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simvig

Feedback comments for LD26

simvig's games and stats for all events →

TimestampSince previousGamesimvig's comment
Apr 29 19:08:00 Darkness Works on my Windows 7 64 bit. The atmosphere is nice, but the controls could use more work. Getting stuck on walls is a little too easy.
Apr 29 19:44:00 36m 00s Vortex Runner Really fun game! Simple and effective concept and nice difficulty curve.
Apr 30 07:57:00 12h 13m Shoot (AAA_FPS_GOTY) For always saying that you "don't art", you sure have a good sense of what ends up looking good. And your sound effects are awesome!
Apr 30 18:54:00 10h 57m Game Formerly Known as BlockBuilder Very nice idea and clean execution. Maybe the blocks should be locked to two dimensions so they're easier to position.
Apr 30 19:00:00 6m 00s MiniCrawl Quite the nostalgia in this one.
May 8 19:01:00 192h 01m Metahotel A very solid game! It has a clear mechanic that works well and a good number of levels. A great achievement for 48 hours.
May 8 19:11:00 10m 00s KEY Quite fun, but I would like some indication of progress.
May 8 19:31:00 20m 00s Neverending bricks Very interesting twist on the gameplay, but I found that you can't really control the ball well enough to do anything about the descending blocks.
May 8 19:34:00 3m 00s .Dot Very nice mood here. I liked pretty much everything about it. The motion could be a little smoother.
May 8 19:37:00 3m 00s Save the potato! I really like the control scheme. Totally minimalistic and totally works.
May 8 19:41:00 4m 00s Vodka Tycoon Wow, never expected to see a management type game in LD. Nice job!
May 9 16:42:00 21h 01m A-Void This reminds me of an old game called Skyroad. The music was really good.
May 9 17:19:00 37m 00s MULTIVAC I seem to have gotten stuck after pressing number 8 on the question screen.
May 11 18:10:00 48h 51m Platformer '81 I must say, everything is right about this game. Even the sound kinda fits the mood.
May 11 21:15:00 3h 05m Forest for the Tree Very unique. Took me a while to figure out what everything meant, but in the end this seems to simulate resource flows. So you need to figure out a way to take in as much as possible without creating bottlenecks. This could have alot of potential.