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thristhart

Feedback comments for LD26

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TimestampSince previousGamethristhart's comment
Apr 29 03:35:00 Robot Hears Kitten I spent a while rocking out to the chiptune. <br/> <br/>Very pleasant game, I enjoy the philosophical take on Minimalist. I wonder, do you need to listen to all of them before you find kitten? I'm pretty sure I did. <br/> <br/>I'm giving graphics an N/A on this one, since they're clearly not the point.
Apr 29 03:46:00 11m 00s Anti-Tac-Tic I suggest using Dropbox ( http://dropbox.com ). Place the jar and the HTML file in your Public folder, click on the HTML file and select Copy Public Link, and distribute that. Just to make sure that'd work, I uploaded it here: https://dl.dropboxusercontent.com/u/5227720/Anti-Tac-Tic.html <br/>Feel free to use that as your link if you don't want to bother with dropbox, it shouldn't go anywhere. <br/> <br/>I really like the game design! I've often wondered to myself, how do you fix tic-tac-toe? I'm not sure this is necessarily fixed (I think the player who goes first always wins, in optimal gameplay) but it's definitely better. Unfortunately, the AI is really easy to beat, but that's a problem that more time would solve I suspect.
Apr 29 03:52:00 6m 00s Dream Fishing I didn't think this theme would lead to any interesting games 'til I saw this one. <br/> <br/>I'm at a loss for complaints or recommendations - my only gripe is that I wish the sound made when the bait hits the water varied more, because I tried to make music and it didn't work! :D
Apr 29 04:11:00 19m 00s Balls Balls Balls Awesome soundtrack! Extremely appropriate and pleasant. For your enjoyment, here are the notes I jotted down while playing: <br/>14 seemed too easy, like I missed the trick that made it difficult <br/>then I realized the trick on 15 <br/>I realized that you were tracking clicks on 17, after 300 clicks... whoops <br/>took me forever to beat 21 then I beat 22 in FOUR CLICKS YEAH <br/>27 felt really good, like the successful application of skills learned <br/>537 clicks!
Apr 29 05:04:00 53m 00s climbing 208 feet up the ruin wall I wasn't expecting long-distance relationship feels from this game D: <br/> <br/>amazingly atmospheric as always
Apr 29 05:16:00 12m 00s Life! I really wanted to love this, but a rhythm game lives and dies by the music and unfortunately the music here was only okay. On the plus side, if you take this after LD and give it some really good music, it'd be awesome! <br/> <br/>Only other complaint I have is that it took me a while to realize that it wasn't possible to hit two at the same time. Somehow I didn't understand that as a "decision point". No idea how to go about improving that, but there ya go. <br/> <br/>Otherwise, a really innovative concept that I'd love to see you expand upon!
Apr 29 05:21:00 5m 00s Mondrian Click As everyone else mentioned, the click detection issue is really frustrating. Stops this from being an otherwise very atmospheric game. Fix that up, add a little polish, and I could spend a long time just clicking things! On that note, I'd like a "free" mode, with no time limit.
Apr 29 05:37:00 16m 00s LD26 Crimson Tide The issue is that the link is https; the browser is blocking the insecure content. If you just remove the s in the URL it works fine! Neurolabe should edit the entry to fix that.
Apr 29 05:52:00 15m 00s Doad Unfortunately I discovered after a while of experimentation that the arrow keys reset your progress for some reason. Wasn't compelled to try again.
Apr 29 05:56:00 4m 00s STFC Dangit, I shouldn't like this game, but I really do. The epitome of minimalism, imo - "do a lot with a little". Stupidly simple gameplay concept, but a lot of fun anyway! <br/> <br/>I would recommend a high-score table and some fun, high-energy music and this'd be great. <br/> <br/>P.S.: 9104! Beat that, other players!
Apr 29 06:12:00 16m 00s Join good lord these puzzles got too hard for me! made even more frustrating by the quite dissonant sound made by the level-clearing wipe thing. (I think that's a really cool effect though - maybe just drop the dinging?) <br/> <br/>otherwise a really fantastic game. Full points on innovation!
Apr 29 06:44:00 32m 00s Fallen Outside My first idea for this theme was a collection of simplistic minigames all using boxes for the art. I told myself I didn't have enough time for the scope I wanted, though - glad to see I was wrong! Not only that, you built friggin' Meat Boy around it! Well done! <br/> <br/>Tiny annoyances: the music would eventually get very... "clangy"? towards the part that I assume is the end of the loop. When I first heard it I assumed it was my computer freezing, the way it repeated dissonant sounds. <br/> <br/>Still, high marks from me! Excellent note for me to end the night on. However: I would like you to punch yourself in whatever part of your body you feel is most responsible for the double fireballs. Screw those.