canyon 2013-04-29 08:47
Yeah a win condition would make all the difference. What is the significance of the different balls having different colours? I like your colour scheme.
Foon → Ludum Dare Explorer → LD26 → 2 Player Breakout
By leafmealone
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 624 | 3.47 | ||
| Graphics | 638 | 2.93 | ||
| Fun | 843 | 2.67 | ||
| Innovation | 890 | 2.67 | ||
| Overall | 1006 | 2.73 | ||
| Coolness | 1979 | 10 |
Yeah a win condition would make all the difference. What is the significance of the different balls having different colours? I like your colour scheme.
Good and simple implementation of breakout. Colors are nice as Canyon said, also agree about a victory condition would be a nice thing. Balls occasionally became very vertical or horizontal requiring 20+ collisions before they would walk themselves into a corner to get a new trajectory.
Pros: Nice idea and it was pretty fun to play. =)
Cons: An end screen would have been good and some instructions wouldnt have hurt it one bit. =)
Nice little game. Too bad there's no winning-system. You might want to make the movement a bit faster.
Fun game overall!
Nice idea. I only played with the p and b keys which also was kind of interesting.
Interesting game. Would have been better with some background music and a way to win though. I like the aesthetic and colour scheme though. Overall, good job! :)
Great idea! I also really like the colors you used and the sound effects weren't bad either. The P and B keys seemed like they kinda broke the game though, because you can just change the direction if you miss the ball. Still, great idea and execution!
Great game guy!
I love the retro look, but an AI would be a nice addition, post-compo maybe?
Like color scheme, sounds would be nice, the winning condition is not really necessary but would've liked some sort of variation somewhere on the breakout game itself.
Nos divertimos, mi hermano y yo, con este juego. Felicidades.