Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → notepid
Feedback comments for LD26
notepid's games and stats for all events →
| Timestamp | Since previous | Game | notepid's comment |
|---|---|---|---|
| Apr 30 08:38:00 | Mind the Gap | I really liked this one. Very original take on the theme. | |
| Apr 30 08:43:00 | 5m 00s | Stomp Space | Good concept, but I do not see how this fits with the theme. |
| Apr 30 08:47:00 | 4m 00s | Spark | Sorry, got bored after 10 seconds. |
| Apr 30 08:57:00 | 10m 00s | Pretentious 'em Up! | I could not get past the intro-screen. I tried all the keys on my keyboard and mouse, but it would not let me play. |
| Apr 30 09:02:00 | 5m 00s | Mondritron: 2026 | Good take on the theme. Bit hard game to play. I believe the difficulty ramps up too quickly. Having a more slower introduction to colors and enemies would make the game more enjoyable. I like it though! |
| Apr 30 09:06:00 | 4m 00s | Digital H | Sorry, but I have no idea what to do. It is a bit harsh to just leave the player there without any hints or instructions. Perhaps give the player some hint to what to do after a minute or two? |
| Apr 30 09:12:00 | 6m 00s | Fjoxel | I enjoyed this game :) |
| Apr 30 09:19:00 | 7m 00s | SQUARE | The controls were a bit sluggish, and the physics needs some work. It also bugged out at the end, where I simply started on the top of the level and could simply jump down to the missing pixel and win the game. |
| Apr 30 09:22:00 | 3m 00s | Dark Wayne | Good game mechanics, and it seems like there has been done a lot of thinking to design interesting levels. |
| Apr 30 09:24:00 | 2m 00s | Execute | Good concept. Could not get past 2nd level... |
| Apr 30 09:34:00 | 10m 00s | Vs. | Too complicated for my brain :) |
| Apr 30 09:38:00 | 4m 00s | Nothing | Good graphics, but as the others have stated after playing for 5 minutes and not making any progress, I had to give up. Too bad, because I really wanted to like this game. |
| Apr 30 09:42:00 | 4m 00s | Other Space | Good graphics, good controls. unfortunately the game crashes for me after the 3rd teleportation. I would like to see more of this game. |
| May 12 14:58:00 | 293h 16m | Escape the Plane | Feels abit slow moving around. Could also use some indicator on where you are while jumping (soaring) |
| May 12 15:08:00 | 10m 00s | <Title> | Like the concept. Nice game! :) |
| May 12 15:12:00 | 4m 00s | A Picture Says | Enjoyed the graphics, but it got abit monotonous walking around. |
| May 17 18:06:00 | 122h 54m | MiniJump | Ok game, nice graphic minimalistic style. A few more gameplay elements would have been welcome after level 3. |
| May 17 18:18:00 | 12m 00s | Lost In Fancy | Nice gfx, gets hard a bit too fast. |
| May 17 18:46:00 | 28m 00s | Peacemaker | Unique visual style and game style, actually got me playing quite some time. Nice to have stories in these "short" games! Missing more instructions in-game on how to actually use menus. Some sound and more instructions would have made it even better. Link to the theme is a long stretch ;) |
| May 17 18:56:00 | 10m 00s | Secret Power | Had some trouble playing it. Since it brought up dialog boxes with "Ok", I kept pressing enter which was also interaction. Eventually I got a crash saying: <br/> <br/>ERROR in <br/>action number 1 <br/>of Step Event <br/>for object obj_dooropen: <br/> <br/>Error in code at line 8: <br/> if place_meeting(obj_player.x,obj_player.y,obj_mum) <br/> ^ <br/>at position 34: Unknown variable x |
| May 17 19:09:00 | 13m 00s | Cells | Nice idea, a bit too easy overall since "nourishment" are replenishing very fast. Also, mouse should have worked by holding it down, not only clicking. As other mentioned, keys would be a nice option also. |