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quill18

Feedback comments for LD26

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TimestampSince previousGamequill18's comment
Apr 29 12:30:00 Be The Wind Absolutely stunning. Nothing more to say.
Apr 29 12:41:00 11m 00s My Little Robo The physics in this feel very good -- I love the "wobble" when I'm swinging the "big" end in the air. <br/> <br/>Excellent concept, and definitely the sort of thing I would enjoy in a larger game. <br/> <br/>I don't normally think of tablet gaming, but this might be a REALLY good game for a touch screen, where you could manipulate joints/segments with pairs of fingers.
Apr 29 12:47:00 6m 00s Tale of MiniMale I found three endings and enjoyed the whole thing. Great stuff!
Apr 29 13:15:00 28m 00s Rocket Boot Camp No knowledge of 3d programming? Unity? Blender? Until a week ago? First time entering Ludum Dare? This is a pretty impressive entry. <br/> <br/>My only complaint is a lack of a sense of depth/perspective. In other words, I had a hard time knowing how close I was to the obstacles. I think there needs to be some kind of reference object+shadows so that you get a better sense of where the rocket is vs where the next obstacle is. Actually, just a "distance" meter might be all that's needed.
Apr 29 13:25:00 10m 00s Pat Chenko's Desert Chrome That music. Those sound effects. Fantastic. <br/> <br/>I also loved the shotgun pumping mechanic. I don't think I've ever see that in a game, and it felt good. I think it's a perfect fit for a gritty zombie shooter.
Apr 29 13:55:00 30m 00s llab This game becomes fiendishly difficult...but that's not necessarily bad. :) <br/> <br/>I love your use of lightmapping/ambient occlusion. Good sense of physicality.
Apr 29 14:53:00 58m 00s Fortuitous I very nearly made a game like this myself, and I'm happy that I didn't -- this is MUCH better than what I would have done.
Apr 29 16:45:00 1h 52m Daft Pong After spending the weekend creating a multiplayer game for LD26, I was completely blown away by how smoothly your netcode was working. <br/> <br/>So blown away that I had to download the source and Check. Through. Every. File. to find out exactly how it worked. <br/> <br/>You can't do that to my sleep-deprived brain.
Apr 29 17:06:00 21m 00s DHRDR Lovely art style and interesting concept!
Apr 29 19:34:00 2h 28m Grid Blaster The grid mechanic is not something I've seen before, and I like it!
Apr 29 22:05:00 2h 31m Darkness Nice concept!
Apr 29 22:08:00 3m 00s dotLife Beautiful concept, beautiful execution. I can't believe this is a compo and not a jam. <br/> <br/>Simply stunning.
Apr 29 22:20:00 12m 00s TOWLDR Fiendish and brilliant. I loved it.
Apr 30 00:06:00 1h 46m curves Something about the way this was put together was exactly right. Nice little game! <br/> <br/>(OS/X version.)
Apr 30 00:14:00 8m 00s Pieces I like your visual style -- I might steal this "girder" idea in the future!
Apr 30 14:38:00 14h 24m Sleepwalker LD Excellent execution of both the theme and the genre. Great stuff.
Apr 30 14:41:00 3m 00s Color Treason I love your visual style.
Apr 30 14:45:00 4m 00s Ballisto The no-jump mechanic is beautifully minimalist. The game offers interesting zen-like puzzles. <br/> <br/>Excellent entry!
Apr 30 16:21:00 1h 36m The Quest for Minimalism Something about this game reminds me of the ancient Montezuma's Revenge on C64. I like it!
Apr 30 16:29:00 8m 00s IMBARINTH Great concept, music, graphics, and application of the theme. I feel like the inputs could use a bit more tuning, but overall quite impressive.