source code can't be run directly, but you really should include builds for systems besides Windows for download, then. Linux players can't use the web player at all, and some Mac users can't use the web player in its current version, either.
Sep 9 03:22:00 1m 00s Death Dodgers Oh, how I wish it weren't Windows-only. :(
Sep 9 06:06:00 2h 44m Fight The Urge This is not the only game I have seen this LD that used the needing to go to the bathroom idea, but I like this one better. The concentrating to earn more seconds mechanic is nice.
Sep 9 06:10:00 4m 00s untitled no.10 (seconds) Bravo! Sweet and simple. I love it!
Sep 9 14:12:00 8h 02m t minus Interesting idea, making a short game that requires redoing to get it right. For people unfamiliar with text adventures, though, I think it just comes across as indecipherable. In my case, on OSX Mountain Lion and with Python 2.7, the game crashes at the end instead of restarting.
Sep 9 14:21:00 9m 00s Save I like the idea, but I feel like the time constraint was just... too short. Even with frustration being a thing you were going for, it's very tempting to just say "screw this" and not finish.
Sep 10 02:55:00 12h 34m Zombocalypse I won't be playing this one because it requires an install on a windows machine. I can only play Windows games on breaks at work, and I am unwilling to do installs on a work computer. I am glad you learned something, though. :D That's the best part of Ludum Dare!
Sep 10 08:31:00 5h 36m Thief Escape Did you realize the rules don't allow you to just use someone else's song, even if it IS creative commons music? You're allowed to remix creative commons sounds, but just plopping them in your game is against the rules. <br/> <br/>That said, it's an interesting concept, but when the puzzle has been figured out, the graphics don't actually look like they match. I have no clue what path my thief took to get to the ship.
Sep 10 08:36:00 5m 00s In Vivo Can't open it on my Mac, but unlike the first guy I got no error whatsoever.
Sep 10 08:41:00 5m 00s 10 seconds for Cactusman The controls were a little difficult when transitioning from room to room. I kept dying on the second room with spikes because the character sprite intersected with the stage goal when it didn't look like I'd gotten to it yet, and the acceleration continued through into the new stage.
Sep 10 08:45:00 4m 00s Invasion of the Cones The game crashed as soon as it opened with this error message: http://tinypic.com/r/rihyfp/5
Sep 10 08:54:00 9m 00s A Moment Before (crash) I love the precarious castle. :D The game was kinda disappointing, though. I know Ren'Py does a lot of the work for you, so unless this is your first time making a video game at all, it would have nice to see more come out of this. That said, if it IS your first time coding then bravo.
Sep 10 09:04:00 10m 00s Ahh! It's Chasing Me! I have Mac OSX Mountain Lion, and when I tried to open the game I was given the unhelpful error that it quit unexpectedly.
Sep 10 09:10:00 6m 00s Reload I tried to use the source code on Mac OSX Mountain Lion and got the following errors: http://tinypic.com/r/i6i4ow/5 <br/> <br/>To be fair, I haven't used Pyglet since last LD and I installed Mountain Lion over Lion in the interim, so it may be a problem at my end rather than yours.
Sep 10 11:44:00 2h 34m Ten Seconds Time Traveler This looks like tons of fun, but it crashes for me.Web player won't run because there is currently a bug with Japanese Macs, but the downloadable fails too.
Sep 10 12:10:00 26m 00s Waifu Quest Congratulations on completing your first LD. I also did a text something in Python with no clue how to compile for my first LD, so I know the pain of people being unwilling to install Python to try your game. I would like to offer you some sempai advice, which is to have an else that catches all possible things the player can think of so that things like this don't happen: http://tinypic.com/r/2upfgoj/5 <br/> <br/>I also cannot figure out what I'm supposed to do. Nothing I'm trying to type in works.
Sep 11 09:08:00 20h 58m xhon I read your postmortem. Ditching the other mechanic was a good idea, because this game is fantastic.
Sep 12 11:41:00 26h 33m Ten Seconds of Thrust! Not bad for a first time. Not bad at all. Keep it up.