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Feedback comments for LD26
LeafThief's games and stats for all events →
| Timestamp | Since previous | Game | LeafThief's comment |
|---|---|---|---|
| Apr 29 11:31:00 | SHAPE-X | I didn't read the instructions and started playing. I picked the concept up fairly quickly. I like the execution and dig that there's a highscore system. <br/> <br/>Well executed! | |
| Apr 29 11:38:00 | 7m 00s | Perfect Crime | Played on Webplayer. I smirked. <br/>I have a hard time figuring out how parts move - but it makes the game all the more fun. <br/> <br/>Good job! |
| Apr 29 11:47:00 | 9m 00s | KEY | The game has a great color palette and I like the neon-look of it. Also i kept wondering about the dot inside the player-character. <br/>It becomes pretty hard to stay alive. Early after the first enemies show up I can't handle them anymore, making it hard to play for a longer period of time. <br/>Still, good job! |
| Apr 29 11:50:00 | 3m 00s | Serendipity | Huh. What just happened there? <br/>Oddly enough I liked the music. |
| Apr 29 12:54:00 | 1h 04m | The Minimalist Fisherman | There are huge differences in terms of quality when comparing screens. Nonetheles simple but fun fishing. Well balanced too! <br/>The light rays made for a great atmosphere and the music fit very well. I liked it. |
| Apr 29 17:18:00 | 4h 24m | theseus.f | I liked the style of the graphics in between (in dialogues) and you chose a very interesting color palette. <br/> <br/>I love that the game is challenging - easy to learn, hard to master, that's always a good sign :) |
| Apr 29 17:36:00 | 18m 00s | F*** This Job | I had lots of fun playing your game. It has so many levels! Amazing work! And very well balanced! |
| Apr 29 17:47:00 | 11m 00s | The Voice Of Fire | I tried to answer as honestly as possible. The cool thing about it is that I wouldn't ask myself those questions but reading but being confronted with them in such a way I do think about them. <br/> <br/>It was an interesting experience. |
| Apr 29 17:59:00 | 12m 00s | rainwalkers | No rainwalkers here either. Kept looking for them but nothing. What a beautiful city and atmosphere. |
| Apr 30 16:37:00 | 22h 38m | Space, Space, Space! | I stayed with it all the way to the end. I enjoyed both parts. <br/>The pendulum was somehow off and I have the feeling that had you adapted the background colors, that part would have greater effect. <br/>Now that I sat it through to the end (I didn't interact in the second part) I really liked it. Especially the stark contrast. <br/>Good experience. |
| Apr 30 19:34:00 | 2h 57m | Auraline | So very good. Thanks for making this game! <br/>I played the webplayer version. Is it so small because it's optimized for rift? Because if that isn't the case it's all the more great. <br/>The miniature viewport works so well with the audio. The beautiful flageolet sounds guiding my way through the maze. <br/>And the "goal" color was so good. <br/> <br/>I have really really enjoyed this. Thanks :) |
| Apr 30 20:22:00 | 48m 00s | Arco | I played this on a Nexus 7 and I have to tell you: I enjoyed this immensely. I love the simple touch controls and how effective you're putting them to work. <br/> <br/>It's minimalistic yet very good game design and you have totally nailed the combination of color, shapes and audio. <br/> <br/>There is one small thing I have to criticize: I would've appreciated if there was more feedback for beating a pattern - the thing that annoyed me most (but not much really ;)) about beating a pattern was that the music would stop. <br/> <br/>Amazing and engaging! |
| Apr 30 20:36:00 | 14m 00s | Super Neo Tektropolis | The graphics were good and movement worked. It really suffers from the lack of goal. I as player didn't have a motivation. <br/> <br/>So pretty solid art and code! |
| May 3 17:44:00 | 69h 08m | Four Scepters | Tight mechanics and great overall execution. It's engaging and fun to play. You did a great job! |
| May 5 17:24:00 | 47h 40m | SHOOT CAR, SHIT PANTS | I loved the car-flipping animation. Solid Highscore-driven game. |
| May 5 17:33:00 | 9m 00s | Minimalist Horror Story | I get the feeling that it suffices to put "horror" into the title and the player into a dark room. I know for sure I did the rest. It wasn't so much the ambient effects (bats, rocking chair) that scared me but the silence and knowing there might be something. <br/>I jumped when it was too late. Only saw red ^^. <br/> <br/>The candle was a very neat idea |
| May 16 10:51:00 | 257h 18m | Undercolor Agents | Very solid entry. It was both fun and a challenge. Good job :) |