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Feedback comments for LD26
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| Timestamp | Since previous | Game | TheBenjaneer's comment |
|---|---|---|---|
| Apr 30 03:51:00 | Boxy | Beat Level 6 while working on Debugging. <br/>We've tracked it down to when OpenTk loads OpenAl on x64 machines and are working to fix that. ( matter123 is a good friend of mine. ) | |
| Apr 30 04:09:00 | 18m 00s | I Dream of a Beam | Nicely Done! |
| Apr 30 04:46:00 | 37m 00s | UltraPew | When i Try to play it i get an error about failing to compile the text shader; and the icons are covered in black rectangles rather than text. <br/> <br/>Nvidia Gtx 550 ti, Windows 7 x64, Latest Drivers. <br/> <br/>The errors were as follows: <br/>[error] xpl_shader.c xpl_shader_add:236 Couldn't compile shader (type: 35632, e <br/>ffect_key: Text.Fragment): <br/>0(56) : error C1105: cannot call a non-function <br/>0(63) : error C1105: cannot call a non-function <br/>0(64) : error C1105: cannot call a non-function <br/> <br/>[warn] xpl_shader.c xpl_shader_get_uniform:332 Couldn't get uniform location f <br/>or subpixel in shader 7:Text <br/>[warn] xpl_shader.c xpl_shader_get_uniform:332 Couldn't get uniform location f <br/>or texture in shader 7:Text <br/>[info] xpl_vao.c vao_prepare_program_draw:208 PERF: uncommitted buffer object <br/>associated with VAO 3 attrib position; committed BO 9 <br/>[info] xpl_vao.c vao_program_draw_index_count_offset:249 PERF: uncommitted buf <br/>fer object associated with VAO 3 IBO 0; committed BO 10 <br/>[error] xpl_shader.c xpl_shader_add:236 Couldn't compile shader (type: 35632, e <br/>ffect_key: Sprite.Fragment): <br/>0(45) : error C1105: cannot call a non-function <br/> <br/>[warn] xpl_shader.c xpl_shader_get_uniform:332 Couldn't get uniform location f <br/>or texture in shader 16:Sprite |
| Apr 30 20:04:00 | 15h 18m | Minimum Friction | Very Nice! |
| Apr 30 20:16:00 | 12m 00s | NinjaFlare | Great Graphics! <br/>Pretty cool game. How exactly does the grappling hook work? <br/> <br/>Also it seemed a lot easier to simply jump over the enemies rather than slashing them ( it seemed like you could go faster and it was easier to time ). <br/> <br/>Anyhow, Nice Job! |
| Apr 30 20:25:00 | 9m 00s | Earth Defender | Nice graphics and sound. Rather difficult levels. Might want to tone them down or rename them ( look who's talking though.. ). <br/> <br/>Some music would have been nice and you might want to keep the ship on the screen or something? Seeing as leaving the screen is a cheap way to evade ships. |
| Apr 30 20:29:00 | 4m 00s | Schrodinger | Excellent! |
| Apr 30 20:45:00 | 16m 00s | The Blind MazzzZZZZe of Colors | Nice Idea! <br/>I've been unable to complete a maze so far though :/ <br/>It'd be nice to get a chance (interactively) to see the RGB in comparison to a visible black/white level during the tutorial/instructions just to get a feel for how it reflects upon the game-play. Might make the controls a little more intuitive. <br/> <br/>Other than that, no complaints, Nice job! |
| Apr 30 21:41:00 | 56m 00s | Space Theory | Very Nice Graphics! <br/>Too bad you didn't get to sound or scoring, i'd love to see something with more 'aim' using these graphics. They have a pretty nice mood to them. |
| Apr 30 22:02:00 | 21m 00s | Of Guards And Thieves | Fantastic Game! Easily the Best I've played so far! <br/>Well Done. |
| Apr 30 22:16:00 | 14m 00s | S.A.M | Interesting Game. I love the S.A.M. Sprite. |
| Apr 30 22:32:00 | 16m 00s | Minimal Defense | Interesting, but distracting art. <br/>I Like the Wall Moving Mechanic, it's a nice, minimal touch. |
| Apr 30 22:53:00 | 21m 00s | Rad vs Blae | Fun game! Fantastic multiplayer for a browser game especially, nice graphics and a definite match for the theme. <br/>Great Job! <br/>I enjoyed our match :P |
| Apr 30 23:36:00 | 43m 00s | Too Minimal? | Same as above :( I can't download it. |
| Apr 30 23:47:00 | 11m 00s | The Side Factor | Cool Game! <br/> <br/>It'd be nice if the damage stacked?; as far as i can tell if i say, shoot through the side of one, and also push the enemy into the barrier in the same shot they only take one damage? <br/> <br/>Other than that, great art and sound. Cool idea. <br/> <br/>Maybe for Post LD you could add an AI or networking as well, or maybe larger maps? <br/> <br/>None of that detracts from the current game, in fact some of that might have made it not fit within the theme as well. Just some suggestions for later, i'd love to see this developed further. <br/> <br/>Great job! |
| May 1 00:00:00 | 13m 00s | MiniQix | Cool game, prefect for the theme. I like how it makes a nice bit of art when you complete a level :D <br/> <br/>I'd like to see a faster paced version just for kicks. <br/> <br/>Overall though, nice one! |
| May 1 00:16:00 | 16m 00s | zOne | Nice game. I really love the Ui! |
| May 1 00:24:00 | 8m 00s | First, You Take A Potato | This game has some serious charm. I love the take on minimalism both with the design and the win-game-scenario. <br/>Fantastic story. |
| May 1 01:14:00 | 50m 00s | Little Planet of Doom | Pretty cool game. Shotgun is Pretty weak, and it's rather easy to simply stay out of the enemies' range(s) and take them out without even activating their pathing. <br/> <br/>Still pretty good for a 48 hr game. |
| May 1 23:23:00 | 22h 09m | Shoot (AAA_FPS_GOTY) | Nice Game. Pretty fun, good Humor & audio. |
| May 3 20:56:00 | 45h 33m | Skyscraper Kingdoms | Pretty cool game! Nice Job. Fits the theme, and pretty ambitious for an LD game. |
| May 3 20:59:00 | 3m 00s | ASTEROIDS! (the side-scroller) | Lol, I wonder who else found that easter egg? <br/>( for the record, i thought there might be one there, and wondered what would happen, I'm not actually that bad at the game xD ) <br/> <br/>Nice game. Pretty Challenging |
| May 3 21:08:00 | 9m 00s | Stargazers | Great Game! This has some serious polish. Congrats on a well done entry! |
| May 3 21:12:00 | 4m 00s | Dehumanizer | Very Nicely Done. 16x16 ultra-violent shooter indeed XD |
| May 3 23:51:00 | 2h 39m | Brutaliz'Art LD26 | Hilarious! XD |
| May 5 13:56:00 | 38h 05m | Sightless | Awesome concept and great audio! <br/>I didn't finish the game but the levels I played seemed well designed and made good use of the lighting mechanic. Very cool :) |
| May 7 20:13:00 | 54h 17m | Mag Ball | Pretty Cool Demo. Too bad you didn't get to make a game out of it. |
| May 9 23:51:00 | 51h 38m | Essence | Very Cool Game! <br/>I like the mechanic a lot, though a small readme at the bottom of the webpage might be a good idea for anyone who Doesn't come via the LD post. ( Though it's still certainly much easier to understand than my own entry lol ) <br/>The visuals are pretty gorgeous for a weekend game! <br/>Very theme appropriate as well. <br/> <br/>Congrats on an awesome LD entry! |