Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → Alex Shestakov
Feedback comments for LD26
Alex Shestakov's games and stats for all events →
| Timestamp | Since previous | Game | Alex Shestakov's comment |
|---|---|---|---|
| Apr 29 19:50:00 | Schrodinger | Brilliant | |
| Apr 29 19:58:00 | 8m 00s | CLRS | Nice idea! I think it might have been even more fun if those traces weren't disappearing, as a result it would've been looking like Pollock :) |
| Apr 30 05:03:00 | 9h 05m | Nyon | Don't get what's going on here, but the at is lovely :) |
| Apr 30 12:20:00 | 7h 17m | Deja vu | Good job :) <br/>Btw I've managed somehow to fall through the ground in the 3rd or 4th level. |
| Apr 30 13:00:00 | 40m 00s | The Lost Bit | Nice atmosphere! :) |
| Apr 30 13:08:00 | 8m 00s | Nothing is True | Great atmosphere as usual :) <br/>Reminded me of Windosil game. |
| Apr 30 13:11:00 | 3m 00s | Potato Dungeon | Nice mechanic! |
| Apr 30 13:24:00 | 13m 00s | Shape Catcher | Nice graphics, but hard gameplay |
| Apr 30 13:28:00 | 4m 00s | Towers of Rage | A lovely pixel art! Special thanks for beat 'em up! I want to mention it would be ideal if the camera would have been closer! |
| Apr 30 13:32:00 | 4m 00s | MrHipst | Guys smiled in the office today play it! Thank you so much! I think you have got 100 per cent in the subject, nothing more! |
| Apr 30 13:38:00 | 6m 00s | goldmine | Really liked the style! |
| Apr 30 13:42:00 | 4m 00s | Stem | Music is beautiful, the title screen graphics are great, I would like to see the whole game in this style! |
| Apr 30 13:49:00 | 7m 00s | TOOM | I do not know what to say! Very cool! |
| Apr 30 13:50:00 | 1m 00s | Cpt. Sqrjaw | Why is it not working web version! Cool art! |
| Apr 30 13:53:00 | 3m 00s | This is not a minimalist game | Great music! nice gameplay! |
| Apr 30 14:02:00 | 9m 00s | MiniQix | Classically! I would like to see what is new in this minimalist form of gameplay |
| Apr 30 14:06:00 | 4m 00s | TOO MANY DISTRACTIONS | A very interesting idea! I'm straight missed the good old modem after your game! Steep concept! |
| Apr 30 14:09:00 | 3m 00s | RUNNERIST | It looks and plays just awesome! |
| Apr 30 14:30:00 | 21m 00s | Time Void [Tech Demo] | Cool concept! Liked the idea! I would like to have in the backs of cyberpunk, because the music is very fitting! We would like to note character animation! |
| Apr 30 15:45:00 | 1h 15m | Steve Can't Zen | Very fun! Steve it's great |
| May 7 16:06:00 | 168h 21m | Squeezed Out | 3700! A perfect little game for several minutes, good job. |
| May 7 16:40:00 | 34m 00s | Fantasy RPG #58 | Very old-schoolish, I like it. But I didn't get the combat system, can I actually die here? :) |
| May 7 16:44:00 | 4m 00s | Geneva Convection | Brilliant look, guys! Gameplay is quite complex if you don't read instructions like me, but text explains a lot. |
| May 7 16:48:00 | 4m 00s | The particle swarm | Guys, I highly advise you not to drop this little game and make it to the App Store, it'll certainly find it's audience and will earn some bucks for you :) |
| May 7 16:53:00 | 5m 00s | Join | Perfect design, guys. And perfect transitions of course. |
| May 7 16:59:00 | 6m 00s | Mind the Gap | Reminds of Sounds of the Universe cover art :) |
| May 7 17:01:00 | 2m 00s | Dock Zone | Really nice graphics! |
| May 7 17:12:00 | 11m 00s | core9000 | Interesting concept and art. Wish controls would've been a bit more intuitive. Maybe selecting a shield with mouse? |
| May 9 05:40:00 | 36h 28m | Mondrian Click | A bit hard to control but minimalistic enough :) |
| May 9 05:47:00 | 7m 00s | True treasure of Kartoffelschloss | Incredibly hard and confusing wall-jumps (so I dropped trying it on the 3rd level), but overall feeling is that you've done a great job creating several levels and tons of graphics! :) |
| May 9 05:54:00 | 7m 00s | Balls Balls Balls | Perfect take on the theme, really minimalistic. |
| May 9 06:02:00 | 8m 00s | Cruxton | This is tooo hard man, I believe you can easily make it easier to appeal a larger audience. I didn't manage to complete even the first stage :( One of the main things making it difficult is the fact that opponent's projectiles almost don't differ visually from ours, so when you fire a bunch you actually can't see the important ones flying on you. Anyway I like graphics, how you did the perspective, quite unusual for this genre! :) |
| May 11 13:16:00 | 55h 14m | 2 Player Breakout | I love the retro look, but an AI would be a nice addition, post-compo maybe? |
| May 11 13:22:00 | 6m 00s | Escape the Plane | No audio too, Mac OSX / Chrome. <br/>Anyway the idea of no avatar and simply the light instead seems pretty innovative. |
| May 11 13:30:00 | 8m 00s | I Dream Of Circles | Brilliant little story, cool atmospehere and minimalistic sound and graphics – I'm loving it! Even frustrating collision detection doesn't irritate too much :) |
| May 11 13:37:00 | 7m 00s | Timining 1D | Yeah, zombies are definitely cool :) |