Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → Armix
Feedback comments for LD26
Armix's games and stats for all events →
| Timestamp | Since previous | Game | Armix's comment |
|---|---|---|---|
| Apr 30 00:22:00 | Stargazers | This game really does look beautiful. The level of polish and finesse of the minimalistic gameplay mechanics and graphics really make this a worthy game. | |
| Apr 30 01:43:00 | 1h 21m | XYZ | I came, I saw, I finished; and I loved it. Nice work man! This is was really fun to play. |
| Apr 30 04:38:00 | 2h 55m | Simplicity | I liked how, through exploring such actions and reading such descriptions, that I actively inferred my own imagination as a driving force behing the game. It acts almost like an soothing stimulant. I somehow really like the raw simplicity of the game. It just seems calming. <br/> <br/>Plus I should probably make mention of the polish you included, as your game featured an appropriately dreamy text fade transition between the different stages of the game. <br/> <br/>And wow, the loading time was phenomenally quick! ;P |
| Apr 30 04:47:00 | 9m 00s | BlindSight | I played the game and really tried to compel myself to keep searching a seemingly hopelessly long and linear labyrinth, but I just didn't know if I would find anything, or figure out what I was doing there in the first place. It felt a little dull and aimless... If there is something in the darkness, perhaps make it "tease" the player, providing maybe a sense of horror "stingers", whilst also using it as a device to lead the player in what they think is "the right direction". But I have to say that I did like the foggy effect that is evident in the rays of the torchlight. |
| Apr 30 04:55:00 | 8m 00s | for science! | Well, I'm working on Mac with the latest version of LÓVE and all I saw was the ship placed upon a radar-like sprite and heaps of debug information on the sides of the output. Plus nothing responded and yeaaahh... Sorry about that, can't judge. |
| May 2 07:45:00 | 50h 50m | Conversion | It was quite a unique experience and haven't played any game quite like this one. Excellent consideration of the theme. It would be awesome to have an awe-inspiring quality of audio design if you choose to develop a post-compo version. Otherwise, very nice! |
| May 3 15:13:00 | 31h 28m | rainwalkers | I really enjoyed playing this. The mood was tremendously amazing. I just wish that I could have met a fellow Rainwalker... |
| May 3 22:55:00 | 7h 42m | First, You Take A Potato | The humor is this game is astoundingly brilliant. I love how people such as yourself still seriously considered the theme "Potato" when developing for "Minimalism". Awesome stuff; would be cool if you added some audio though, and perhaps made a Mac port, because I played through an emulator (I let nothing stop me from playing this game!) |